Player Matchup

Ra
Ra
LegendaryGamerG
Ra
Level 69
God Stats
7W - 3L
1,389 SR
Queue Stats
23W - 16L
1,536 Elo+
Party 1
Surtr
Surtr
Ryujin233
Surtr
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,406 Elo+
Party 1
Da Ji
Da Ji
Teddybear001
Da Ji
Level 118
God Stats
3W - 1L
1,204 SR
Queue Stats
20W - 13L
1,552 Elo+
Party 1
Team Averages
Level 97
1,365 SR
1,498 Elo+

VS

Team Averages
Level 73
1,500 SR
1,492 Elo+
Tiamat
Tiamat
RugarthTheDragn
Tiamat
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 68L
1,449 Elo+
Solo
Ganesha
Ganesha
SHMEBULOK800
Ganesha
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,509 Elo+
Party 2
Izanami
Izanami
Vortex404
Izanami
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
355W - 331L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,962
815
9,187
8,697
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Ryujin233
Surtr
15
3 / 1 / 8
8,600
782
5,538
9,858
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 4 / 6
9,836
894
12,989
10,399
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,755
796
12,657
10,240
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
SHMEBULOK800
Ganesha
11
0 / 5 / 4
7,161
651
1,979
9,765
9,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Vortex404
Izanami
11
4 / 6 / 1
8,116
738
6,426
12,010
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
3
2
3
2.25
W
Surtr
Ryujin233
Surtr
3
1
8
7
L
Ganesha
SHMEBULOK800
Ganesha
0
5
4
0.4
W
7
4
6
2.5
L
Izanami
Vortex404
Izanami
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
21,062
28,954
Taken
32,015
17,291
Mitigated
20,614
5,173
Healing
2,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,187
1,135
1,510
2,101
8,697
4,058
408
4,202
4,480
37,413
1,414
L
12,657
784
0
1,775
10,240
6,370
74
2,509
7,048
38,407
677
W
Surtr
Ryujin233
Surtr
5,538
1,688
0
658
9,858
6,468
348
4,262
5,551
228
20,772
L
Ganesha
SHMEBULOK800
Ganesha
1,979
396
0
375
9,765
9,253
0
2,443
6,587
5,584
90
W
12,989
3,872
0
904
10,399
6,765
450
5,837
4,562
27
28,267
L
Izanami
Vortex404
Izanami
6,426
4,598
0
746
12,010
4,991
471
3,072
8,439
0
25,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
24,032
152
Minions Killed
118
0
Camps Cleared
0
618,734
Distance Traveled
535,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,962
815
88
8
0
209,055
0
L
Tiamat
8,755
796
70
6
0
217,440
0
W
Surtr
8,600
782
32
3
0
207,430
0
L
Ganesha
7,161
651
0
0
0
146,463
0
W
Da Ji
9,836
894
32
3
0
202,249
0
L
Izanami
8,116
738
48
4
0
171,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role