Player Matchup

Freya
Freya
Platinum I
CIoud
Freya
Platinum I
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,823 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Laivum
Ao Kuang
Masters
Level 162
God Stats
24W - 19L
1,688 SR
Queue Stats
78W - 58L
2,539 MMR
Solo
Achilles
Achilles
Diamond IV
MAM3YTH0R MX
Achilles
Diamond IV
Level 159
God Stats
0W - 2L
1,889 SR
Queue Stats
219W - 217L
2,069 MMR
Solo
Tyr
Tyr
Diamond III
Moiuer
Tyr
Diamond III
Level 197
God Stats
1W - 2L
1,906 SR
Queue Stats
121W - 93L
2,239 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Reacheer
Morgan Le Fay
Diamond V
Level 147
God Stats
3W - 3L
1,647 SR
Queue Stats
174W - 169L
2,116 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,726 SR
2,157 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,670 SR
2,068 MMR
Heimdallr
Heimdallr
Diamond II
 
Heimdallr
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
BlaseSpartanx18
Ares
Diamond V
Level 153
God Stats
2W - 2L
1,535 SR
Queue Stats
27W - 16L
2,002 MMR
Solo
Osiris
Osiris
Diamond III
Caspiopio
Osiris
Diamond III
Level 124
God Stats
5W - 0L
2,005 SR
Queue Stats
64W - 51L
2,266 MMR
Solo
Chang'e
Chang'e
Platinum III
Francisco29
Chang'e
Platinum III
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 35L
2,082 MMR
Solo
Neith
Neith
Diamond I
abysw
Neith
Diamond I
Level 147
God Stats
56W - 32L
1,810 SR
Queue Stats
101W - 79L
2,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CIoud
Freya
12
0 / 4 / 2
7,067
442
4,621
12,851
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
Laivum
Ao Kuang
14
0 / 2 / 1
7,958
497
8,402
18,322
16,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Achilles
MAM3YTH0R MX
Achilles
10
1 / 6 / 1
5,976
374
9,225
19,207
19,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
Moiuer
Tyr
15
3 / 4 / 2
8,634
540
7,316
14,001
9,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Morgan Le Fay
Reacheer
Morgan Le Fay
14
1 / 6 / 1
7,581
474
6,922
14,224
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LokiAh Muzen CabAthenaAwilix

VS

Bans
CharonBake KujiraMercuryThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
7 / 1 / 5
10,768
673
14,798
12,441
6,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 7
8,771
548
6,784
15,132
12,039
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Caspiopio
Osiris
15
1 / 0 / 2
9,591
599
11,886
17,412
17,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Francisco29
Chang'e
18
4 / 1 / 8
9,843
615
8,522
14,171
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
abysw
Neith
16
7 / 0 / 7
10,038
627
17,140
11,818
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
22
22
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
1
5
9.5
W
3
3
7
2.17
L
Freya
CIoud
Freya
0
4
2
0.25
W
Osiris
Caspiopio
Osiris
1
0
2
2
W
Chang'e
Francisco29
Chang'e
4
1
8
8
L
Ao Kuang
Laivum
Ao Kuang
0
2
1
0.25
L
Achilles
MAM3YTH0R MX
Achilles
1
6
1
0.25
L
Tyr
Moiuer
Tyr
3
4
2
1
L
Morgan Le Fay
Reacheer
Morgan Le Fay
1
6
1
0.25
W
Neith
abysw
Neith
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,486
Damage
59,130
78,605
Taken
70,974
56,842
Mitigated
47,017
21,044
Healing
33,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,798
7,417
0
5,874
12,441
6,382
684
4,717
7,515
0
93,415
W
6,784
957
2,045
4,290
15,132
12,039
500
2,549
12,077
18,599
0
L
Freya
CIoud
Freya
4,621
1,853
0
4,293
12,851
5,262
0
3,792
9,059
44,855
3,547
W
Osiris
Caspiopio
Osiris
11,886
6,403
0
4,748
17,412
17,175
846
7,433
9,893
0
85,287
W
Chang'e
Francisco29
Chang'e
8,522
522
2,281
8,910
14,171
6,173
1,450
1,908
12,134
88,600
1,039
L
Ao Kuang
Laivum
Ao Kuang
8,402
3,209
0
8,780
18,322
16,620
0
150
18,172
64,345
3,058
L
Achilles
MAM3YTH0R MX
Achilles
9,225
1,756
0
2,229
19,207
19,599
0
5,693
13,514
0
24,182
L
Tyr
Moiuer
Tyr
7,316
2,311
0
3,982
14,001
9,225
0
2,855
11,146
0
76,032
L
Morgan Le Fay
Reacheer
Morgan Le Fay
6,922
187
0
1,760
14,224
6,136
0
2,816
11,408
64,993
0
W
Neith
abysw
Neith
17,140
5,906
0
5,628
11,818
5,248
4,377
3,198
8,285
0
86,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
49,011
447
Minions Killed
589
0
Camps Cleared
0
1,560,788
Distance Traveled
1,616,012
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,768
673
144
9
0
317,162
0
W
Ares
8,771
548
18
1
0
314,048
4
L
Freya
7,067
442
90
6
0
231,005
0
W
Osiris
9,591
599
141
9
0
339,838
0
W
Chang'e
9,843
615
156
10
0
366,868
0
L
Ao Kuang
7,958
497
107
7
0
335,772
4
L
Achilles
5,976
374
23
1
0
324,403
4
L
Tyr
8,634
540
118
7
0
370,746
0
L
Morgan Le Fay
7,581
474
109
7
0
298,862
4
W
Neith
10,038
627
130
8
0
278,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role