Player Matchup

Scylla
Scylla
Chi11a
Scylla
Level 148
God Stats
1W - 0L
1,276 SR
Queue Stats
36W - 36L
1,427 Elo+
Solo
Sylvanus
Sylvanus
Peel4Daddy
Sylvanus
Level 146
God Stats
2W - 1L
1,283 SR
Queue Stats
14W - 12L
1,581 Elo+
Party 1
Anubis
Anubis
SoakedSock
Anubis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,601 Elo+
Party 1
Shiva
Shiva
SunsetXTM0N3Yx
Shiva
Level 148
God Stats
2W - 7L
1,266 SR
Queue Stats
165W - 156L
1,484 Elo+
Solo
Neith
Neith
lilbeanjr
Neith
Level 136
God Stats
11W - 9L
1,544 SR
Queue Stats
21W - 23L
1,517 Elo+
Solo
Team Averages
Level 147
1,374 SR
1,522 Elo+

VS

Team Averages
Level 137
1,410 SR
1,509 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Androstrack
Neith
Level 157
God Stats
4W - 4L
1,562 SR
Queue Stats
95W - 100L
1,517 Elo+
Solo
Pele
Pele
Hey V here
Pele
Level 129
God Stats
0W - 2L
1,263 SR
Queue Stats
46W - 35L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
Nitas423
Nu Wa
Level 147
God Stats
2W - 3L
1,532 SR
Queue Stats
129W - 118L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Raiden_PRx
Kuzenbo
Level 145
God Stats
5W - 9L
1,192 SR
Queue Stats
84W - 78L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chi11a
Scylla
13
2 / 0 / 3
7,121
548
4,846
6,387
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Peel4Daddy
Sylvanus
12
4 / 1 / 5
7,132
549
5,731
13,180
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
SoakedSock
Anubis
14
4 / 1 / 5
7,277
560
8,987
11,742
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 0
6,007
462
3,854
12,200
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
lilbeanjr
Neith
13
1 / 1 / 5
7,134
549
5,348
8,468
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 0
8,184
630
7,271
9,019
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 2 / 2
5,921
455
9,637
8,699
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 1
6,648
511
4,667
10,502
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Nitas423
Nu Wa
12
0 / 2 / 0
6,685
514
6,055
5,967
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kuzenbo
Raiden_PRx
Kuzenbo
8
0 / 4 / 3
5,600
431
5,358
11,441
9,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
5
5
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
0
2
L
1
2
2
1
W
Scylla
Chi11a
Scylla
2
0
3
3.5
L
2
2
1
1.25
L
Nu Wa
Nitas423
Nu Wa
0
2
0
0
W
Sylvanus
Peel4Daddy
Sylvanus
4
1
5
6.5
L
Kuzenbo
Raiden_PRx
Kuzenbo
0
4
3
0.38
W
Anubis
SoakedSock
Anubis
4
1
5
6.5
W
0
2
0
0
W
Neith
lilbeanjr
Neith
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
32,988
51,977
Taken
45,628
30,061
Mitigated
23,109
18,183
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,271
2,826
0
3,779
9,019
6,022
202
716
8,303
53,851
17,328
L
9,637
2,707
0
1,590
8,699
2,576
0
3,619
5,042
0
47,539
W
Scylla
Chi11a
Scylla
4,846
134
0
740
6,387
2,332
0
1,414
4,771
56,829
2,145
L
4,667
735
0
4,029
10,502
3,296
0
5,329
5,033
0
44,650
L
Nu Wa
Nitas423
Nu Wa
6,055
1,874
0
765
5,967
1,793
0
3,432
2,409
52,094
1,028
W
Sylvanus
Peel4Daddy
Sylvanus
5,731
1,826
1,539
3,979
13,180
11,406
0
3,532
9,435
26,984
0
L
Kuzenbo
Raiden_PRx
Kuzenbo
5,358
2,285
0
2,022
11,441
9,422
0
5,974
5,360
19,161
0
W
Anubis
SoakedSock
Anubis
8,987
416
0
6,319
11,742
6,400
0
2,649
8,837
73,517
0
W
3,854
654
0
1,445
12,200
6,166
0
6,915
5,187
0
45,118
W
Neith
lilbeanjr
Neith
5,348
3,639
0
4,161
8,468
3,757
0
2,410
5,960
0
57,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
33,038
447
Minions Killed
400
0
Camps Cleared
0
1,225,875
Distance Traveled
1,219,144
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,184
630
129
10
0
198,061
0
L
Neith
5,921
455
61
5
0
239,602
4
W
Scylla
7,121
548
125
10
0
253,223
0
L
Pele
6,648
511
70
5
0
288,145
0
L
Nu Wa
6,685
514
111
9
0
235,152
3
W
Sylvanus
7,132
549
45
3
0
232,662
4
L
Kuzenbo
5,600
431
29
2
0
258,184
0
W
Anubis
7,277
560
120
9
0
266,594
0
W
Shiva
6,007
462
75
6
0
239,654
0
W
Neith
7,134
549
82
6
0
233,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role