Player Matchup

Fenrir
Fenrir
KillerofBee
Fenrir
Level 158
God Stats
5W - 1L
1,856 SR
Queue Stats
172W - 169L
1,570 Elo+
Party 2
Hachiman
Hachiman
Poofy562
Hachiman
Level 64
God Stats
12W - 8L
1,647 SR
Queue Stats
88W - 72L
1,567 Elo+
Party 2
Ix Chel
Ix Chel
TheGodsNose
Ix Chel
Level 125
God Stats
2W - 1L
1,590 SR
Queue Stats
173W - 185L
1,495 Elo+
Party 2
Chaac
Chaac
Xavienn
Chaac
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
jaxynumbers
Baron Samedi
Level 176
God Stats
3W - 1L
1,816 SR
Queue Stats
164W - 156L
1,634 Elo+
Party 2
Team Averages
Level 138
1,682 SR
1,564 Elo+

VS

Team Averages
Level 102
1,543 SR
1,559 Elo+
Sylvanus
Sylvanus
Chakrom
Sylvanus
Level 139
God Stats
4W - 4L
1,430 SR
Queue Stats
120W - 114L
1,566 Elo+
Party 1
Fenrir
Fenrir
Lawaygo
Fenrir
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 130L
1,575 Elo+
Party 1
The Morrigan
The Morrigan
SBanz
The Morrigan
Level 145
God Stats
2W - 0L
1,721 SR
Queue Stats
186W - 152L
1,642 Elo+
Solo
Neith
Neith
bigboiness
Neith
Level 128
God Stats
8W - 8L
1,565 SR
Queue Stats
108W - 89L
1,610 Elo+
Party 1
Ah Puch
Ah Puch
smitack
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 4 / 1
7,920
495
6,297
16,943
7,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Poofy562
Hachiman
15
2 / 3 / 2
8,923
558
7,103
14,035
5,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
TheGodsNose
Ix Chel
14
2 / 7 / 1
8,480
530
5,961
13,264
7,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Xavienn
Chaac
13
2 / 5 / 2
7,701
481
8,669
17,086
12,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
jaxynumbers
Baron Samedi
12
0 / 5 / 7
7,500
469
11,165
16,755
13,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chakrom
Sylvanus
13
1 / 3 / 15
8,680
543
9,114
19,049
16,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fenrir
Lawaygo
Fenrir
16
8 / 1 / 5
9,295
581
9,466
13,268
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
SBanz
The Morrigan
18
5 / 0 / 10
10,574
661
13,174
5,078
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
17
6 / 2 / 5
9,930
621
15,610
12,378
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
smitack
Ah Puch
14
4 / 3 / 4
9,383
586
10,799
12,686
8,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
9
Kills
24
24
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chakrom
Sylvanus
1
3
15
2.83
L
Fenrir
3
4
1
0.88
W
Fenrir
Lawaygo
Fenrir
8
1
5
10.5
L
Hachiman
Poofy562
Hachiman
2
3
2
1
W
The Morrigan
SBanz
The Morrigan
5
0
10
10
L
Ix Chel
TheGodsNose
Ix Chel
2
7
1
0.36
L
Chaac
Xavienn
Chaac
2
5
2
0.6
W
Neith
6
2
5
4.25
L
Baron Samedi
jaxynumbers
Baron Samedi
0
5
7
0.7
W
Ah Puch
smitack
Ah Puch
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,195
Damage
58,163
78,083
Taken
62,459
46,405
Mitigated
40,912
26,653
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chakrom
Sylvanus
9,114
1,588
5,039
5,585
19,049
16,135
300
5,709
13,340
24,704
0
L
Fenrir
6,297
2,405
0
6,334
16,943
7,209
0
6,306
10,607
0
56,276
W
Fenrir
Lawaygo
Fenrir
9,466
3,301
0
2,293
13,268
7,626
655
2,493
10,775
0
62,377
L
Hachiman
Poofy562
Hachiman
7,103
4,530
0
5,611
14,035
5,623
0
1,458
12,577
0
80,863
W
The Morrigan
SBanz
The Morrigan
13,174
2,529
0
749
5,078
2,529
494
1,490
3,588
105,872
6,384
L
Ix Chel
TheGodsNose
Ix Chel
5,961
1,024
1,681
2,945
13,264
7,563
0
7,312
5,817
47,477
1,815
L
Chaac
Xavienn
Chaac
8,669
905
0
3,160
17,086
12,485
0
6,986
10,100
0
67,282
W
Neith
15,610
8,271
0
3,782
12,378
5,816
1,329
2,305
10,073
0
99,606
L
Baron Samedi
jaxynumbers
Baron Samedi
11,165
2,343
1,082
5,840
16,755
13,525
0
7,271
9,458
33,959
821
W
Ah Puch
smitack
Ah Puch
10,799
696
0
3,419
12,686
8,806
432
5,450
7,236
57,570
2,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
47,862
491
Minions Killed
509
0
Camps Cleared
0
1,610,005
Distance Traveled
1,618,642
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,680
543
31
2
0
331,429
4
L
Fenrir
7,920
495
94
6
0
380,279
0
W
Fenrir
9,295
581
85
5
0
368,354
3
L
Hachiman
8,923
558
134
8
0
306,569
3
W
The Morrigan
10,574
661
169
11
0
350,462
0
L
Ix Chel
8,480
530
116
7
0
274,352
0
L
Chaac
7,701
481
112
7
0
365,026
0
W
Neith
9,930
621
149
9
0
288,309
0
L
Baron Samedi
7,500
469
35
2
0
283,779
1
W
Ah Puch
9,383
586
75
5
0
280,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role