Player Matchup

Chaac
Chaac
 
Chaac
Level 288
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Breh68
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 173L
1,614 Elo+
Party 1
Khepri
Khepri
Cheems143
Khepri
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 161L
1,605 Elo+
Party 1
Discordia
Discordia
SEE_gabo
Discordia
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,324 Elo+
Party 2
Lancelot
Lancelot
kuki1422
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,456 Elo+
Party 2
Team Averages
Level 146
1,500 SR
1,500 Elo+

VS

Team Averages
Level 137
1,667 SR
1,514 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DemoPlex_Super
Vulcan
Level 136
God Stats
1W - 0L
1,718 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 3
Eset
Eset
WalmartPekora
Eset
Level 115
God Stats
13W - 9L
1,956 SR
Queue Stats
50W - 56L
1,615 Elo+
Solo
Skadi
Skadi
tbrowm03
Skadi
Level 126
God Stats
2W - 0L
1,660 SR
Queue Stats
95W - 82L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 0
5,075
508
5,327
11,050
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Rama
Breh68
Rama
10
0 / 0 / 0
5,322
532
3,296
5,738
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Cheems143
Khepri
8
0 / 1 / 0
5,001
500
2,636
5,755
3,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
SEE_gabo
Discordia
9
0 / 0 / 0
4,717
472
1,510
4,893
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
kuki1422
Lancelot
9
0 / 3 / 0
4,599
460
3,228
8,850
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 1
6,307
631
7,629
10,326
9,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
 
Da Ji
11
3 / 0 / 1
5,637
564
4,934
7,724
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 1
5,776
578
3,461
3,175
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 2
5,128
513
1,939
5,350
2,118
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
tbrowm03
Skadi
11
1 / 0 / 0
5,420
542
3,930
4,782
1,542
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Gilgamesh
 
Gilgamesh
1
0
1
1.5
W
Da Ji
 
Da Ji
3
0
1
3.5
L
Rama
Breh68
Rama
0
0
0
0
L
Khepri
Cheems143
Khepri
0
1
0
0
W
1
0
1
1.5
L
Discordia
SEE_gabo
Discordia
0
0
0
0
W
0
0
2
1
L
Lancelot
kuki1422
Lancelot
0
3
0
0
W
Skadi
tbrowm03
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
21,893
36,286
Taken
31,357
18,269
Mitigated
17,746
13,146
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,327
783
0
4,087
11,050
7,584
0
0
10,272
3,114
33,445
W
Gilgamesh
 
Gilgamesh
7,629
2,113
0
2,859
10,326
9,565
0
741
9,585
0
42,540
W
Da Ji
 
Da Ji
4,934
1,307
0
1,251
7,724
3,387
0
893
6,831
0
48,200
L
Rama
Breh68
Rama
3,296
2,360
0
2,331
5,738
2,124
0
773
4,965
0
50,390
L
Khepri
Cheems143
Khepri
2,636
227
983
2,186
5,755
3,981
0
909
4,798
9,879
3,520
W
3,461
910
0
250
3,175
1,134
962
1,353
1,822
31,946
0
L
Discordia
SEE_gabo
Discordia
1,510
154
0
500
4,893
1,336
0
2,719
1,754
29,501
799
W
1,939
498
47
1,844
5,350
2,118
0
702
4,648
16,867
0
L
Lancelot
kuki1422
Lancelot
3,228
921
0
3,059
8,850
3,244
0
531
8,196
0
28,554
W
Skadi
tbrowm03
Skadi
3,930
1,816
0
761
4,782
1,542
0
640
4,142
0
41,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,714
Gold Earned
28,268
273
Minions Killed
318
0
Camps Cleared
0
1,022,481
Distance Traveled
1,020,273
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,075
508
58
6
0
201,603
2
W
Gilgamesh
6,307
631
74
7
0
211,692
0
W
Da Ji
5,637
564
70
7
0
220,404
1
L
Rama
5,322
532
87
9
0
186,681
2
L
Khepri
5,001
500
26
3
0
202,829
0
W
Vulcan
5,776
578
70
7
0
182,941
0
L
Discordia
4,717
472
56
6
0
194,213
0
W
Eset
5,128
513
28
3
0
203,308
6
L
Lancelot
4,599
460
46
5
0
237,155
0
W
Skadi
5,420
542
76
8
0
201,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role