Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ArcanineGamer
Hou Yi
Level 149
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 2L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
KuuuuuuZ
Kuzenbo
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,503 Elo+
Party 1
Bacchus
Bacchus
SuHeal
Bacchus
Level 128
God Stats
1W - 2L
1,566 SR
Queue Stats
38W - 49L
1,468 Elo+
Party 1
Eset
Eset
TІRΘΠI
Eset
Level 157
God Stats
21W - 18L
1,535 SR
Queue Stats
222W - 240L
1,525 Elo+
Solo
Team Averages
Level 136
1,562 SR
1,503 Elo+

VS

Team Averages
Level 143
1,540 SR
1,517 Elo+
Ravana
Ravana
 
Ravana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 293
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Balerion1
Anubis
Level 127
God Stats
21W - 10L
1,681 SR
Queue Stats
647W - 525L
1,536 Elo+
Solo
Horus
Horus
Truogre
Horus
Level 89
God Stats
42W - 43L
1,520 SR
Queue Stats
545W - 288L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 4 / 1
6,139
1,228
3,017
6,606
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 0
5,001
1,000
399
938
121
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
KuuuuuuZ
Kuzenbo
10
1 / 0 / 2
5,788
1,158
4,595
7,911
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
SuHeal
Bacchus
11
0 / 2 / 4
6,206
1,241
2,241
7,413
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
11
1 / 1 / 3
6,139
1,228
5,640
4,382
1,658
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

357

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 1 / 5
6,151
1,230
6,546
4,146
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
 
Nox
11
1 / 0 / 6
5,979
1,196
4,870
1,965
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
 
Rama
11
0 / 1 / 6
5,660
1,132
3,708
2,823
1,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
Balerion1
Anubis
11
3 / 2 / 5
6,372
1,274
5,913
4,095
2,630
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Truogre
Horus
10
2 / 0 / 4
6,071
1,214
4,233
4,779
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
8
8
Deaths
4
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
1
0.63
W
Ravana
 
Ravana
2
1
5
4.5
W
Nox
 
Nox
1
0
6
4
W
Rama
 
Rama
0
1
6
3
L
0
1
0
0
W
Anubis
Balerion1
Anubis
3
2
5
2.75
L
Kuzenbo
KuuuuuuZ
Kuzenbo
1
0
2
2
L
Bacchus
SuHeal
Bacchus
0
2
4
1
W
Horus
Truogre
Horus
2
0
4
4
L
Eset
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,892
Damage
25,270
27,250
Taken
17,808
20,255
Mitigated
12,613
2,709
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,017
752
0
345
6,606
1,938
0
3,160
3,446
0
15,855
W
Ravana
 
Ravana
6,546
920
0
171
4,146
3,584
0
2,480
1,423
0
13,071
W
Nox
 
Nox
4,870
575
0
877
1,965
844
0
1,281
604
15,616
0
W
Rama
 
Rama
3,708
2,598
0
532
2,823
1,254
0
1,283
1,460
0
12,939
L
399
0
0
0
938
121
0
360
578
0
416
W
Anubis
Balerion1
Anubis
5,913
671
0
642
4,095
2,630
0
3,218
753
14,038
0
L
Kuzenbo
KuuuuuuZ
Kuzenbo
4,595
1,752
0
1,052
7,911
8,113
0
2,984
4,927
6,450
0
L
Bacchus
SuHeal
Bacchus
2,241
394
0
1,127
7,413
8,425
0
2,788
4,625
9,463
0
W
Horus
Truogre
Horus
4,233
1,568
836
971
4,779
4,301
0
3,343
1,353
0
7,716
L
Eset
5,640
554
82
103
4,382
1,658
0
1,491
2,891
16,822
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
30,233
86
Minions Killed
98
4
Camps Cleared
3
397,346
Distance Traveled
504,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,139
1,228
21
4
1
83,067
0
W
Ravana
6,151
1,230
22
4
0
112,270
0
W
Nox
5,979
1,196
25
5
1
91,982
0
W
Rama
5,660
1,132
28
6
0
90,787
0
L
Hou Yi
5,001
1,000
1
0
1
11,911
0
W
Anubis
6,372
1,274
15
3
0
95,003
0
L
Kuzenbo
5,788
1,158
5
1
1
106,419
0
L
Bacchus
6,206
1,241
21
4
0
100,326
0
W
Horus
6,071
1,214
8
2
2
114,573
0
L
Eset
6,139
1,228
38
8
1
95,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role