Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HorkneeBoy69
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,641 Elo+
Solo
Hou Yi
Hou Yi
Mon0712
Hou Yi
Level 37
God Stats
4W - 3L
1,817 SR
Queue Stats
44W - 55L
1,410 Elo+
Party 2
Bakasura
Bakasura
Pacman2109
Bakasura
Level 120
God Stats
1W - 0L
1,756 SR
Queue Stats
10W - 9L
1,343 Elo+
Party 2
Bacchus
Bacchus
Rephract
Bacchus
Level 66
God Stats
1W - 2L
1,826 SR
Queue Stats
53W - 73L
1,395 Elo+
Party 2
Team Averages
Level 77
1,680 SR
1,458 Elo+

VS

Team Averages
Level 104
1,499 SR
1,525 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Mariodr70
Persephone
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 28L
1,429 Elo+
Solo
Anhur
Anhur
MrMaGoat
Anhur
Level 148
God Stats
0W - 3L
1,511 SR
Queue Stats
18W - 13L
1,596 Elo+
Party 1
Charon
Charon
ThySillyMacy
Charon
Level 39
God Stats
0W - 1L
1,473 SR
Queue Stats
18W - 13L
1,614 Elo+
Party 1
Mercury
Mercury
zFerchsx-
Mercury
Level 118
God Stats
4W - 4L
1,512 SR
Queue Stats
104W - 94L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 2
6,710
559
5,760
10,903
10,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
HorkneeBoy69
Kukulkan
14
1 / 0 / 3
7,665
639
7,246
6,875
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Mon0712
Hou Yi
13
4 / 1 / 1
7,188
599
6,719
8,159
2,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
Pacman2109
Bakasura
14
7 / 1 / 0
8,454
705
5,677
10,222
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Rephract
Bacchus
12
1 / 2 / 5
7,281
607
3,635
12,072
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 2 / 0
7,876
656
7,568
13,101
9,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Mariodr70
Persephone
11
0 / 3 / 0
6,640
553
5,613
5,749
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
MrMaGoat
Anhur
11
2 / 2 / 1
6,807
567
6,129
7,693
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
10
1 / 3 / 3
6,624
552
4,927
9,720
7,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
zFerchsx-
Mercury
14
0 / 3 / 0
6,837
570
2,816
12,010
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
6
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
2
0.33
L
Sun Wukong
 
Sun Wukong
3
2
0
1.5
W
Kukulkan
HorkneeBoy69
Kukulkan
1
0
3
2.5
L
Persephone
Mariodr70
Persephone
0
3
0
0
W
Hou Yi
Mon0712
Hou Yi
4
1
1
4.5
L
Anhur
MrMaGoat
Anhur
2
2
1
1.25
W
Bakasura
Pacman2109
Bakasura
7
1
0
7
W
Bacchus
Rephract
Bacchus
1
2
5
1.75
L
Charon
1
3
3
0.83
L
Mercury
zFerchsx-
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
27,053
48,231
Taken
48,273
32,298
Mitigated
26,711
17,777
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,760
847
0
3,243
10,903
10,594
0
382
10,473
0
47,741
L
Sun Wukong
 
Sun Wukong
7,568
1,817
0
1,827
13,101
9,728
44
321
12,220
0
62,859
W
Kukulkan
HorkneeBoy69
Kukulkan
7,246
892
0
570
6,875
2,849
528
3,916
2,676
69,267
339
L
Persephone
Mariodr70
Persephone
5,613
553
0
553
5,749
1,986
0
2,597
3,039
46,601
1,816
W
Hou Yi
Mon0712
Hou Yi
6,719
3,778
0
3,242
8,159
2,698
862
941
7,218
0
61,698
L
Anhur
MrMaGoat
Anhur
6,129
3,252
0
2,420
7,693
2,488
1,007
1,458
6,160
0
52,455
W
Bakasura
Pacman2109
Bakasura
5,677
3,869
0
5,644
10,222
4,417
0
637
9,513
0
45,626
W
Bacchus
Rephract
Bacchus
3,635
669
0
5,078
12,072
11,740
303
3,496
8,437
25,370
631
L
Charon
4,927
1,059
0
869
9,720
7,399
0
4,809
4,870
19,022
1,501
L
Mercury
zFerchsx-
Mercury
2,816
747
0
431
12,010
5,110
0
1,557
9,998
0
71,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
34,784
432
Minions Killed
417
0
Camps Cleared
0
1,301,891
Distance Traveled
1,222,480
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,710
559
74
6
0
242,937
0
L
Sun Wukong
7,876
656
104
9
0
189,839
2
W
Kukulkan
7,665
639
124
10
0
279,246
0
L
Persephone
6,640
553
84
7
0
248,132
6
W
Hou Yi
7,188
599
109
9
0
237,590
0
L
Anhur
6,807
567
90
8
0
228,595
2
W
Bakasura
8,454
705
92
8
0
280,779
0
W
Bacchus
7,281
607
33
3
0
261,339
1
L
Charon
6,624
552
31
3
0
242,967
1
L
Mercury
6,837
570
108
9
0
312,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role