Player Matchup

Arachne
Arachne
Bronze III
Dewnutsy
Arachne
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,523 MMR
Solo
Tiamat
Tiamat
Bronze III
KingRevenous
Tiamat
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
Murdoek95
Shiva
Bronze III
Level 125
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Artemis
Artemis
Silver II
b0ltie
Artemis
Silver II
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 39L
1,500 MMR
Solo
Artio
Artio
Bronze III
jhcffuy
Artio
Bronze III
Level 75
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,524 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,503 SR
1,505 MMR
Mercury
Mercury
Silver III
Artagorn
Mercury
Silver III
Level 245
God Stats
4W - 6L
1,302 SR
Queue Stats
73W - 75L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
GreatValuePaul
Hachiman
Bronze III
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 9L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
MidnίghtExpress
Sobek
Bronze III
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 78L
1,508 MMR
Solo
Athena
Athena
Gold IV
TheHillbox
Athena
Gold IV
Level 128
God Stats
6W - 4L
1,523 SR
Queue Stats
75W - 84L
1,486 MMR
Solo
Scylla
Scylla
Gold III
mikelke01
Scylla
Gold III
Level 176
God Stats
3W - 2L
1,472 SR
Queue Stats
36W - 34L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dewnutsy
Arachne
12
1 / 4 / 2
7,704
453
7,517
19,702
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
13
2 / 3 / 1
8,318
489
12,625
8,741
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Shiva
Murdoek95
Shiva
14
0 / 6 / 0
8,503
500
9,398
20,043
12,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
b0ltie
Artemis
14
1 / 2 / 0
8,112
477
7,319
9,395
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
jhcffuy
Artio
11
0 / 5 / 2
7,284
428
5,111
17,731
16,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThorAnhurBake KujiraAnubis

VS

Bans
KaliNeithThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Artagorn
Mercury
16
1 / 2 / 10
9,177
540
6,565
15,422
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Hachiman
18
7 / 0 / 3
10,441
614
11,715
11,497
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
7 / 1 / 5
10,990
646
19,201
20,053
24,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Athena
TheHillbox
Athena
14
2 / 1 / 7
9,132
537
5,232
15,903
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
mikelke01
Scylla
16
3 / 0 / 4
10,129
596
6,049
7,505
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
20
20
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
Artagorn
Mercury
1
2
10
3
L
Arachne
Dewnutsy
Arachne
1
4
2
0.5
W
Hachiman
7
0
3
8.5
L
Tiamat
2
3
1
0.83
W
7
1
5
9.5
L
Shiva
Murdoek95
Shiva
0
6
0
0
W
Athena
TheHillbox
Athena
2
1
7
5.5
L
Artemis
b0ltie
Artemis
1
2
0
0.5
L
Artio
jhcffuy
Artio
0
5
2
0.2
W
Scylla
mikelke01
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
48,762
75,612
Taken
70,380
47,140
Mitigated
53,065
18,588
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Artagorn
Mercury
6,565
3,011
0
4,097
15,422
7,195
188
2,658
12,436
0
86,958
L
Arachne
Dewnutsy
Arachne
7,517
4,338
0
6,394
19,702
9,068
0
3,445
16,079
0
58,670
W
Hachiman
11,715
7,609
0
7,493
11,497
4,769
989
1,656
9,703
0
93,842
L
Tiamat
12,625
892
0
1,909
8,741
5,616
0
3,345
5,126
59,104
1,238
W
19,201
622
0
7,196
20,053
24,645
38
3,410
16,368
79,043
2,802
L
Shiva
Murdoek95
Shiva
9,398
2,029
0
5,333
20,043
12,506
420
10,983
7,704
0
74,502
W
Athena
TheHillbox
Athena
5,232
1,468
0
3,700
15,903
13,606
0
5,701
9,779
20,545
2,207
L
Artemis
b0ltie
Artemis
7,319
1,438
0
711
9,395
3,739
0
1,368
7,961
0
57,701
L
Artio
jhcffuy
Artio
5,111
930
300
3,941
17,731
16,211
0
7,761
9,370
22,121
0
W
Scylla
mikelke01
Scylla
6,049
731
0
1,810
7,505
2,850
255
2,743
4,258
85,876
2,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
49,869
451
Minions Killed
593
0
Camps Cleared
0
1,651,928
Distance Traveled
1,815,385
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,177
540
118
7
0
431,877
5
L
Arachne
7,704
453
83
5
0
353,531
2
W
Hachiman
10,441
614
139
8
0
330,543
2
L
Tiamat
8,318
489
119
7
0
315,103
2
W
Sobek
10,990
646
128
8
0
323,407
0
L
Shiva
8,503
500
119
7
0
328,146
0
W
Athena
9,132
537
33
2
0
378,682
8
L
Artemis
8,112
477
108
6
0
309,238
7
L
Artio
7,284
428
22
1
0
345,910
0
W
Scylla
10,129
596
175
10
0
350,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role