Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CREATURE LOBO12
Chaac
Level 110
God Stats
4W - 4L
1,534 SR
Queue Stats
40W - 38L
1,413 Elo+
Party 2
Bellona
Bellona
KeymKONG
Bellona
Level 69
God Stats
3W - 3L
1,295 SR
Queue Stats
50W - 53L
1,403 Elo+
Party 2
Neith
Neith
chocoplum
Neith
Level 146
God Stats
44W - 28L
1,608 SR
Queue Stats
193W - 194L
1,537 Elo+
Solo
Team Averages
Level 114
1,487 SR
1,471 Elo+

VS

Team Averages
Level 96
1,529 SR
1,465 Elo+
Nut
Nut
DarkRagingRose
Nut
Level 37
God Stats
1W - 3L
1,253 SR
Queue Stats
16W - 15L
1,256 Elo+
Solo
Cernunnos
Cernunnos
FTR_J_Roc
Cernunnos
Level 135
God Stats
3W - 2L
1,918 SR
Queue Stats
146W - 132L
1,580 Elo+
Solo
Sol
Sol
Jefferymaster
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,531 Elo+
Solo
Awilix
Awilix
Telor28
Awilix
Level 158
God Stats
16W - 15L
1,535 SR
Queue Stats
465W - 497L
1,466 Elo+
Solo
Yemoja
Yemoja
TheRealDee23
Yemoja
Level 89
God Stats
21W - 41L
1,438 SR
Queue Stats
512W - 556L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 0 / 5
7,948
1,135
8,816
4,948
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
 
Zeus
12
1 / 0 / 6
7,232
1,033
9,300
93
29
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 4
7,178
1,025
6,866
4,486
4,047
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
KeymKONG
Bellona
13
3 / 0 / 4
8,430
1,204
5,946
6,688
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Neith
chocoplum
Neith
13
1 / 0 / 5
7,273
1,039
6,848
4,948
2,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

374

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,715
959
3,474
8,973
3,710
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
FTR_J_Roc
Cernunnos
12
0 / 1 / 0
6,711
959
2,632
4,588
1,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 2 / 0
6,814
973
6,368
7,357
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
Telor28
Awilix
12
0 / 1 / 0
6,810
973
3,509
8,985
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yemoja
12
0 / 3 / 0
7,144
1,021
1,341
11,384
7,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
8
Kills
0
0
Deaths
8
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
5
5.5
W
Zeus
 
Zeus
1
0
6
4
W
0
0
4
2
L
0
1
0
0
L
Cernunnos
FTR_J_Roc
Cernunnos
0
1
0
0
L
0
2
0
0
W
Bellona
KeymKONG
Bellona
3
0
4
5
L
Awilix
Telor28
Awilix
0
1
0
0
L
Yemoja
0
3
0
0
W
Neith
chocoplum
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,776
Damage
17,324
21,163
Taken
41,287
15,319
Mitigated
19,520
4,891
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,816
536
705
691
4,948
4,359
0
1,251
3,697
21,429
0
W
Zeus
 
Zeus
9,300
419
0
0
93
29
0
0
93
15,898
0
W
6,866
618
202
1,831
4,486
4,047
0
1,269
3,217
0
19,988
L
3,474
2,092
0
45
8,973
3,710
0
2,934
5,641
0
11,743
L
Cernunnos
FTR_J_Roc
Cernunnos
2,632
630
0
434
4,588
1,762
0
2,489
2,010
0
10,897
L
6,368
2,406
0
608
7,357
2,635
0
3,079
4,062
21,072
1,608
W
Bellona
KeymKONG
Bellona
5,946
906
0
540
6,688
4,861
0
2,553
4,135
0
18,354
L
Awilix
Telor28
Awilix
3,509
1,394
0
91
8,985
3,732
0
3,684
4,985
0
15,516
L
Yemoja
1,341
561
2,121
2,580
11,384
7,681
0
5,092
5,875
4,615
0
W
Neith
chocoplum
Neith
6,848
2,779
0
922
4,948
2,023
0
2,251
2,697
0
12,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
34,194
109
Minions Killed
118
8
Camps Cleared
4
680,900
Distance Traveled
602,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,948
1,135
33
5
0
149,384
0
W
Zeus
7,232
1,033
13
2
0
127,454
0
W
Chaac
7,178
1,025
23
3
2
142,886
0
L
Nut
6,715
959
18
3
0
126,140
0
L
Cernunnos
6,711
959
23
3
2
86,314
0
L
Sol
6,814
973
37
5
1
125,660
0
W
Bellona
8,430
1,204
27
4
6
152,495
0
L
Awilix
6,810
973
24
3
1
145,966
0
L
Yemoja
7,144
1,021
16
2
0
118,430
0
W
Neith
7,273
1,039
13
2
0
108,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role