Player Matchup

Arachne
Arachne
Centicide
Arachne
Level 91
God Stats
24W - 13L
1,653 SR
Queue Stats
86W - 74L
1,529 Elo+
Party 2
Horus
Horus
Hooligan5360
Horus
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 91L
1,503 Elo+
Party 2
Ares
Ares
MotionMan7003
Ares
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 74L
1,490 Elo+
Party 2
Zeus
Zeus
Xxchief912xX
Zeus
Level 140
God Stats
30W - 21L
1,581 SR
Queue Stats
114W - 112L
1,423 Elo+
Solo
Chiron
Chiron
djmanuelcool
Chiron
Level 106
God Stats
11W - 6L
1,666 SR
Queue Stats
48W - 59L
1,420 Elo+
Solo
Team Averages
Level 113
1,580 SR
1,473 Elo+

VS

Team Averages
Level 210
1,611 SR
1,493 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GoldenDutch
Bastet
Level 136
God Stats
9W - 2L
1,795 SR
Queue Stats
58W - 52L
1,496 Elo+
Solo
Bake Kujira
Bake Kujira
Whysken
Bake Kujira
Level 261
God Stats
17W - 18L
1,432 SR
Queue Stats
186W - 178L
1,452 Elo+
Party 1
Bacchus
Bacchus
shinbushi
Bacchus
Level 244
God Stats
7W - 5L
1,827 SR
Queue Stats
179W - 177L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Centicide
Arachne
13
3 / 3 / 1
7,457
497
6,925
13,314
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
0 / 2 / 0
7,281
485
9,278
15,454
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
1 / 1 / 2
6,862
457
4,442
9,191
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 1
7,581
505
5,903
8,872
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
1 / 4 / 0
7,054
470
4,036
9,819
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 1 / 0
8,359
557
4,144
6,895
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Apollo
 
Apollo
13
3 / 2 / 5
8,231
549
7,618
10,122
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
15
6 / 2 / 1
8,172
545
8,345
14,325
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
Whysken
Bake Kujira
15
2 / 0 / 0
8,893
593
8,634
12,146
15,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
shinbushi
Bacchus
12
0 / 1 / 8
7,981
532
5,537
11,838
12,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
12
12
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
0
1
W
Apollo
 
Apollo
3
2
5
2.75
L
Arachne
Centicide
Arachne
3
3
1
1.17
W
Bastet
6
2
1
3.25
L
0
2
0
0
L
1
1
2
2
W
Bake Kujira
Whysken
Bake Kujira
2
0
0
2
L
1
2
1
0.75
L
Chiron
1
4
0
0.25
W
Bacchus
shinbushi
Bacchus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
34,278
56,650
Taken
55,326
30,546
Mitigated
41,051
13,148
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,144
42
0
2,115
6,895
3,007
114
1,816
4,865
66,141
498
W
Apollo
 
Apollo
7,618
4,312
0
3,739
10,122
4,227
495
2,268
7,708
0
60,919
L
Arachne
Centicide
Arachne
6,925
4,294
0
4,460
13,314
5,571
0
3,471
9,792
0
49,702
W
Bastet
8,345
3,169
0
5,855
14,325
5,980
69
3,235
10,864
0
55,061
L
9,278
3,280
112
3,583
15,454
9,943
0
6,498
8,210
0
65,599
L
4,442
472
0
658
9,191
7,864
0
1,786
7,405
19,100
0
W
Bake Kujira
Whysken
Bake Kujira
8,634
4,644
0
1,707
12,146
15,048
119
0
11,434
76,704
0
L
5,903
105
0
2,170
8,872
3,245
0
3,404
5,468
45,471
707
L
Chiron
4,036
1,466
183
1,982
9,819
3,923
151
2,107
7,661
0
50,452
W
Bacchus
shinbushi
Bacchus
5,537
1,055
158
3,555
11,838
12,789
84
2,443
9,216
30,793
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
41,636
357
Minions Killed
479
0
Camps Cleared
0
1,310,859
Distance Traveled
1,451,980
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,359
557
130
9
0
280,386
1
W
Apollo
8,231
549
102
7
0
279,503
2
L
Arachne
7,457
497
72
5
0
355,102
0
W
Bastet
8,172
545
83
6
0
352,275
0
L
Horus
7,281
485
97
6
0
274,203
2
L
Ares
6,862
457
27
2
0
180,080
0
W
Bake Kujira
8,893
593
125
8
0
267,759
2
L
Zeus
7,581
505
91
6
0
272,411
0
L
Chiron
7,054
470
70
5
0
229,063
0
W
Bacchus
7,981
532
39
3
0
272,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role