Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
MajikalDischarge
Loki
Level 34
God Stats
4W - 4L
1,214 SR
Queue Stats
50W - 74L
1,516 Elo+
Party 1
Chronos
Chronos
Mcnaglsworth
Chronos
Level 137
God Stats
1W - 3L
1,413 SR
Queue Stats
4W - 4L
1,382 Elo+
Party 1
Sylvanus
Sylvanus
MyDadsGrandpa_
Sylvanus
Level 122
God Stats
2W - 3L
1,618 SR
Queue Stats
73W - 61L
1,505 Elo+
Party 1
Anhur
Anhur
Sugard3adD
Anhur
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 95L
1,377 Elo+
Party 1
Team Averages
Level 103
1,449 SR
1,456 Elo+

VS

Team Averages
Level 121
1,516 SR
1,537 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lọve
Anubis
Level 119
God Stats
6W - 7L
1,462 SR
Queue Stats
211W - 184L
1,576 Elo+
Solo
Atlas
Atlas
PunxLi
Atlas
Level 106
God Stats
5W - 6L
1,607 SR
Queue Stats
59W - 57L
1,499 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YGUp2
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 81L
1,596 Elo+
Party 2
Lancelot
Lancelot
huntress0241
Lancelot
Level 168
God Stats
2W - 3L
1,509 SR
Queue Stats
38W - 42L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 0 / 0
4,437
740
3,946
4,867
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 1
3,776
629
1,136
3,986
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Mcnaglsworth
Chronos
7
1 / 0 / 0
3,982
664
2,302
1,963
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
7
1 / 1 / 1
3,713
619
1,679
3,942
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
7
0 / 0 / 1
3,757
626
2,031
3,120
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 2 / 0
3,633
606
2,270
7,238
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Lọve
Anubis
7
0 / 1 / 0
3,685
614
2,842
3,895
1,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
PunxLi
Atlas
6
1 / 0 / 0
4,073
679
1,994
5,105
1,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
YGUp2
Ah Muzen Cab
7
0 / 1 / 1
3,858
643
2,106
3,424
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
huntress0241
Lancelot
1
0 / 0 / 0
1,116
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
0
2
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Anubis
Lọve
Anubis
0
1
0
0
W
0
0
1
0.5
W
Chronos
Mcnaglsworth
Chronos
1
0
0
1
W
Sylvanus
1
1
1
1.5
L
Atlas
PunxLi
Atlas
1
0
0
1
W
Anhur
0
0
1
0.5
L
Ah Muzen Cab
YGUp2
Ah Muzen Cab
0
1
1
0.5
L
Lancelot
huntress0241
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,094
Damage
9,212
17,878
Taken
19,662
7,277
Mitigated
8,139
8,706
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,946
1,387
120
3,175
4,867
2,674
0
195
4,672
0
27,295
L
Cu Chulainn
 
Cu Chulainn
2,270
389
0
1,974
7,238
3,730
0
0
6,750
0
19,084
L
Anubis
Lọve
Anubis
2,842
51
0
1,489
3,895
1,675
0
1,994
1,901
24,107
0
W
1,136
414
0
2,810
3,986
1,049
0
692
3,294
0
21,900
W
Chronos
Mcnaglsworth
Chronos
2,302
324
0
362
1,963
551
63
1,491
472
22,478
2,915
W
Sylvanus
1,679
708
240
898
3,942
1,980
0
1,829
2,113
12,735
5,314
L
Atlas
PunxLi
Atlas
1,994
932
658
1,307
5,105
1,820
0
1,345
3,760
10,246
0
W
Anhur
2,031
1,115
0
1,101
3,120
1,023
0
629
2,491
0
17,369
L
Ah Muzen Cab
YGUp2
Ah Muzen Cab
2,106
1,197
0
447
3,424
914
0
304
3,120
0
24,516
L
Lancelot
huntress0241
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
16,365
207
Minions Killed
138
0
Camps Cleared
0
577,594
Distance Traveled
474,377
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,437
740
51
9
0
127,961
2
L
Cu Chulainn
3,633
606
34
6
0
112,196
0
L
Anubis
3,685
614
43
7
0
123,111
0
W
Loki
3,776
629
48
8
0
133,252
0
W
Chronos
3,982
664
39
7
0
111,611
0
W
Sylvanus
3,713
619
33
6
0
100,755
0
L
Atlas
4,073
679
13
2
0
124,268
1
W
Anhur
3,757
626
36
6
0
104,015
0
L
Ah Muzen Cab
3,858
643
48
8
0
114,802
0
L
Lancelot
1,116
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role