Player Matchup

Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Sh4dowlPrime
Surtr
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,407 Elo+
Solo
Charybdis
Charybdis
ThiagoPereiraLS
Charybdis
Level 21
God Stats
5W - 5L
1,495 SR
Queue Stats
13W - 26L
1,342 Elo+
Party 1
Scylla
Scylla
Zeppellin0
Scylla
Level 28
God Stats
19W - 22L
1,521 SR
Queue Stats
30W - 50L
1,424 Elo+
Party 1
Lancelot
Lancelot
martingamerrr
Lancelot
Level 119
God Stats
9W - 8L
1,548 SR
Queue Stats
115W - 116L
1,450 Elo+
Solo
Team Averages
Level 72
1,513 SR
1,425 Elo+

VS

Team Averages
Level 87
1,531 SR
1,448 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Cmikael
Vulcan
Level 54
God Stats
0W - 1L
1,435 SR
Queue Stats
2W - 5L
1,332 Elo+
Solo
Bacchus
Bacchus
SiulLeirbag
Bacchus
Level 84
God Stats
5W - 4L
1,694 SR
Queue Stats
78W - 78L
1,443 Elo+
Party 2
Thor
Thor
ZENO_SAMA_ZX
Thor
Level 83
God Stats
1W - 2L
1,528 SR
Queue Stats
16W - 15L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 6 / 3
8,363
558
6,754
13,099
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
7,116
474
5,814
11,270
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
ThiagoPereiraLS
Charybdis
13
1 / 4 / 5
8,056
537
3,629
11,108
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
Zeppellin0
Scylla
14
2 / 0 / 11
9,027
602
9,453
6,366
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
martingamerrr
Lancelot
16
12 / 0 / 2
10,011
667
15,898
14,285
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
6 / 3 / 0
8,101
540
8,286
13,652
14,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
 
Ishtar
13
5 / 2 / 1
7,959
531
8,801
10,591
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Cmikael
Vulcan
10
0 / 5 / 0
6,425
428
3,704
7,346
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SiulLeirbag
Bacchus
11
2 / 3 / 4
7,042
469
6,948
14,087
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 2
6,986
466
3,641
14,610
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
13
13
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
6
3
0.42
L
Cerberus
 
Cerberus
6
3
0
2
L
Ishtar
 
Ishtar
5
2
1
2.75
L
Vulcan
Cmikael
Vulcan
0
5
0
0
W
1
3
2
0.67
L
Bacchus
SiulLeirbag
Bacchus
2
3
4
1.33
W
Charybdis
ThiagoPereiraLS
Charybdis
1
4
5
0.88
L
0
4
2
0.25
W
Scylla
Zeppellin0
Scylla
2
0
11
7.5
W
Lancelot
martingamerrr
Lancelot
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
31,380
56,128
Taken
60,286
24,424
Mitigated
43,937
13,865
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,754
2,918
0
1,328
13,099
4,886
102
6,249
6,053
0
56,940
L
Cerberus
 
Cerberus
8,286
345
0
3,446
13,652
14,362
0
736
12,871
48,868
1,994
L
Ishtar
 
Ishtar
8,801
5,512
0
2,745
10,591
4,655
0
651
9,721
0
57,969
L
Vulcan
Cmikael
Vulcan
3,704
900
0
1,200
7,346
2,912
0
2,541
4,766
35,238
0
W
5,814
1,999
0
2,491
11,270
6,290
9
3,377
7,893
355
30,754
L
Bacchus
SiulLeirbag
Bacchus
6,948
1,307
0
2,987
14,087
15,740
0
3,163
10,558
24,339
2,620
W
Charybdis
ThiagoPereiraLS
Charybdis
3,629
1,628
0
3,945
11,108
3,793
1,329
1,888
9,220
0
49,992
L
3,641
148
0
945
14,610
6,268
0
2,355
12,255
0
60,993
W
Scylla
Zeppellin0
Scylla
9,453
1,580
0
375
6,366
2,496
1,059
3,749
2,617
69,877
387
W
Lancelot
martingamerrr
Lancelot
15,898
3,719
0
5,726
14,285
6,959
0
2,049
12,119
0
78,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
36,513
449
Minions Killed
409
0
Camps Cleared
0
1,535,143
Distance Traveled
1,338,312
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,363
558
81
5
0
254,649
5
L
Cerberus
8,101
540
98
7
0
275,504
0
L
Ishtar
7,959
531
106
7
0
270,942
3
L
Vulcan
6,425
428
72
5
0
225,431
2
W
Surtr
7,116
474
54
4
0
293,135
5
L
Bacchus
7,042
469
44
3
0
278,112
4
W
Charybdis
8,056
537
81
5
0
291,726
0
L
Thor
6,986
466
89
6
0
288,323
0
W
Scylla
9,027
602
115
8
0
304,894
2
W
Lancelot
10,011
667
118
8
0
390,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role