Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Diiaboli
Morgan Le Fay
Level 142
God Stats
27W - 22L
1,589 SR
Queue Stats
383W - 356L
1,483 Elo+
Solo
Nemesis
Nemesis
EggyForYourTuna
Nemesis
Level 121
God Stats
24W - 19L
1,560 SR
Queue Stats
364W - 326L
1,522 Elo+
Party 1
Sol
Sol
Toad26A
Sol
Level 145
God Stats
73W - 60L
1,472 SR
Queue Stats
542W - 552L
1,385 Elo+
Solo
Xbalanque
Xbalanque
kayle_85
Xbalanque
Level 168
God Stats
44W - 28L
1,959 SR
Queue Stats
710W - 680L
1,498 Elo+
Solo
Team Averages
Level 151
1,616 SR
1,478 Elo+

VS

Team Averages
Level 140
1,502 SR
1,495 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CrankieOak
Sun Wukong
Level 127
God Stats
14W - 7L
1,685 SR
Queue Stats
116W - 115L
1,471 Elo+
Solo
Janus
Janus
SkyyThomass
Janus
Level 148
God Stats
25W - 20L
1,533 SR
Queue Stats
164W - 173L
1,516 Elo+
Solo
Fenrir
Fenrir
dajango
Fenrir
Level 126
God Stats
3W - 5L
1,389 SR
Queue Stats
99W - 100L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
tek_ribbit
Kuzenbo
Level 145
God Stats
5W - 8L
1,404 SR
Queue Stats
76W - 82L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 0 / 0
3,271
654
412
2,658
1,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Diiaboli
Morgan Le Fay
6
0 / 0 / 0
3,360
672
1,170
2,228
712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,177
635
898
3,070
1,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
1
0 / 0 / 0
2,421
484
0
0
0
Xbalanque
kayle_85
Xbalanque
7
2 / 1 / 0
4,020
804
2,023
3,620
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
0 / 0 / 0
3,285
657
396
1,018
251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
CrankieOak
Sun Wukong
6
1 / 1 / 0
3,466
693
1,908
3,963
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,400
680
868
1,762
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
dajango
Fenrir
6
0 / 1 / 1
3,294
659
889
4,523
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
tek_ribbit
Kuzenbo
5
0 / 0 / 0
3,622
724
429
1,862
1,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Nut
 
Nut
0
0
0
0
W
Sun Wukong
CrankieOak
Sun Wukong
1
1
0
1
L
Morgan Le Fay
Diiaboli
Morgan Le Fay
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Sol
0
0
0
0
W
Fenrir
dajango
Fenrir
0
1
1
0.5
L
Xbalanque
kayle_85
Xbalanque
2
1
0
2
W
Kuzenbo
tek_ribbit
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,503
Damage
4,490
11,576
Taken
13,128
4,205
Mitigated
5,535
5,723
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
412
109
0
1,813
2,658
1,549
0
429
2,229
0
13,045
W
Nut
 
Nut
396
208
0
250
1,018
251
0
0
1,018
0
21,845
W
Sun Wukong
CrankieOak
Sun Wukong
1,908
115
0
1,715
3,963
2,186
0
0
3,963
0
15,913
L
Morgan Le Fay
Diiaboli
Morgan Le Fay
1,170
185
0
1,342
2,228
712
0
712
1,516
20,228
0
L
898
189
0
872
3,070
1,028
0
117
2,953
0
16,028
W
868
0
0
750
1,762
514
0
1,098
664
16,984
754
L
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
dajango
Fenrir
889
118
0
2,366
4,523
1,409
0
72
4,451
0
14,912
L
Xbalanque
kayle_85
Xbalanque
2,023
329
0
1,696
3,620
916
0
0
3,270
0
20,683
W
Kuzenbo
tek_ribbit
Kuzenbo
429
185
0
852
1,862
1,175
0
0
1,862
6,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,249
Gold Earned
17,067
117
Minions Killed
135
0
Camps Cleared
0
415,300
Distance Traveled
475,725
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,271
654
19
4
0
106,986
0
W
Nut
3,285
657
44
9
0
86,093
0
W
Sun Wukong
3,466
693
25
5
0
92,558
2
L
Morgan Le Fay
3,360
672
32
6
0
97,747
0
L
Nemesis
3,177
635
32
6
0
122,852
0
W
Janus
3,400
680
28
6
0
86,444
0
L
Sol
2,421
484
0
0
0
0
0
W
Fenrir
3,294
659
32
6
0
103,098
0
L
Xbalanque
4,020
804
34
7
0
87,715
0
W
Kuzenbo
3,622
724
6
1
0
107,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role