Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bingbonkeem
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yu Huang
Yu Huang
K3rn3lP4nic
Yu Huang
Level 126
God Stats
8W - 16L
1,066 SR
Queue Stats
167W - 156L
1,482 Elo+
Solo
Fafnir
Fafnir
NOMNOMSandwhich
Fafnir
Level 133
God Stats
3W - 8L
1,603 SR
Queue Stats
240W - 217L
1,515 Elo+
Party 3
Apollo
Apollo
OhYeahItsJosh
Apollo
Level 143
God Stats
0W - 4L
1,410 SR
Queue Stats
640W - 584L
1,554 Elo+
Party 3
Team Averages
Level 120
1,416 SR
1,510 Elo+

VS

Team Averages
Level 104
1,449 SR
1,448 Elo+
Bellona
Bellona
Condus
Bellona
Level 82
God Stats
2W - 2L
1,480 SR
Queue Stats
41W - 34L
1,497 Elo+
Solo
Hachiman
Hachiman
JROY626
Hachiman
Level 80
God Stats
25W - 17L
1,580 SR
Queue Stats
61W - 57L
1,340 Elo+
Party 1
Sobek
Sobek
Kreamhole101
Sobek
Level 129
God Stats
1W - 3L
1,168 SR
Queue Stats
67W - 64L
1,405 Elo+
Party 1
Raijin
Raijin
OnceZero
Raijin
Level 105
God Stats
1W - 2L
1,435 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 2
Set
Set
Salve666
Set
Level 126
God Stats
11W - 9L
1,580 SR
Queue Stats
83W - 60L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 0
5,156
516
2,950
5,754
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Bingbonkeem
Charybdis
4
0 / 6 / 0
3,725
373
1,552
5,969
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
K3rn3lP4nic
Yu Huang
11
0 / 2 / 1
5,584
558
2,659
4,940
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,224
522
2,433
5,945
6,024
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,501
450
3,403
5,874
2,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Condus
Bellona
11
2 / 0 / 0
6,548
655
1,528
4,016
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
JROY626
Hachiman
9
1 / 0 / 1
5,001
500
4,608
4,232
1,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 2
5,309
531
2,158
6,616
5,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
OnceZero
Raijin
10
4 / 1 / 2
6,313
631
4,068
5,073
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 3
6,702
670
4,411
8,446
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Charybdis
Bingbonkeem
Charybdis
0
6
0
0
W
Bellona
Condus
Bellona
2
0
0
2
W
Hachiman
JROY626
Hachiman
1
0
1
1.5
L
Yu Huang
K3rn3lP4nic
Yu Huang
0
2
1
0.25
W
0
0
2
1
L
0
1
0
0
L
0
2
0
0
W
Raijin
OnceZero
Raijin
4
1
2
5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,997
Damage
16,773
28,482
Taken
28,383
14,242
Mitigated
15,926
7,003
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,950
505
0
1,324
5,754
2,709
0
168
5,586
0
37,253
L
Charybdis
Bingbonkeem
Charybdis
1,552
817
0
268
5,969
1,669
0
1,827
4,142
0
4,379
W
Bellona
Condus
Bellona
1,528
671
0
2,259
4,016
3,422
70
0
4,016
0
41,825
W
Hachiman
JROY626
Hachiman
4,608
2,036
0
2,293
4,232
1,291
0
663
3,569
0
32,399
L
Yu Huang
K3rn3lP4nic
Yu Huang
2,659
231
0
1,094
4,940
1,783
0
2,112
2,828
44,616
0
W
2,158
281
0
3,016
6,616
5,116
0
1,770
4,846
13,864
0
L
2,433
730
0
2,590
5,945
6,024
0
1,002
4,943
14,952
0
L
3,403
2,218
0
1,727
5,874
2,057
0
1,028
4,846
0
39,033
W
Raijin
OnceZero
Raijin
4,068
441
0
1,731
5,073
1,730
21
2,350
2,723
39,097
535
W
4,411
2,076
0
2,970
8,446
4,367
0
309
8,137
0
55,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
29,873
256
Minions Killed
297
0
Camps Cleared
0
937,476
Distance Traveled
1,049,196
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,156
516
74
7
0
224,080
0
L
Charybdis
3,725
373
6
1
0
184,598
0
W
Bellona
6,548
655
76
8
0
173,517
3
W
Hachiman
5,001
500
60
6
0
207,967
0
L
Yu Huang
5,584
558
91
9
0
168,706
0
W
Sobek
5,309
531
18
2
0
226,939
2
L
Fafnir
5,224
522
17
2
0
182,422
2
L
Apollo
4,501
450
68
7
0
177,670
1
W
Raijin
6,313
631
64
6
0
209,200
2
W
Set
6,702
670
79
8
0
231,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role