Player Matchup

Thanatos
Thanatos
Auster3
Thanatos
Level 125
God Stats
8W - 10L
1,489 SR
Queue Stats
25W - 43L
1,463 Elo+
Party 1
Hachiman
Hachiman
FaZeNev
Hachiman
Level 101
God Stats
0W - 3L
1,189 SR
Queue Stats
36W - 51L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
ViperSnipertye
Aphrodite
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
Véin
Kukulkan
Level 182
God Stats
0W - 1L
1,903 SR
Queue Stats
41W - 56L
1,490 Elo+
Party 1
Artio
Artio
snøt
Artio
Level 106
God Stats
0W - 1L
1,700 SR
Queue Stats
61W - 74L
1,476 Elo+
Party 1
Team Averages
Level 133
1,556 SR
1,458 Elo+

VS

Team Averages
Level 99
1,623 SR
1,583 Elo+
Bakasura
Bakasura
BamseFaren
Bakasura
Level 44
God Stats
2W - 0L
1,735 SR
Queue Stats
52W - 45L
1,521 Elo+
Party 2
Thoth
Thoth
CallMeKaii
Thoth
Level 158
God Stats
8W - 4L
1,643 SR
Queue Stats
389W - 350L
1,596 Elo+
Solo
Fenrir
Fenrir
Daian12
Fenrir
Level 125
God Stats
1W - 0L
1,454 SR
Queue Stats
45W - 30L
1,683 Elo+
Party 3
Nemesis
Nemesis
SrNoni
Nemesis
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 45L
1,564 Elo+
Party 3
Ishtar
Ishtar
TUEEASYYY
Ishtar
Level 143
God Stats
2W - 0L
1,781 SR
Queue Stats
33W - 22L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Auster3
Thanatos
15
3 / 4 / 4
9,234
462
8,310
22,373
9,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
FaZeNev
Hachiman
18
1 / 2 / 0
10,669
533
10,231
15,264
5,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ViperSnipertye
Aphrodite
12
0 / 8 / 1
8,231
412
4,379
18,766
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Véin
Kukulkan
17
4 / 2 / 2
10,617
531
16,526
15,179
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
snøt
Artio
17
0 / 5 / 4
9,895
495
9,089
20,087
14,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BamseFaren
Bakasura
19
3 / 2 / 5
11,748
587
13,538
22,021
15,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
19
8 / 1 / 8
11,949
597
22,591
6,554
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Daian12
Fenrir
16
7 / 1 / 6
9,955
498
13,670
19,339
17,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SrNoni
Nemesis
18
2 / 3 / 7
10,100
505
9,719
20,011
9,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
TUEEASYYY
Ishtar
19
1 / 1 / 2
11,407
570
8,710
14,026
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
21
21
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Auster3
Thanatos
3
4
4
1.25
W
Bakasura
BamseFaren
Bakasura
3
2
5
2.75
W
Thoth
8
1
8
12
W
Fenrir
Daian12
Fenrir
7
1
6
10
L
Hachiman
FaZeNev
Hachiman
1
2
0
0.5
W
Nemesis
SrNoni
Nemesis
2
3
7
1.83
W
Ishtar
TUEEASYYY
Ishtar
1
1
2
2
L
Aphrodite
ViperSnipertye
Aphrodite
0
8
1
0.06
L
Kukulkan
Véin
Kukulkan
4
2
2
2.5
L
Artio
snøt
Artio
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,535
Damage
68,228
91,669
Taken
81,951
49,261
Mitigated
51,934
32,534
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Auster3
Thanatos
8,310
1,744
0
12,921
22,373
9,822
0
5,525
16,323
0
79,345
W
Bakasura
BamseFaren
Bakasura
13,538
7,545
0
11,647
22,021
15,834
40
9,280
11,462
0
68,562
W
Thoth
22,591
260
0
1,978
6,554
2,655
248
2,161
4,338
114,606
1,106
W
Fenrir
Daian12
Fenrir
13,670
3,822
0
5,934
19,339
17,571
0
7,193
12,079
0
46,733
L
Hachiman
FaZeNev
Hachiman
10,231
6,498
0
4,374
15,264
5,926
0
0
15,191
0
108,561
W
Nemesis
SrNoni
Nemesis
9,719
4,834
0
1,551
20,011
9,956
0
8,406
11,320
0
108,382
W
Ishtar
TUEEASYYY
Ishtar
8,710
5,222
0
6,179
14,026
5,918
1,222
870
13,101
0
102,487
L
Aphrodite
ViperSnipertye
Aphrodite
4,379
886
3,296
4,529
18,766
12,762
0
5,793
12,164
29,347
0
L
Kukulkan
Véin
Kukulkan
16,526
1,407
0
1,840
15,179
5,909
0
6,853
7,674
103,320
1,758
L
Artio
snøt
Artio
9,089
1,130
8
5,566
20,087
14,842
0
4,345
12,431
63,297
2,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
55,159
662
Minions Killed
688
0
Camps Cleared
0
2,018,198
Distance Traveled
2,166,267
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,234
462
102
5
0
498,127
0
W
Bakasura
11,748
587
169
8
0
461,742
7
W
Thoth
11,949
597
178
9
0
416,048
4
W
Fenrir
9,955
498
42
2
0
431,708
5
L
Hachiman
10,669
533
189
9
0
367,978
8
W
Nemesis
10,100
505
140
7
0
470,074
5
W
Ishtar
11,407
570
159
8
0
386,695
2
L
Aphrodite
8,231
412
38
2
0
343,624
2
L
Kukulkan
10,617
531
193
10
0
414,346
6
L
Artio
9,895
495
140
7
0
394,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role