Player Matchup

Vulcan
Vulcan
Bronze I
 
Vulcan
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver II
ADuckOnQuack780
Ishtar
Silver II
Level 154
God Stats
5W - 3L
1,279 SR
Queue Stats
78W - 86L
1,127 MMR
Solo
Odin
Odin
Silver II
DxD_Fiend
Odin
Silver II
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
132W - 152L
1,058 MMR
Solo
Da Ji
Da Ji
Silver III
sweetdarkie87
Da Ji
Silver III
Level 109
God Stats
18W - 12L
1,178 SR
Queue Stats
73W - 84L
1,088 MMR
Solo
Fafnir
Fafnir
Bronze III
vml2003
Fafnir
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 141L
1,124 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,391 SR
1,180 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,333 SR
1,091 MMR
Shiva
Shiva
Silver III
Catuendo
Shiva
Silver III
Level 144
God Stats
1W - 3L
1,250 SR
Queue Stats
23W - 38L
1,016 MMR
Party 1
Sol
Sol
Silver I
GhostLove290
Sol
Silver I
Level 118
God Stats
67W - 95L
1,422 SR
Queue Stats
404W - 435L
1,129 MMR
Solo
Susano
Susano
Silver II
MrPeanutbutter4
Susano
Silver II
Level 155
God Stats
18W - 34L
1,473 SR
Queue Stats
521W - 529L
1,106 MMR
Solo
Ares
Ares
Silver III
Neptuno_Gold
Ares
Silver III
Level 46
God Stats
0W - 2L
1,264 SR
Queue Stats
86W - 92L
1,095 MMR
Party 1
Anubis
Anubis
Silver III
chakal03
Anubis
Silver III
Level 87
God Stats
1W - 6L
1,254 SR
Queue Stats
134W - 157L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 0 / 1
4,107
685
1,655
2,108
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 1
4,217
703
2,360
3,332
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
7
0 / 1 / 0
3,709
618
1,861
3,889
2,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 1
4,204
701
1,856
4,645
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
vml2003
Fafnir
6
0 / 0 / 2
4,143
691
1,006
3,876
3,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KukulkanHorusAo KuangAwilixCharybdis

VS

Bans
RavanaAthenaBake KujiraCharonMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Catuendo
Shiva
8
0 / 0 / 1
4,395
733
2,329
4,617
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

6
0 / 2 / 0
3,488
581
2,224
4,129
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,485
581
1,090
3,535
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,768
628
1,424
3,628
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
chakal03
Anubis
7
1 / 2 / 0
4,006
668
689
3,013
1,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
1
1.5
W
1
0
1
1.5
L
Shiva
Catuendo
Shiva
0
0
1
0.5
W
Odin
0
1
0
0
L
0
2
0
0
L
0
0
0
0
L
0
0
0
0
L
Anubis
chakal03
Anubis
1
2
0
0.5
W
2
0
1
2.5
W
Fafnir
vml2003
Fafnir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,738
Damage
7,756
17,850
Taken
18,922
9,557
Mitigated
6,759
8,755
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,655
534
0
445
2,108
734
0
380
1,728
19,110
0
W
2,360
1,541
0
2,050
3,332
1,146
0
1,396
1,936
0
29,884
L
Shiva
Catuendo
Shiva
2,329
703
0
442
4,617
1,706
0
0
4,319
30
29,922
W
Odin
1,861
198
0
1,480
3,889
2,597
0
301
3,588
0
17,591
L
2,224
813
0
1,352
4,129
973
0
321
3,808
22,855
1,323
L
1,090
297
0
2,228
3,535
1,014
0
151
3,384
0
16,004
L
1,424
146
0
1,345
3,628
1,904
0
685
2,943
7,624
0
L
Anubis
chakal03
Anubis
689
43
0
817
3,013
1,162
0
1,504
1,509
18,315
0
W
1,856
343
0
2,983
4,645
1,585
0
402
4,243
0
26,313
W
Fafnir
vml2003
Fafnir
1,006
294
0
1,797
3,876
3,495
0
1,765
2,111
9,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,380
Gold Earned
19,142
188
Minions Killed
175
0
Camps Cleared
0
648,157
Distance Traveled
650,275
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,107
685
32
5
0
131,856
2
W
Ishtar
4,217
703
55
9
0
114,545
0
L
Shiva
4,395
733
53
9
0
140,599
0
W
Odin
3,709
618
31
5
0
127,298
0
L
Sol
3,488
581
41
7
0
120,667
0
L
Susano
3,485
581
35
6
0
136,819
0
L
Ares
3,768
628
13
2
0
120,536
0
L
Anubis
4,006
668
33
6
0
131,654
0
W
Da Ji
4,204
701
52
9
0
159,953
0
W
Fafnir
4,143
691
18
3
0
114,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role