Player Matchup

Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver IV
LilMoonReloaded
Hera
Silver IV
Level 123
God Stats
1W - 2L
1,686 SR
Queue Stats
13W - 19L
1,285 MMR
Solo
Ullr
Ullr
Silver II
Setmok
Ullr
Silver II
Level 107
God Stats
11W - 24L
1,295 SR
Queue Stats
53W - 66L
1,247 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,494 SR
1,344 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,452 SR
1,243 MMR
Tyr
Tyr
Silver V
JAW89608
Tyr
Silver V
Level 127
God Stats
1W - 0L
1,761 SR
Queue Stats
2W - 0L
1,335 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
JTeezii
Zhong Kui
Bronze III
Level 88
God Stats
1W - 1L
1,188 SR
Queue Stats
3W - 7L
1,408 MMR
Party 1
Thor
Thor
Silver IV
iSuckKnees
Thor
Silver IV
Level 64
God Stats
1W - 0L
1,406 SR
Queue Stats
9W - 15L
985 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
0 / 0 / 0
3,378
676
0
0
0
9
0 / 1 / 0
4,119
824
3,435
2,383
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Setmok
Ullr
9
0 / 1 / 0
4,201
840
2,610
3,799
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
DiscordiaXing TianKuzenboHadesAchilles

VS

Bans
GaneshaHou YiSkadiNeithMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,648
930
2,227
3,374
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
JTeezii
Zhong Kui
8
1 / 0 / 1
4,512
902
678
1,871
1,443
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 2
4,166
833
1,641
2,518
853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
1
0
1
1.5
W
Zhong Kui
JTeezii
Zhong Kui
1
0
1
1.5
L
0
1
0
0
L
Ullr
Setmok
Ullr
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,045
Damage
4,546
6,182
Taken
7,763
2,352
Mitigated
4,092
734
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,227
493
0
1,030
3,374
1,796
0
1,356
1,844
0
9,031
W
Zhong Kui
JTeezii
Zhong Kui
678
21
0
454
1,871
1,443
0
417
1,380
11,157
307
L
3,435
757
0
250
2,383
858
0
100
2,203
10,214
0
L
Ullr
Setmok
Ullr
2,610
964
0
484
3,799
1,494
0
564
3,155
0
13,303
W
1,641
80
276
225
2,518
853
0
1,311
1,037
0
10,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,698
Gold Earned
13,326
58
Minions Killed
63
0
Camps Cleared
0
183,299
Distance Traveled
298,504
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,378
676
0
0
0
0
0
W
Tyr
4,648
930
26
5
0
109,599
1
W
Zhong Kui
4,512
902
25
5
0
94,297
0
L
Hera
4,119
824
25
5
0
92,938
0
L
Ullr
4,201
840
33
7
0
90,361
0
W
Thor
4,166
833
12
2
0
94,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role