Player Matchup

Vamana
Vamana
ClassicCreator
Vamana
Level 27
God Stats
3W - 4L
1,306 SR
Queue Stats
54W - 54L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
FreyasThiccness
Nu Wa
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 31L
1,607 Elo+
Party 2
Ares
Ares
LookInFrontOfYou
Ares
Level 136
God Stats
2W - 2L
1,398 SR
Queue Stats
51W - 38L
1,568 Elo+
Party 1
Medusa
Medusa
Spartan52637
Medusa
Level 143
God Stats
7W - 3L
1,613 SR
Queue Stats
453W - 354L
1,678 Elo+
Solo
Ao Kuang
Ao Kuang
Suaveaye
Ao Kuang
Level 108
God Stats
9W - 4L
1,637 SR
Queue Stats
236W - 206L
1,586 Elo+
Party 2
Team Averages
Level 87
1,491 SR
1,601 Elo+

VS

Team Averages
Level 152
1,490 SR
1,550 Elo+
Artemis
Artemis
Gyûtaro
Artemis
Level 158
God Stats
2W - 1L
1,806 SR
Queue Stats
117W - 118L
1,563 Elo+
Solo
Ra
Ra
Miamilove
Ra
Level 117
God Stats
6W - 4L
1,778 SR
Queue Stats
110W - 79L
1,563 Elo+
Solo
King Arthur
King Arthur
SilverReaper21
King Arthur
Level 167
God Stats
14W - 7L
1,256 SR
Queue Stats
120W - 101L
1,593 Elo+
Solo
Da Ji
Da Ji
SmaugTheDread666
Da Ji
Level 159
God Stats
5W - 3L
1,287 SR
Queue Stats
180W - 188L
1,439 Elo+
Solo
Maui
Maui
ZanahooriaI
Maui
Level 158
God Stats
9W - 20L
1,324 SR
Queue Stats
301W - 272L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,569
653
1,900
5,919
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 3
4,978
711
1,071
2,088
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 3 / 1
4,572
653
2,874
5,658
4,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
8
2 / 0 / 3
4,877
697
4,686
3,893
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Suaveaye
Ao Kuang
8
2 / 0 / 1
4,469
638
2,385
5,075
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gyûtaro
Artemis
5
0 / 2 / 2
3,502
500
3,050
3,671
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 1 / 0
5,035
719
1,199
3,521
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
SilverReaper21
King Arthur
9
0 / 0 / 0
4,977
711
2,378
5,223
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
3 / 0 / 0
4,332
619
1,922
4,616
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 3 / 3
3,934
562
1,671
7,279
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
3
3
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
3
1.5
L
Artemis
Gyûtaro
Artemis
0
2
2
0.5
W
2
3
1
0.83
L
0
1
0
0
L
King Arthur
SilverReaper21
King Arthur
0
0
0
0
L
3
0
0
3
W
Medusa
2
0
3
3.5
W
Ao Kuang
Suaveaye
Ao Kuang
2
0
1
2.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,916
Damage
10,220
22,633
Taken
24,310
11,943
Mitigated
11,539
5,409
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,900
349
0
2,366
5,919
4,098
0
0
5,919
0
33,050
W
1,071
119
0
425
2,088
671
0
440
1,648
32,578
0
L
Artemis
Gyûtaro
Artemis
3,050
1,371
0
606
3,671
1,195
0
1,290
2,379
0
12,584
W
2,874
833
0
858
5,658
4,051
0
965
4,693
11,130
0
L
1,199
41
60
1,259
3,521
1,324
0
1,751
1,636
43,599
1,592
L
King Arthur
SilverReaper21
King Arthur
2,378
423
0
1,864
5,223
3,303
0
83
4,736
0
38,247
L
1,922
494
0
1,699
4,616
1,626
0
457
4,157
0
17,657
W
Medusa
4,686
1,955
0
750
3,893
1,211
0
633
3,260
0
37,298
W
Ao Kuang
Suaveaye
Ao Kuang
2,385
478
0
1,010
5,075
1,912
0
800
4,275
27,705
1,768
L
1,671
516
0
1,861
7,279
4,091
0
2,603
4,676
11,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,465
Gold Earned
21,780
254
Minions Killed
216
0
Camps Cleared
0
751,881
Distance Traveled
721,693
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,569
653
67
10
0
139,190
0
W
Nu Wa
4,978
711
74
11
0
138,986
0
L
Artemis
3,502
500
25
4
0
111,940
0
W
Ares
4,572
653
22
3
0
150,448
0
L
Ra
5,035
719
92
13
0
145,048
2
L
King Arthur
4,977
711
62
9
0
157,325
1
L
Da Ji
4,332
619
26
4
0
168,772
0
W
Medusa
4,877
697
50
7
0
131,548
0
W
Ao Kuang
4,469
638
41
6
0
191,709
0
L
Maui
3,934
562
11
2
0
138,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role