Player Matchup

Cu Chulainn
Cu Chulainn
ApacheTheGod
Cu Chulainn
Level 65
God Stats
0W - 3L
1,743 SR
Queue Stats
159W - 140L
1,470 Elo+
Party 2
Anubis
Anubis
Peanut1257
Anubis
Level 40
God Stats
11W - 9L
1,621 SR
Queue Stats
183W - 182L
1,386 Elo+
Solo
Artemis
Artemis
Toost
Artemis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,345 Elo+
Solo
Sobek
Sobek
Turkpak696
Sobek
Level 47
God Stats
0W - 2L
1,328 SR
Queue Stats
17W - 27L
1,218 Elo+
Solo
Ymir
Ymir
rollingsmke
Ymir
Level 108
God Stats
5W - 7L
1,477 SR
Queue Stats
823W - 832L
1,481 Elo+
Party 2
Team Averages
Level 67
1,534 SR
1,380 Elo+

VS

Team Averages
Level 54
1,651 SR
1,472 Elo+
Bacchus
Bacchus
 
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FACENESTOR77
Anubis
Level 49
God Stats
4W - 1L
1,718 SR
Queue Stats
67W - 66L
1,460 Elo+
Solo
Izanami
Izanami
ShinnidyMt
Izanami
Level 62
God Stats
20W - 5L
1,950 SR
Queue Stats
487W - 452L
1,483 Elo+
Party 1
Neith
Neith
V-O-N-13
Neith
Level 46
God Stats
389W - 344L
1,540 SR
Queue Stats
462W - 460L
1,471 Elo+
Solo
Da Ji
Da Ji
lehey_
Da Ji
Level 54
God Stats
67W - 60L
1,544 SR
Queue Stats
421W - 414L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ApacheTheGod
Cu Chulainn
11
2 / 1 / 2
5,873
534
2,446
8,237
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Peanut1257
Anubis
8
0 / 1 / 0
4,689
426
4,744
4,191
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
Toost
Artemis
9
1 / 1 / 0
4,912
447
5,167
5,310
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
8
0 / 2 / 0
4,341
395
1,099
6,646
3,455
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
5,014
456
4,247
7,358
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 2
5,675
516
3,672
5,994
5,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
12
3 / 2 / 0
7,142
649
4,866
6,922
3,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
ShinnidyMt
Izanami
10
1 / 0 / 3
5,971
543
3,793
7,198
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
V-O-N-13
Neith
10
0 / 1 / 2
6,159
560
1,205
6,782
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Da Ji
lehey_
Da Ji
10
3 / 1 / 1
5,937
540
2,388
7,742
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
L
Cu Chulainn
ApacheTheGod
Cu Chulainn
2
1
2
3
W
Anubis
3
2
0
1.5
L
Anubis
Peanut1257
Anubis
0
1
0
0
W
Izanami
ShinnidyMt
Izanami
1
0
3
2.5
L
Artemis
Toost
Artemis
1
1
0
1
L
Sobek
0
2
0
0
W
Neith
V-O-N-13
Neith
0
1
2
1
W
Da Ji
lehey_
Da Ji
3
1
1
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
15,924
31,742
Taken
34,638
15,312
Mitigated
16,998
4,905
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,672
555
0
1,371
5,994
5,966
0
884
5,110
21,360
3,850
L
Cu Chulainn
ApacheTheGod
Cu Chulainn
2,446
469
0
0
8,237
3,966
0
1,322
6,915
0
37,077
W
Anubis
4,866
136
0
2,832
6,922
3,007
998
2,440
3,972
41,207
2,805
L
Anubis
Peanut1257
Anubis
4,744
55
0
533
4,191
1,670
0
63
4,090
30,305
788
W
Izanami
ShinnidyMt
Izanami
3,793
2,305
0
4,152
7,198
1,775
590
4,452
2,640
0
30,475
L
Artemis
Toost
Artemis
5,167
1,969
0
1,509
5,310
1,897
0
2,526
2,784
0
24,641
L
Sobek
1,099
0
0
2,363
6,646
3,455
0
536
5,955
12,912
0
W
Neith
V-O-N-13
Neith
1,205
158
25
2,544
6,782
2,515
757
0
6,782
0
39,974
W
Da Ji
lehey_
Da Ji
2,388
666
0
2,401
7,742
3,735
368
1,253
6,489
0
23,616
L
4,247
638
0
500
7,358
4,324
0
3,448
3,868
15,889
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
30,884
219
Minions Killed
267
0
Camps Cleared
0
901,909
Distance Traveled
994,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,675
516
41
4
0
203,090
0
L
Cu Chulainn
5,873
534
71
6
0
206,618
0
W
Anubis
7,142
649
83
8
0
168,936
0
L
Anubis
4,689
426
62
6
0
198,164
0
W
Izanami
5,971
543
45
4
0
222,464
0
L
Artemis
4,912
447
35
3
0
189,244
0
L
Sobek
4,341
395
18
2
0
151,748
0
W
Neith
6,159
560
62
6
0
187,431
0
W
Da Ji
5,937
540
36
3
0
212,343
0
L
Ymir
5,014
456
33
3
0
156,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role