Player Matchup

Rama
Rama
AlexCTYC
Rama
Level 94
God Stats
12W - 4L
1,817 SR
Queue Stats
31W - 25L
1,571 Elo+
Party 1
Vamana
Vamana
Blackkimba
Vamana
Level 82
God Stats
7W - 2L
1,899 SR
Queue Stats
209W - 189L
1,560 Elo+
Solo
Nu Wa
Nu Wa
CPTDeadpoolio
Nu Wa
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
41W - 29L
1,581 Elo+
Party 1
Athena
Athena
Wise Phantom
Athena
Level 127
God Stats
3W - 1L
1,717 SR
Queue Stats
151W - 110L
1,563 Elo+
Solo
Amaterasu
Amaterasu
parasiticXskies
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,545 Elo+
Party 1
Team Averages
Level 103
1,643 SR
1,564 Elo+

VS

Team Averages
Level 142
1,515 SR
1,540 Elo+
Geb
Geb
Akumaa76
Geb
Level 155
God Stats
1W - 2L
1,748 SR
Queue Stats
74W - 53L
1,663 Elo+
Party 2
Nut
Nut
Cristi4n19t
Nut
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 173L
1,575 Elo+
Party 2
Vulcan
Vulcan
I Hadassa I
Vulcan
Level 158
God Stats
0W - 3L
1,532 SR
Queue Stats
30W - 17L
1,606 Elo+
Party 2
Ao Kuang
Ao Kuang
Valrk
Ao Kuang
Level 124
God Stats
0W - 2L
1,292 SR
Queue Stats
78W - 77L
1,478 Elo+
Solo
Surtr
Surtr
jokerFE
Surtr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 0 / 1
9,091
568
7,827
11,248
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Blackkimba
Vamana
16
0 / 1 / 5
10,127
633
13,049
16,455
19,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 1
9,868
617
14,949
7,763
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
14
1 / 1 / 4
7,967
498
6,436
13,676
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
parasiticXskies
Amaterasu
14
2 / 2 / 5
8,251
516
4,039
15,320
12,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,869
429
5,935
16,682
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 1 / 0
9,006
563
10,549
11,397
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
15
1 / 1 / 0
8,306
519
9,917
8,655
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Valrk
Ao Kuang
12
1 / 2 / 1
6,680
418
3,533
16,272
6,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
jokerFE
Surtr
14
1 / 4 / 0
8,040
503
11,571
20,054
16,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Rama
1
0
1
1.5
W
Vamana
Blackkimba
Vamana
0
1
5
2.5
W
8
1
1
8.5
L
2
1
0
2
L
Vulcan
1
1
0
1
L
Ao Kuang
Valrk
Ao Kuang
1
2
1
0.75
W
Athena
1
1
4
3
L
Surtr
jokerFE
Surtr
1
4
0
0.25
W
Amaterasu
parasiticXskies
Amaterasu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,300
Damage
41,505
64,462
Taken
73,060
46,777
Mitigated
43,114
25,422
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,935
620
0
4,038
16,682
11,590
0
7,503
9,179
23,100
2,609
W
Rama
7,827
6,280
0
3,500
11,248
4,999
0
765
10,483
0
85,564
W
Vamana
Blackkimba
Vamana
13,049
6,845
0
6,108
16,455
19,710
552
1,004
14,155
0
99,225
W
14,949
3,621
0
2,104
7,763
2,718
30
6,235
1,208
86,811
0
L
10,549
7,261
0
5,826
11,397
4,927
0
1,458
9,939
0
98,021
L
Vulcan
9,917
5,041
0
3,329
8,655
3,212
0
5,802
2,853
93,215
2,854
L
Ao Kuang
Valrk
Ao Kuang
3,533
1,112
0
2,003
16,272
6,846
0
5,672
10,556
51,778
0
W
Athena
6,436
1,883
0
6,866
13,676
6,530
0
6,031
7,431
70,612
2,702
L
Surtr
jokerFE
Surtr
11,571
5,052
0
8,221
20,054
16,539
0
893
17,891
1,516
66,629
W
Amaterasu
parasiticXskies
Amaterasu
4,039
993
0
6,844
15,320
12,820
0
4,917
10,259
0
34,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,304
Gold Earned
38,901
657
Minions Killed
547
0
Camps Cleared
0
1,651,902
Distance Traveled
1,565,351
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,869
429
21
1
0
329,138
2
W
Rama
9,091
568
153
10
0
310,437
0
W
Vamana
10,127
633
193
12
0
283,629
0
W
Nu Wa
9,868
617
159
10
0
318,295
6
L
Nut
9,006
563
148
9
0
301,485
5
L
Vulcan
8,306
519
189
12
0
325,868
1
L
Ao Kuang
6,680
418
77
5
0
320,405
0
W
Athena
7,967
498
104
7
0
395,291
0
L
Surtr
8,040
503
112
7
0
288,455
0
W
Amaterasu
8,251
516
48
3
0
344,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role