Player Matchup

Charybdis
Charybdis
Gold V
BigJonHammerbush
Charybdis
Gold V
Level 149
God Stats
1W - 0L
1,757 SR
Queue Stats
26W - 22L
1,366 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
Dschweinzger
Kuzenbo
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,307 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Imnotpicking
Cu Chulainn
Gold V
Level 68
God Stats
5W - 7L
1,399 SR
Queue Stats
23W - 21L
1,307 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,552 SR
1,327 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,748 SR
1,356 MMR
Danzaburou
Danzaburou
Silver I
AntoniusVelli
Danzaburou
Silver I
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 45L
1,324 MMR
Solo
Lancelot
Lancelot
Bronze III
SenseUwU
Lancelot
Bronze III
Level 62
God Stats
1W - 1L
1,909 SR
Queue Stats
4W - 4L
1,452 MMR
Party 1
Persephone
Persephone
Bronze III
senseivoodoo
Persephone
Bronze III
Level 87
God Stats
0W - 1L
1,835 SR
Queue Stats
5W - 11L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
2 / 1 / 8
10,479
749
14,626
10,674
4,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
Dschweinzger
Kuzenbo
16
5 / 4 / 6
10,553
754
8,566
14,796
18,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Imnotpicking
Cu Chulainn
16
5 / 1 / 5
11,053
790
10,054
15,141
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeAchillesKukulkanNu WaHercules

VS

Bans
CharonBaron SamediVulcanThothNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntoniusVelli
Danzaburou
11
0 / 4 / 0
8,157
583
4,302
11,378
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
SenseUwU
Lancelot
15
3 / 4 / 2
10,452
747
12,125
17,105
10,722
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
senseivoodoo
Persephone
16
2 / 4 / 3
10,932
781
9,572
10,794
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
6
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AntoniusVelli
Danzaburou
0
4
0
0
W
Charybdis
2
1
8
6
W
Kuzenbo
Dschweinzger
Kuzenbo
5
4
6
2
W
Cu Chulainn
Imnotpicking
Cu Chulainn
5
1
5
7.5
L
Lancelot
SenseUwU
Lancelot
3
4
2
1
L
Persephone
senseivoodoo
Persephone
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
25,999
40,611
Taken
39,277
36,312
Mitigated
19,054
4,162
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AntoniusVelli
Danzaburou
4,302
734
0
1,504
11,378
4,242
0
2,565
7,977
0
21,589
W
Charybdis
14,626
6,561
0
2,183
10,674
4,661
2,259
2,653
7,631
0
56,711
W
Kuzenbo
Dschweinzger
Kuzenbo
8,566
2,090
0
250
14,796
18,199
84
4,021
10,164
24,434
3,313
W
Cu Chulainn
Imnotpicking
Cu Chulainn
10,054
853
0
1,729
15,141
13,452
485
2,947
9,842
5,039
34,661
L
Lancelot
SenseUwU
Lancelot
12,125
3,116
0
3,601
17,105
10,722
0
3,230
12,697
0
50,594
L
Persephone
senseivoodoo
Persephone
9,572
732
0
1,499
10,794
4,090
530
2,531
7,484
43,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
29,541
181
Minions Killed
176
0
Camps Cleared
0
821,014
Distance Traveled
741,688
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,157
583
34
2
0
178,269
3
W
Charybdis
10,479
749
87
6
0
252,375
0
W
Kuzenbo
10,553
754
35
3
0
269,657
0
W
Cu Chulainn
11,053
790
59
4
0
298,982
0
L
Lancelot
10,452
747
75
5
0
291,879
0
L
Persephone
10,932
781
67
5
0
271,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role