Player Matchup

Fafnir
Fafnir
AntRoc
Fafnir
Level 149
God Stats
2W - 1L
1,534 SR
Queue Stats
38W - 23L
1,682 Elo+
Party 1
Chronos
Chronos
Beavuz
Chronos
Level 102
God Stats
2W - 2L
1,250 SR
Queue Stats
7W - 11L
1,324 Elo+
Party 1
Bastet
Bastet
SlobOnMyKornKobb
Bastet
Level 82
God Stats
1W - 1L
1,544 SR
Queue Stats
20W - 7L
1,780 Elo+
Party 1
Amaterasu
Amaterasu
SpeedNTD
Amaterasu
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 145L
1,521 Elo+
Solo
Danzaburou
Danzaburou
tronoc
Danzaburou
Level 126
God Stats
2W - 1L
1,782 SR
Queue Stats
25W - 19L
1,682 Elo+
Party 1
Team Averages
Level 125
1,522 SR
1,598 Elo+

VS

Team Averages
Level 114
1,623 SR
1,556 Elo+
Thanatos
Thanatos
Comemonkey
Thanatos
Level 148
God Stats
4W - 2L
1,736 SR
Queue Stats
50W - 35L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
GregDeLaGhetto
Baron Samedi
Level 56
God Stats
10W - 13L
1,790 SR
Queue Stats
85W - 81L
1,536 Elo+
Solo
Achilles
Achilles
PlaguedMedic
Achilles
Level 154
God Stats
2W - 4L
1,308 SR
Queue Stats
17W - 17L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
healinghalo
Aphrodite
Level 65
God Stats
97W - 74L
1,515 SR
Queue Stats
586W - 530L
1,514 Elo+
Solo
Anhur
Anhur
möuse
Anhur
Level 149
God Stats
0W - 1L
1,764 SR
Queue Stats
119W - 91L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AntRoc
Fafnir
17
6 / 1 / 11
12,678
667
9,260
17,761
24,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Beavuz
Chronos
17
3 / 5 / 8
11,090
584
9,919
14,052
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
5 / 3 / 5
11,216
590
11,394
17,414
8,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
SpeedNTD
Amaterasu
18
4 / 0 / 8
12,634
665
13,495
20,744
19,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
tronoc
Danzaburou
19
5 / 0 / 5
12,696
668
15,974
13,100
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Comemonkey
Thanatos
17
2 / 6 / 3
9,466
498
9,244
22,344
10,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
GregDeLaGhetto
Baron Samedi
16
5 / 5 / 2
9,788
515
10,861
13,317
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
PlaguedMedic
Achilles
14
0 / 3 / 0
8,454
445
8,973
19,736
16,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
healinghalo
Aphrodite
12
1 / 4 / 1
8,262
435
2,029
11,818
9,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
möuse
Anhur
16
0 / 5 / 2
9,184
483
10,955
22,479
9,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
23
Kills
8
9
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AntRoc
Fafnir
6
1
11
11.5
W
Chronos
Beavuz
Chronos
3
5
8
1.4
L
Thanatos
Comemonkey
Thanatos
2
6
3
0.58
L
Baron Samedi
GregDeLaGhetto
Baron Samedi
5
5
2
1.2
L
Achilles
PlaguedMedic
Achilles
0
3
0
0
W
5
3
5
2.5
W
Amaterasu
SpeedNTD
Amaterasu
4
0
8
8
L
Aphrodite
healinghalo
Aphrodite
1
4
1
0.38
L
Anhur
möuse
Anhur
0
5
2
0.2
W
Danzaburou
tronoc
Danzaburou
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,042
Damage
42,062
83,071
Taken
89,694
62,736
Mitigated
53,695
34,202
Healing
44,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AntRoc
Fafnir
9,260
2,772
0
6,399
17,761
24,544
1,356
3,074
14,587
37,608
2,685
W
Chronos
Beavuz
Chronos
9,919
3,355
0
2,162
14,052
5,530
3,916
5,240
8,812
75,976
0
L
Thanatos
Comemonkey
Thanatos
9,244
2,239
0
18,470
22,344
10,665
0
4,042
18,302
0
93,443
L
Baron Samedi
GregDeLaGhetto
Baron Samedi
10,861
289
415
2,995
13,317
6,793
0
6,029
7,288
65,327
863
L
Achilles
PlaguedMedic
Achilles
8,973
2,792
0
6,441
19,736
16,831
0
2,946
16,790
0
62,555
W
11,394
4,090
0
7,501
17,414
8,208
1,063
3,701
13,664
0
89,493
W
Amaterasu
SpeedNTD
Amaterasu
13,495
7,274
0
11,822
20,744
19,385
3,030
1,743
17,752
0
94,454
L
Aphrodite
healinghalo
Aphrodite
2,029
454
4,183
4,800
11,818
9,493
0
4,012
7,806
19,764
0
L
Anhur
möuse
Anhur
10,955
5,455
0
7,571
22,479
9,913
0
1,984
20,495
0
98,527
W
Danzaburou
tronoc
Danzaburou
15,974
9,208
0
6,318
13,100
5,069
1,477
1,224
11,876
0
114,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,314
Gold Earned
45,154
576
Minions Killed
566
0
Camps Cleared
0
1,938,675
Distance Traveled
1,641,435
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,678
667
41
2
0
377,498
2
W
Chronos
11,090
584
106
6
0
374,891
0
L
Thanatos
9,466
498
151
8
0
353,520
0
L
Baron Samedi
9,788
515
127
7
0
328,634
7
L
Achilles
8,454
445
95
5
0
336,619
8
W
Bastet
11,216
590
114
6
0
431,884
0
W
Amaterasu
12,634
665
152
8
0
382,688
4
L
Aphrodite
8,262
435
39
2
0
319,044
0
L
Anhur
9,184
483
154
8
0
303,618
0
W
Danzaburou
12,696
668
163
9
0
371,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role