Player Matchup

Cupid
Cupid
Alejandro_AIIYT
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Loki
Loki
Dragonslayer904
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 3
Hera
Hera
Dubbiel_AIIYT
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Thor
Thor
RaY-shifter
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,476 Elo+
Party 3
Agni
Agni
XPbrutAl3zXP
Agni
Level 153
God Stats
3W - 2L
1,531 SR
Queue Stats
85W - 94L
1,503 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,457 Elo+

VS

Team Averages
Level 121
1,699 SR
1,570 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
AM LAWLESS
Horus
Level 145
God Stats
3W - 1L
1,519 SR
Queue Stats
71W - 94L
1,451 Elo+
Party 4
Ix Chel
Ix Chel
DEMONBOUND
Ix Chel
Level 148
God Stats
36W - 37L
1,652 SR
Queue Stats
395W - 375L
1,547 Elo+
Solo
Da Ji
Da Ji
Neblovesyou
Da Ji
Level 67
God Stats
14W - 1L
1,886 SR
Queue Stats
735W - 227L
1,670 Elo+
Party 1
Atlas
Atlas
Tzuhsi
Atlas
Level 105
God Stats
22W - 4L
1,938 SR
Queue Stats
640W - 141L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,346
1,049
4,559
8,405
3,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
7,218
1,031
5,608
10,158
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 5 / 0
7,240
1,034
5,206
7,746
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
5,115
731
0
1,719
660
12
0 / 1 / 0
7,334
1,048
5,280
5,938
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

219

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 0 / 9
8,089
1,156
3,999
5,234
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
2 / 0 / 11
8,132
1,162
4,388
5,720
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
DEMONBOUND
Ix Chel
14
3 / 0 / 9
8,588
1,227
6,858
2,792
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 8
8,768
1,253
8,311
4,665
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atlas
Tzuhsi
Atlas
14
1 / 0 / 12
8,883
1,269
7,677
7,591
8,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
13
13
Deaths
0
0
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
9
7.5
W
Horus
2
0
11
7.5
L
0
4
0
0
W
Ix Chel
DEMONBOUND
Ix Chel
3
0
9
7.5
L
0
2
0
0
L
0
5
0
0
W
4
0
8
8
L
0
1
0
0
W
Atlas
Tzuhsi
Atlas
1
0
12
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
31,233
33,966
Taken
26,002
12,390
Mitigated
24,383
837
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,999
131
0
1,941
5,234
4,981
0
2,437
2,797
16,613
0
W
Horus
4,388
1,413
2,629
2,395
5,720
6,757
0
2,255
3,465
0
8,283
L
4,559
1,562
51
431
8,405
3,221
0
4,177
3,931
0
17,028
W
Ix Chel
DEMONBOUND
Ix Chel
6,858
681
3,141
1,178
2,792
1,362
0
200
2,592
27,793
605
L
5,608
618
0
244
10,158
3,510
0
4,340
5,617
0
18,714
L
5,206
961
0
111
7,746
2,796
0
4,961
2,563
15,353
0
W
8,311
1,278
0
316
4,665
2,671
0
1,940
2,725
0
15,892
L
0
0
0
0
1,719
660
0
1,002
627
0
0
W
Atlas
Tzuhsi
Atlas
7,677
2,976
0
1,363
7,591
8,612
0
3,485
4,106
23,286
2,118
L
5,280
344
0
0
5,938
2,203
0
2,982
2,833
23,503
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
42,460
128
Minions Killed
166
5
Camps Cleared
6
511,009
Distance Traveled
782,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,089
1,156
66
9
1
150,611
0
W
Horus
8,132
1,162
5
1
1
161,047
0
L
Cupid
7,346
1,049
36
5
4
129,983
0
W
Ix Chel
8,588
1,227
57
8
1
150,774
0
L
Loki
7,218
1,031
28
4
0
146,439
0
L
Hera
7,240
1,034
24
3
0
117,676
0
W
Da Ji
8,768
1,253
23
3
2
157,400
0
L
Thor
5,115
731
0
0
0
58
0
W
Atlas
8,883
1,269
15
2
1
162,960
0
L
Agni
7,334
1,048
40
6
1
116,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role