Player Matchup

Ao Kuang
Ao Kuang
BlossomSpeyes
Ao Kuang
Level 85
God Stats
2W - 1L
1,692 SR
Queue Stats
318W - 323L
1,431 Elo+
Solo
Chronos
Chronos
BuddhaBenny
Chronos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,499 Elo+
Party 3
Agni
Agni
F-E_Tactician
Agni
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 52L
1,499 Elo+
Party 3
Sylvanus
Sylvanus
gruya80
Sylvanus
Level 155
God Stats
3W - 0L
1,160 SR
Queue Stats
134W - 143L
1,446 Elo+
Party 1
Fafnir
Fafnir
muddyconejo29
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,406 Elo+
Party 1
Team Averages
Level 112
1,470 SR
1,456 Elo+

VS

Team Averages
Level 96
1,498 SR
1,428 Elo+
Nemesis
Nemesis
BARTHOLIMUE413
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,500 Elo+
Party 2
Hercules
Hercules
Ineedheeelin
Hercules
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,433 Elo+
Solo
Anubis
Anubis
NinjaTheBigG
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2
Sylvanus
Sylvanus
Rubmyduckiii
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Zoka
Cliodhna
Level 125
God Stats
2W - 2L
1,488 SR
Queue Stats
51W - 43L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlossomSpeyes
Ao Kuang
18
9 / 3 / 6
12,179
761
15,049
21,913
20,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
BuddhaBenny
Chronos
19
4 / 2 / 7
12,523
783
15,056
15,661
7,759
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 0 / 16
11,811
738
15,576
7,193
3,970
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
gruya80
Sylvanus
19
6 / 3 / 13
11,960
748
13,339
24,144
25,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 3 / 14
11,183
699
10,643
23,424
32,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 8
9,650
603
15,808
21,383
34,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Ineedheeelin
Hercules
5
0 / 1 / 1
7,184
449
0
1,553
597
Anubis
18
3 / 9 / 5
10,169
636
9,762
15,810
12,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
Rubmyduckiii
Sylvanus
19
3 / 3 / 4
11,141
696
16,561
18,867
30,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Zoka
Cliodhna
18
3 / 7 / 3
10,329
646
22,567
23,609
21,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
23
Kills
9
11
Deaths
24
56
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Ao Kuang
BlossomSpeyes
Ao Kuang
9
3
6
4
W
Chronos
BuddhaBenny
Chronos
4
2
7
3.75
W
2
0
16
10
L
Hercules
Ineedheeelin
Hercules
0
1
1
0.5
L
Anubis
3
9
5
0.61
L
Sylvanus
Rubmyduckiii
Sylvanus
3
3
4
1.67
L
Cliodhna
Zoka
Cliodhna
3
7
3
0.64
W
Sylvanus
gruya80
Sylvanus
6
3
13
4.17
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,663
Damage
64,698
92,335
Taken
81,222
90,686
Mitigated
98,671
36,598
Healing
27,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,808
4,577
0
2,834
21,383
34,029
0
17,583
3,293
0
30,492
W
Ao Kuang
BlossomSpeyes
Ao Kuang
15,049
4,601
775
4,977
21,913
20,585
1,010
5,688
14,844
19,923
1,267
W
Chronos
BuddhaBenny
Chronos
15,056
5,091
631
1,586
15,661
7,759
2,400
4,257
11,063
36,221
2,667
W
15,576
1,830
2,024
3,214
7,193
3,970
3,074
1,571
5,475
33,931
1,817
L
Hercules
Ineedheeelin
Hercules
0
0
0
0
1,553
597
0
1,537
16
0
0
L
Anubis
9,762
1,704
0
994
15,810
12,155
0
12,773
2,825
31,164
0
L
Sylvanus
Rubmyduckiii
Sylvanus
16,561
5,384
10,706
7,879
18,867
30,500
0
14,663
3,678
26,624
0
L
Cliodhna
Zoka
Cliodhna
22,567
1,885
874
3,859
23,609
21,390
0
19,464
3,837
0
36,043
W
Sylvanus
gruya80
Sylvanus
13,339
3,723
8,824
8,827
24,144
25,496
167
5,525
18,193
25,266
0
W
10,643
3,292
702
5,038
23,424
32,876
1,605
9,282
13,569
22,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,656
Gold Earned
48,473
187
Minions Killed
131
0
Camps Cleared
0
1,343,869
Distance Traveled
1,020,137
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,650
603
20
1
0
299,527
0
W
Ao Kuang
12,179
761
19
1
0
302,291
0
W
Chronos
12,523
783
67
4
0
263,693
0
W
Agni
11,811
738
53
3
0
263,858
0
L
Hercules
7,184
449
0
0
0
0
0
L
Anubis
10,169
636
39
2
0
212,197
0
L
Sylvanus
11,141
696
32
2
0
219,252
0
L
Cliodhna
10,329
646
40
3
0
289,161
0
W
Sylvanus
11,960
748
28
2
0
258,207
1
W
Fafnir
11,183
699
20
1
0
255,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role