Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
MarcMc
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,622 Elo+
Solo
Heimdallr
Heimdallr
OruOde
Heimdallr
Level 102
God Stats
4W - 0L
1,694 SR
Queue Stats
56W - 29L
1,669 Elo+
Solo
Kumbhakarna
Kumbhakarna
OwBist Zurry
Kumbhakarna
Level 179
God Stats
5W - 4L
1,702 SR
Queue Stats
452W - 421L
1,638 Elo+
Solo
Anubis
Anubis
jimbo030
Anubis
Level 146
God Stats
4W - 0L
1,817 SR
Queue Stats
62W - 54L
1,552 Elo+
Party 3
Team Averages
Level 155
1,643 SR
1,596 Elo+

VS

Team Averages
Level 157
1,637 SR
1,603 Elo+
Awilix
Awilix
BWRunt
Awilix
Level 127
God Stats
9W - 5L
1,426 SR
Queue Stats
22W - 16L
1,433 Elo+
Party 1
Sobek
Sobek
Chevinatorin
Sobek
Level 204
God Stats
3W - 1L
1,801 SR
Queue Stats
119W - 90L
1,630 Elo+
Party 2
Hercules
Hercules
HeGotThatName
Hercules
Level 142
God Stats
3W - 6L
1,549 SR
Queue Stats
94W - 62L
1,693 Elo+
Party 2
Vulcan
Vulcan
Magî
Vulcan
Level 178
God Stats
14W - 6L
1,852 SR
Queue Stats
72W - 46L
1,709 Elo+
Party 2
Sol
Sol
Rxhib
Sol
Level 135
God Stats
1W - 1L
1,559 SR
Queue Stats
10W - 5L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
1 / 1 / 2
10,811
601
17,596
17,241
10,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
MarcMc
Chang'e
18
5 / 0 / 5
10,294
572
11,028
16,999
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
OruOde
Heimdallr
19
4 / 0 / 2
11,402
633
11,712
10,761
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
OwBist Zurry
Kumbhakarna
14
0 / 1 / 6
8,909
495
6,512
11,939
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
jimbo030
Anubis
15
2 / 4 / 3
9,282
516
7,955
13,891
7,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BWRunt
Awilix
14
1 / 2 / 2
7,699
428
4,845
13,025
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 1
8,983
499
10,186
19,357
20,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
HeGotThatName
Hercules
16
1 / 0 / 0
9,170
509
10,551
24,354
31,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Magî
Vulcan
15
0 / 6 / 3
8,604
478
11,647
10,581
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Rxhib
Sol
14
0 / 3 / 1
8,282
460
6,197
10,485
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
2
2
L
Awilix
BWRunt
Awilix
1
2
2
1
L
4
1
1
4.5
L
Hercules
HeGotThatName
Hercules
1
0
0
1
L
Vulcan
Magî
Vulcan
0
6
3
0.25
W
Chang'e
MarcMc
Chang'e
5
0
5
7.5
W
Heimdallr
OruOde
Heimdallr
4
0
2
5
W
Kumbhakarna
OwBist Zurry
Kumbhakarna
0
1
6
3
L
Sol
Rxhib
Sol
0
3
1
0.17
W
Anubis
jimbo030
Anubis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,803
Damage
43,426
70,831
Taken
77,802
41,831
Mitigated
65,639
35,593
Healing
26,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
17,596
1,950
0
7,487
17,241
10,367
1,818
1,129
16,112
0
104,771
L
Awilix
BWRunt
Awilix
4,845
1,832
0
2,719
13,025
5,775
0
5,977
7,048
0
65,291
L
10,186
904
0
5,114
19,357
20,596
0
8,488
10,869
28,026
4,817
L
Hercules
HeGotThatName
Hercules
10,551
2,817
0
14,855
24,354
31,536
0
2,046
22,308
0
80,866
L
Vulcan
Magî
Vulcan
11,647
2,526
0
298
10,581
3,911
310
7,809
2,772
84,405
268
W
Chang'e
MarcMc
Chang'e
11,028
690
2,851
13,497
16,999
6,741
0
5,491
11,274
104,710
2,142
W
Heimdallr
OruOde
Heimdallr
11,712
5,908
0
5,484
10,761
5,883
943
6,333
4,376
0
112,212
W
Kumbhakarna
OwBist Zurry
Kumbhakarna
6,512
210
0
1,853
11,939
11,710
0
6,254
5,439
29,580
0
L
Sol
Rxhib
Sol
6,197
2,315
0
3,693
10,485
3,821
0
1,969
8,516
63,765
12,106
W
Anubis
jimbo030
Anubis
7,955
248
0
4,421
13,891
7,130
0
6,639
6,968
77,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,698
Gold Earned
42,738
643
Minions Killed
564
0
Camps Cleared
0
1,909,839
Distance Traveled
1,928,592
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,811
601
157
9
0
445,126
2
L
Awilix
7,699
428
89
5
0
454,620
0
L
Sobek
8,983
499
47
3
0
382,553
6
L
Hercules
9,170
509
133
7
0
366,235
0
L
Vulcan
8,604
478
157
9
0
335,669
2
W
Chang'e
10,294
572
137
8
0
394,312
2
W
Heimdallr
11,402
633
189
11
0
342,862
6
W
Kumbhakarna
8,909
495
32
2
0
396,289
16
L
Sol
8,282
460
138
8
0
389,515
0
W
Anubis
9,282
516
128
7
0
331,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role