Player Matchup

Bellona
Bellona
FTakahashi
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,242 Elo+
Party 2
Nut
Nut
HDevonne
Nut
Level 67
God Stats
6W - 4L
1,716 SR
Queue Stats
58W - 58L
1,479 Elo+
Party 2
Ymir
Ymir
JohnWickBross
Ymir
Level 68
God Stats
8W - 9L
1,543 SR
Queue Stats
52W - 52L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
gvrzera
Kukulkan
Level 52
God Stats
3W - 2L
1,592 SR
Queue Stats
21W - 23L
1,504 Elo+
Party 2
Pele
Pele
lucianowtmelo
Pele
Level 29
God Stats
1W - 1L
1,162 SR
Queue Stats
11W - 8L
1,524 Elo+
Party 2
Team Averages
Level 49
1,503 SR
1,445 Elo+

VS

Team Averages
Level 63
1,599 SR
1,485 Elo+
Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Avatar Roku6177
King Arthur
Level 48
God Stats
20W - 34L
1,383 SR
Queue Stats
608W - 590L
1,435 Elo+
Party 1
Athena
Athena
Yellow_Willy33
Athena
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 3
Thanatos
Thanatos
axriall
Thanatos
Level 109
God Stats
5W - 4L
1,670 SR
Queue Stats
9W - 8L
1,516 Elo+
Party 3
Hera
Hera
lazerblazer69
Hera
Level 103
God Stats
5W - 1L
1,939 SR
Queue Stats
239W - 223L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FTakahashi
Bellona
9
1 / 2 / 0
5,576
507
2,904
7,861
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,335
485
5,088
6,461
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
5,198
473
3,207
9,947
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
gvrzera
Kukulkan
10
2 / 3 / 0
5,963
542
1,538
4,933
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,868
443
5,297
10,264
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 6
5,876
534
6,583
5,847
2,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
Avatar Roku6177
King Arthur
12
2 / 1 / 4
6,911
628
7,873
8,173
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 6
5,996
545
2,369
8,848
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
axriall
Thanatos
12
8 / 2 / 5
6,762
615
6,206
11,097
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 4
6,386
581
4,833
5,044
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
13
13
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
6
4
W
King Arthur
Avatar Roku6177
King Arthur
2
1
4
4
L
Bellona
FTakahashi
Bellona
1
2
0
0.5
L
1
3
0
0.33
L
0
3
1
0.17
W
1
0
6
4
W
Thanatos
axriall
Thanatos
8
2
5
5.25
L
Kukulkan
gvrzera
Kukulkan
2
3
0
0.67
W
1
1
4
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
27,864
39,466
Taken
39,009
23,512
Mitigated
19,468
8,487
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,583
4,357
0
2,915
5,847
2,041
580
595
5,252
0
56,597
W
King Arthur
Avatar Roku6177
King Arthur
7,873
969
0
1,920
8,173
5,750
0
224
7,446
5,707
42,023
L
Bellona
FTakahashi
Bellona
2,904
764
0
3,221
7,861
7,062
0
439
7,422
0
23,998
L
5,088
3,158
0
1,266
6,461
2,541
0
957
5,504
0
31,907
L
3,207
863
0
2,422
9,947
7,782
0
1,879
8,008
18,880
0
W
2,369
1,031
0
2,892
8,848
4,963
19
1,461
7,387
14,031
0
W
Thanatos
axriall
Thanatos
6,206
1,769
0
7,346
11,097
4,822
10
875
10,178
0
38,045
L
Kukulkan
gvrzera
Kukulkan
1,538
278
0
600
4,933
1,920
0
2,834
1,847
34,179
168
W
4,833
559
0
1,250
5,044
1,892
0
1,539
3,505
44,602
0
L
5,297
1,512
0
978
10,264
4,207
0
1,689
8,431
0
33,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
31,931
255
Minions Killed
346
0
Camps Cleared
0
977,019
Distance Traveled
1,123,713
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,876
534
93
8
0
187,404
0
W
King Arthur
6,911
628
91
8
0
209,442
0
L
Bellona
5,576
507
50
5
0
196,616
0
L
Nut
5,335
485
48
4
0
196,540
0
L
Ymir
5,198
473
39
4
0
193,188
0
W
Athena
5,996
545
19
2
0
243,242
0
W
Thanatos
6,762
615
60
5
0
267,781
1
L
Kukulkan
5,963
542
70
6
0
153,651
2
W
Hera
6,386
581
83
8
0
215,844
0
L
Pele
4,868
443
48
4
0
237,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role