Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JonasMac
Ao Kuang
Level 107
God Stats
23W - 18L
1,628 SR
Queue Stats
67W - 64L
1,482 Elo+
Party 2
Lancelot
Lancelot
Sir_Galarar
Lancelot
Level 127
God Stats
1W - 4L
1,327 SR
Queue Stats
179W - 207L
1,475 Elo+
Solo
Neith
Neith
TatiMatando
Neith
Level 34
God Stats
77W - 83L
1,501 SR
Queue Stats
77W - 85L
1,479 Elo+
Party 2
Team Averages
Level 98
1,491 SR
1,487 Elo+

VS

Team Averages
Level 69
1,457 SR
1,404 Elo+
Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DarkLordx666
Scylla
Level 140
God Stats
2W - 3L
1,309 SR
Queue Stats
66W - 58L
1,349 Elo+
Solo
The Morrigan
The Morrigan
RaiNz30
The Morrigan
Level 11
God Stats
5W - 5L
1,476 SR
Queue Stats
12W - 19L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
anacfa
Baron Samedi
Level 78
God Stats
3W - 3L
1,501 SR
Queue Stats
28W - 37L
1,413 Elo+
Party 1
Charon
Charon
pvictorfa
Charon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 1
6,092
1,218
7,412
1,108
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
 
Nut
11
0 / 1 / 1
5,896
1,179
3,737
6,343
2,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
JonasMac
Ao Kuang
11
1 / 3 / 1
6,138
1,228
5,031
7,175
3,144
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Sir_Galarar
Lancelot
10
0 / 3 / 0
5,541
1,108
1,864
3,654
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 0
6,318
1,264
3,596
4,755
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

338

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 1 / 5
6,880
1,376
2,022
5,868
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
11
0 / 0 / 7
6,337
1,267
3,978
2,922
998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
RaiNz30
The Morrigan
11
3 / 0 / 4
6,774
1,355
4,988
2,694
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
anacfa
Baron Samedi
11
0 / 1 / 5
6,079
1,216
5,986
4,247
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
pvictorfa
Charon
11
3 / 0 / 4
7,186
1,437
3,477
7,629
6,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
8
8
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
L
Nut
 
Nut
0
1
1
0.5
W
Thanatos
 
Thanatos
2
1
5
4.5
W
Scylla
0
0
7
3.5
L
Ao Kuang
JonasMac
Ao Kuang
1
3
1
0.5
W
The Morrigan
RaiNz30
The Morrigan
3
0
4
5
L
Lancelot
Sir_Galarar
Lancelot
0
3
0
0
L
1
1
0
1
W
Baron Samedi
anacfa
Baron Samedi
0
1
5
2.5
W
Charon
pvictorfa
Charon
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
20,451
23,035
Taken
23,360
9,053
Mitigated
12,240
1,597
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,412
109
0
0
1,108
443
0
983
99
25,125
0
L
Nut
 
Nut
3,737
1,532
0
330
6,343
2,518
0
4,521
1,638
0
10,157
W
Thanatos
 
Thanatos
2,022
360
0
1,657
5,868
2,212
0
3,336
2,330
0
10,531
W
Scylla
3,978
600
0
0
2,922
998
0
1,217
1,591
26,696
427
L
Ao Kuang
JonasMac
Ao Kuang
5,031
635
0
743
7,175
3,144
0
5,794
1,267
9,216
818
W
The Morrigan
RaiNz30
The Morrigan
4,988
1,363
0
0
2,694
1,004
0
1,379
1,171
7,082
1,419
L
Lancelot
Sir_Galarar
Lancelot
1,864
220
0
101
3,654
1,283
0
2,007
1,513
0
7,662
L
3,596
1,249
0
423
4,755
1,665
0
3,124
1,603
0
17,510
W
Baron Samedi
anacfa
Baron Samedi
5,986
264
1,536
1,020
4,247
1,664
0
2,135
1,910
10,206
375
W
Charon
pvictorfa
Charon
3,477
221
0
400
7,629
6,362
0
3,218
4,233
7,235
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
33,256
120
Minions Killed
113
4
Camps Cleared
4
485,966
Distance Traveled
611,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,092
1,218
59
12
0
108,522
0
L
Nut
5,896
1,179
11
2
1
114,507
0
W
Thanatos
6,880
1,376
29
6
1
132,846
0
W
Scylla
6,337
1,267
50
10
1
111,971
0
L
Ao Kuang
6,138
1,228
6
1
1
105,807
0
W
The Morrigan
6,774
1,355
12
2
0
103,158
0
L
Lancelot
5,541
1,108
12
2
0
45,479
0
L
Neith
6,318
1,264
32
6
2
111,651
0
W
Baron Samedi
6,079
1,216
7
1
1
118,249
0
W
Charon
7,186
1,437
15
3
1
144,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role