Player Matchup

Ganesha
Ganesha
HurIey
Ganesha
Level 149
God Stats
0W - 5L
1,311 SR
Queue Stats
235W - 301L
1,501 Elo+
Party 3
Cabrakan
Cabrakan
SadKaz
Cabrakan
Level 152
God Stats
4W - 3L
1,505 SR
Queue Stats
65W - 56L
1,638 Elo+
Party 2
Ullr
Ullr
YoitsVips
Ullr
Level 127
God Stats
1W - 1L
1,805 SR
Queue Stats
304W - 366L
1,468 Elo+
Party 3
Nu Wa
Nu Wa
dragonfreak1124
Nu Wa
Level 149
God Stats
2W - 2L
1,581 SR
Queue Stats
67W - 64L
1,579 Elo+
Party 2
Arachne
Arachne
goforbronze
Arachne
Level 159
God Stats
15W - 20L
1,570 SR
Queue Stats
256W - 241L
1,549 Elo+
Party 2
Team Averages
Level 147
1,554 SR
1,547 Elo+

VS

Team Averages
Level 140
1,600 SR
1,547 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
BeezelBobby69
Ares
Level 63
God Stats
5W - 1L
1,584 SR
Queue Stats
208W - 189L
1,566 Elo+
Party 1
Hachiman
Hachiman
BustyTeetss
Hachiman
Level 145
God Stats
8W - 2L
1,714 SR
Queue Stats
149W - 140L
1,562 Elo+
Party 1
Scylla
Scylla
Inferno1989
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,621 Elo+
Party 4
Bellona
Bellona
SuzakuR2
Bellona
Level 175
God Stats
5W - 5L
1,705 SR
Queue Stats
92W - 78L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HurIey
Ganesha
11
0 / 4 / 1
6,705
516
2,117
12,219
8,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
SadKaz
Cabrakan
13
2 / 3 / 1
7,919
609
11,092
11,894
9,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
11
1 / 3 / 0
6,327
487
4,456
10,311
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 1
7,359
566
6,794
5,726
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
goforbronze
Arachne
11
2 / 3 / 2
6,530
502
8,100
14,860
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 2 / 4
7,600
585
10,310
12,889
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 5
7,500
577
6,904
9,576
6,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
BustyTeetss
Hachiman
12
3 / 1 / 1
7,353
566
7,366
6,651
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
14
1 / 0 / 4
7,200
554
5,270
6,356
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SuzakuR2
Bellona
14
4 / 2 / 0
8,100
623
7,428
18,170
16,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
4
3.5
W
3
0
5
5.5
W
Hachiman
BustyTeetss
Hachiman
3
1
1
3.5
L
Ganesha
HurIey
Ganesha
0
4
1
0.13
W
Scylla
1
0
4
3
L
Cabrakan
SadKaz
Cabrakan
2
3
1
0.83
W
Bellona
SuzakuR2
Bellona
4
2
0
2
L
Ullr
1
3
0
0.33
L
0
3
1
0.17
L
Arachne
goforbronze
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,559
Damage
37,278
55,010
Taken
53,642
30,046
Mitigated
33,853
14,838
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,310
3,226
0
4,730
12,889
6,075
0
1,899
10,990
0
59,852
W
6,904
343
1,799
2,297
9,576
6,551
44
3,091
6,485
19,907
0
W
Hachiman
BustyTeetss
Hachiman
7,366
5,150
0
1,721
6,651
2,385
884
1,642
5,009
0
68,932
L
Ganesha
HurIey
Ganesha
2,117
381
0
1,906
12,219
8,773
0
4,438
7,781
20,130
923
W
Scylla
5,270
483
0
940
6,356
2,136
0
2,644
3,712
62,123
490
L
Cabrakan
SadKaz
Cabrakan
11,092
1,180
0
4,776
11,894
9,887
0
0
11,894
64,037
1,034
W
Bellona
SuzakuR2
Bellona
7,428
3,222
0
8,451
18,170
16,706
0
10,566
7,604
0
58,940
L
Ullr
4,456
1,559
0
2,112
10,311
3,776
0
1,802
8,509
0
44,841
L
6,794
1,457
0
206
5,726
2,309
0
3,761
1,965
66,613
1,505
L
Arachne
goforbronze
Arachne
8,100
5,601
0
5,838
14,860
5,301
0
1,979
12,881
0
49,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
37,753
409
Minions Killed
464
0
Camps Cleared
0
1,292,883
Distance Traveled
1,318,763
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,600
585
98
8
0
309,550
0
W
Ares
7,500
577
25
2
0
279,736
4
W
Hachiman
7,353
566
114
9
0
223,688
0
L
Ganesha
6,705
516
11
1
0
276,902
4
W
Scylla
7,200
554
110
8
0
266,455
4
L
Cabrakan
7,919
609
113
9
0
194,815
0
W
Bellona
8,100
623
117
9
0
239,334
0
L
Ullr
6,327
487
88
7
0
258,351
0
L
Nu Wa
7,359
566
126
10
0
254,698
3
L
Arachne
6,530
502
71
5
0
308,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role