Player Matchup

Anubis
Anubis
Future12
Anubis
Level 63
God Stats
1W - 5L
1,276 SR
Queue Stats
24W - 34L
1,381 Elo+
Solo
Cupid
Cupid
benjiweeds62910
Cupid
Level 49
God Stats
3W - 7L
1,375 SR
Queue Stats
123W - 168L
1,303 Elo+
Party 1
Atlas
Atlas
satir93
Atlas
Level 145
God Stats
2W - 2L
1,267 SR
Queue Stats
27W - 38L
1,266 Elo+
Party 1
Team Averages
Level 86
1,306 SR
1,317 Elo+

VS

Team Averages
Level 100
1,440 SR
1,442 Elo+
Janus
Janus
ivaniglesias__
Janus
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 12L
1,381 Elo+
Party 2
Chiron
Chiron
javiiglesias_
Chiron
Level 108
God Stats
2W - 0L
1,572 SR
Queue Stats
16W - 16L
1,454 Elo+
Party 2
Achilles
Achilles
markevich15
Achilles
Level 109
God Stats
4W - 0L
1,249 SR
Queue Stats
35W - 37L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Future12
Anubis
12
0 / 2 / 0
7,078
590
4,330
8,231
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 5 / 0
7,201
600
2,778
10,188
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
satir93
Atlas
13
1 / 2 / 1
7,535
628
6,558
11,725
10,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,323
694
6,122
5,119
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 4
9,242
770
13,906
7,513
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
markevich15
Achilles
14
3 / 1 / 6
9,013
751
7,411
11,107
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
9
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Future12
Anubis
0
2
0
0
L
1
5
0
0.2
W
2
1
4
4
W
4
0
4
6
W
Achilles
markevich15
Achilles
3
1
6
6
L
Atlas
satir93
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,666
Damage
27,439
30,144
Taken
23,739
18,295
Mitigated
16,411
5,711
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Future12
Anubis
4,330
237
0
1,376
8,231
3,601
0
1,718
6,162
32,337
726
L
2,778
1,700
579
2,484
10,188
4,517
0
1,738
8,070
0
11,334
W
6,122
108
0
0
5,119
2,228
288
2,406
2,701
30,081
0
W
13,906
2,186
569
2,347
7,513
3,066
950
4,413
3,070
0
39,413
W
Achilles
markevich15
Achilles
7,411
667
0
2,450
11,107
11,117
54
3,683
7,418
0
25,994
L
Atlas
satir93
Atlas
6,558
1,809
0
1,272
11,725
10,177
0
2,678
8,734
18,383
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,814
Gold Earned
26,578
114
Minions Killed
151
0
Camps Cleared
0
615,788
Distance Traveled
639,685
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,078
590
56
5
0
202,145
0
L
Cupid
7,201
600
33
3
0
182,521
7
W
Janus
8,323
694
51
4
0
175,560
0
W
Chiron
9,242
770
61
5
0
232,629
0
W
Achilles
9,013
751
39
3
0
231,496
0
L
Atlas
7,535
628
25
2
0
231,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role