Player Matchup

Ymir
Ymir
Likma270
Ymir
Level 24
God Stats
1W - 2L
1,524 SR
Queue Stats
7W - 24L
1,107 Elo+
Party 1
Ullr
Ullr
YanisSevran
Ullr
Level 40
God Stats
0W - 2L
1,258 SR
Queue Stats
9W - 23L
1,162 Elo+
Party 1
Anubis
Anubis
lordiablosith
Anubis
Level 118
God Stats
90W - 81L
1,507 SR
Queue Stats
141W - 143L
1,503 Elo+
Solo
Team Averages
Level 61
1,430 SR
1,258 Elo+

VS

Team Averages
Level 118
1,448 SR
1,587 Elo+
Mulan
Mulan
Bajsegon
Mulan
Level 69
God Stats
13W - 19L
1,499 SR
Queue Stats
33W - 40L
1,650 Elo+
Party 2
Izanami
Izanami
Foowbie
Izanami
Level 135
God Stats
9W - 7L
1,439 SR
Queue Stats
142W - 147L
1,507 Elo+
Party 2
Merlin
Merlin
smeagle227
Merlin
Level 149
God Stats
6W - 4L
1,407 SR
Queue Stats
52W - 49L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 1
6,392
581
4,144
10,105
8,266
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
6,387
581
2,574
13,188
3,853
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
8,070
734
5,916
6,907
3,257
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bajsegon
Mulan
13
0 / 1 / 7
7,728
703
5,893
9,232
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Foowbie
Izanami
14
2 / 0 / 6
8,520
775
7,570
5,329
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
smeagle227
Merlin
14
6 / 0 / 2
9,022
820
11,979
4,680
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bajsegon
Mulan
0
1
7
3.5
W
Izanami
Foowbie
Izanami
2
0
6
5
L
Ymir
0
2
1
0.25
L
0
3
1
0.17
L
1
3
0
0.33
W
Merlin
smeagle227
Merlin
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,634
Damage
25,442
30,200
Taken
19,241
15,376
Mitigated
10,740
2,041
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bajsegon
Mulan
5,893
550
116
1,430
9,232
6,812
282
5,096
4,136
0
18,810
W
Izanami
Foowbie
Izanami
7,570
4,764
0
3,637
5,329
2,014
1,889
2,847
2,482
0
41,115
L
Ymir
4,144
637
0
0
10,105
8,266
0
3,664
6,158
11,988
0
L
2,574
798
0
430
13,188
3,853
0
5,709
7,168
0
11,784
L
5,916
228
0
1,611
6,907
3,257
0
1,966
4,768
41,985
921
W
Merlin
smeagle227
Merlin
11,979
723
0
837
4,680
1,914
521
1,881
2,799
44,930
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,849
Gold Earned
25,270
121
Minions Killed
157
0
Camps Cleared
0
582,555
Distance Traveled
612,524
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,728
703
24
2
0
208,813
0
W
Izanami
8,520
775
69
6
0
199,716
0
L
Ymir
6,392
581
20
2
0
199,208
0
L
Ullr
6,387
581
19
2
0
203,833
0
L
Anubis
8,070
734
82
7
0
179,514
0
W
Merlin
9,022
820
64
6
0
203,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role