Player Matchup

Chang'e
Chang'e
HuskiesLord
Chang'e
Level 178
God Stats
1W - 0L
1,593 SR
Queue Stats
72W - 18L
2,002 Elo+
Party 1
Bacchus
Bacchus
Koconino
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,293 Elo+
Party 1
Apollo
Apollo
PlayerForhire15
Apollo
Level 69
God Stats
8W - 3L
1,931 SR
Queue Stats
66W - 13L
1,999 Elo+
Party 1
Team Averages
Level 92
1,675 SR
1,765 Elo+

VS

Team Averages
Level 78
1,426 SR
1,502 Elo+
Aphrodite
Aphrodite
Infraspider
Aphrodite
Level 28
God Stats
75W - 85L
1,503 SR
Queue Stats
208W - 240L
1,463 Elo+
Party 2
Chang'e
Chang'e
SickAcesenpai
Chang'e
Level 121
God Stats
0W - 4L
1,202 SR
Queue Stats
151W - 156L
1,513 Elo+
Party 2
Izanami
Izanami
Unadulterated96
Izanami
Level 85
God Stats
30W - 27L
1,574 SR
Queue Stats
123W - 127L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HuskiesLord
Chang'e
14
6 / 0 / 7
8,236
915
8,275
6,837
3,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Koconino
Bacchus
12
4 / 1 / 9
7,752
861
7,741
9,086
10,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 10
8,092
899
12,474
6,613
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Infraspider
Aphrodite
11
1 / 3 / 0
6,290
699
1,970
7,817
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chang'e
10
0 / 5 / 1
5,991
666
4,454
12,003
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 1
6,126
681
5,665
12,062
5,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
HuskiesLord
Chang'e
6
0
7
9.5
L
Aphrodite
Infraspider
Aphrodite
1
3
0
0.33
W
Bacchus
Koconino
Bacchus
4
1
9
8.5
W
3
0
10
8
L
Chang'e
0
5
1
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
12,089
22,536
Taken
31,882
17,262
Mitigated
16,564
10,214
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
HuskiesLord
Chang'e
8,275
758
2,830
5,376
6,837
3,651
499
2,178
4,653
30,209
0
L
Aphrodite
Infraspider
Aphrodite
1,970
204
2,583
2,559
7,817
4,946
0
4,114
3,628
11,726
0
W
Bacchus
Koconino
Bacchus
7,741
350
0
308
9,086
10,812
373
2,872
6,204
15,765
0
W
12,474
5,103
0
1,700
6,613
2,799
1,917
1,169
5,444
0
46,884
L
Chang'e
4,454
470
1,716
2,133
12,003
6,170
0
6,448
5,445
16,172
568
L
5,665
3,362
0
938
12,062
5,448
0
5,287
6,690
0
31,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
18,407
127
Minions Killed
105
0
Camps Cleared
0
534,826
Distance Traveled
473,964
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,236
915
44
5
0
203,089
2
L
Aphrodite
6,290
699
23
3
0
159,475
0
W
Bacchus
7,752
861
14
2
0
171,505
0
W
Apollo
8,092
899
69
8
0
160,232
0
L
Chang'e
5,991
666
28
3
0
159,697
0
L
Izanami
6,126
681
54
6
0
154,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role