Player Matchup

Ishtar
Ishtar
ADROT28
Ishtar
Level 77
God Stats
6W - 16L
1,336 SR
Queue Stats
305W - 299L
1,455 Elo+
Party 1
Ra
Ra
KillerBlue3258
Ra
Level 109
God Stats
5W - 4L
1,286 SR
Queue Stats
199W - 206L
1,499 Elo+
Solo
Mercury
Mercury
MIGUEL_CRACk06x
Mercury
Level 92
God Stats
18W - 6L
1,677 SR
Queue Stats
476W - 440L
1,489 Elo+
Party 1
Surtr
Surtr
NV Denzer II
Surtr
Level 92
God Stats
1W - 1L
1,302 SR
Queue Stats
31W - 44L
1,413 Elo+
Solo
Ares
Ares
Spar3Ch8nge
Ares
Level 84
God Stats
3W - 1L
1,412 SR
Queue Stats
54W - 41L
1,579 Elo+
Solo
Team Averages
Level 91
1,403 SR
1,487 Elo+

VS

Team Averages
Level 64
1,529 SR
1,483 Elo+
The Morrigan
The Morrigan
ELkaB3zaZ666
The Morrigan
Level 68
God Stats
9W - 12L
1,538 SR
Queue Stats
215W - 220L
1,428 Elo+
Solo
Cupid
Cupid
Eagles11
Cupid
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 146L
1,500 Elo+
Party 2
Arachne
Arachne
FactionisSicK
Arachne
Level 47
God Stats
15W - 8L
1,500 SR
Queue Stats
145W - 142L
1,500 Elo+
Party 2
Bacchus
Bacchus
Shisui_Uchiha_87
Bacchus
Level 37
God Stats
2W - 3L
1,387 SR
Queue Stats
9W - 17L
1,410 Elo+
Solo
Mulan
Mulan
diego_garmtz1909
Mulan
Level 106
God Stats
11W - 11L
1,718 SR
Queue Stats
337W - 319L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ADROT28
Ishtar
10
2 / 0 / 3
5,883
588
5,579
4,051
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 0 / 1
6,590
659
3,168
4,572
1,772
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 3
5,895
590
1,764
7,290
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
5,509
551
5,164
8,987
6,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 2
5,991
599
5,456
8,621
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ELkaB3zaZ666
The Morrigan
11
0 / 2 / 1
5,198
520
2,261
5,888
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Eagles11
Cupid
8
0 / 2 / 0
4,208
421
2,841
4,623
1,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
8
1 / 2 / 0
4,782
478
2,987
6,797
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 2 / 0
4,899
490
3,948
8,689
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 1
5,746
575
6,427
11,129
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ADROT28
Ishtar
2
0
3
3.5
L
The Morrigan
ELkaB3zaZ666
The Morrigan
0
2
1
0.25
L
Cupid
Eagles11
Cupid
0
2
0
0
L
Arachne
1
2
0
0.5
W
1
0
1
1.5
W
2
1
3
3.5
W
1
2
1
0.75
L
0
2
0
0
W
3
0
2
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
18,464
33,521
Taken
37,126
20,154
Mitigated
22,045
9,777
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ADROT28
Ishtar
5,579
3,369
0
1,502
4,051
1,849
104
2,040
2,011
0
40,111
L
The Morrigan
ELkaB3zaZ666
The Morrigan
2,261
477
0
1,089
5,888
2,162
0
3,111
2,711
35,708
964
L
Cupid
Eagles11
Cupid
2,841
1,297
455
1,643
4,623
1,538
0
1,269
3,354
0
21,932
L
Arachne
2,987
2,159
0
1,147
6,797
2,835
0
1,532
5,147
0
24,380
W
3,168
411
24
1,844
4,572
1,772
389
2,166
2,406
48,880
2,208
W
1,764
935
0
721
7,290
2,959
0
0
7,290
0
44,632
W
5,164
2,138
0
2,799
8,987
6,716
0
0
8,987
1,016
29,659
L
3,948
642
0
2,261
8,689
7,703
0
1,662
7,027
20,608
0
W
5,456
512
160
2,727
8,621
6,858
0
1,908
6,713
21,328
0
L
6,427
511
0
3,423
11,129
7,807
0
1,103
9,397
0
45,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
24,833
310
Minions Killed
251
0
Camps Cleared
0
989,139
Distance Traveled
961,964
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,883
588
71
7
0
182,308
0
L
The Morrigan
5,198
520
64
6
0
176,703
0
L
Cupid
4,208
421
42
4
0
192,138
0
L
Arachne
4,782
478
45
5
0
212,072
0
W
Ra
6,590
659
84
8
0
171,940
0
W
Mercury
5,895
590
88
9
0
253,221
0
W
Surtr
5,509
551
44
4
0
178,512
0
L
Bacchus
4,899
490
24
2
0
199,943
3
W
Ares
5,991
599
23
2
0
203,158
2
L
Mulan
5,746
575
76
8
0
181,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role