Player Matchup

Gilgamesh
Gilgamesh
Platinum III
DexFoe
Gilgamesh
Platinum III
Level 182
God Stats
15W - 6L
1,789 SR
Queue Stats
17W - 7L
2,167 MMR
Party 1
Loki
Loki
Platinum V
MajinToji
Loki
Platinum V
Level 150
God Stats
17W - 10L
1,849 SR
Queue Stats
64W - 46L
1,952 MMR
Party 1
Chang'e
Chang'e
Platinum V
ogMajinAizen
Chang'e
Platinum V
Level 159
God Stats
101W - 83L
1,834 SR
Queue Stats
545W - 510L
1,952 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,824 SR
2,024 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,466 SR
1,804 MMR
Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Flawléss
Kuzenbo
Platinum V
Level 157
God Stats
0W - 1L
1,282 SR
Queue Stats
35W - 26L
1,941 MMR
Solo
Ullr
Ullr
Platinum II
SwaggyCash
Ullr
Platinum II
Level 129
God Stats
152W - 160L
1,615 SR
Queue Stats
306W - 335L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DexFoe
Gilgamesh
18
4 / 0 / 7
11,337
756
17,404
20,121
22,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
15
3 / 4 / 7
10,625
708
8,620
14,849
11,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
ogMajinAizen
Chang'e
17
4 / 0 / 7
11,443
763
12,060
13,304
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaThothAnhurBacchusBake Kujira

VS

Bans
AresBaba YagaMartichorasAchillesHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 5 / 1
9,344
623
13,729
14,628
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Flawléss
Kuzenbo
14
2 / 4 / 2
9,306
620
10,470
18,307
27,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 2 / 2
9,828
655
8,880
11,387
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
4
4
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
1
0.3
W
Gilgamesh
DexFoe
Gilgamesh
4
0
7
7.5
L
Kuzenbo
Flawléss
Kuzenbo
2
4
2
0.75
W
Loki
3
4
7
1.63
L
1
2
2
1
W
Chang'e
ogMajinAizen
Chang'e
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,084
Damage
33,079
48,274
Taken
44,322
40,514
Mitigated
41,329
15,754
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,729
1,829
0
3,561
14,628
7,666
0
3,338
10,645
0
32,116
W
Gilgamesh
DexFoe
Gilgamesh
17,404
4,306
0
1,979
20,121
22,961
1,050
3,482
15,473
248
50,056
L
Kuzenbo
Flawléss
Kuzenbo
10,470
3,853
0
3,214
18,307
27,897
0
5,991
11,659
26,710
1,389
W
Loki
8,620
2,642
0
1,044
14,849
11,790
21
2,651
11,400
0
31,380
L
8,880
3,572
0
2,542
11,387
5,766
0
3,037
8,137
0
63,927
W
Chang'e
ogMajinAizen
Chang'e
12,060
1,131
4,406
8,325
13,304
5,763
1,351
2,980
9,796
64,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
28,478
242
Minions Killed
178
0
Camps Cleared
0
857,697
Distance Traveled
832,664
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,344
623
44
3
0
308,214
0
W
Gilgamesh
11,337
756
66
4
0
293,209
0
L
Kuzenbo
9,306
620
33
2
0
256,782
8
W
Loki
10,625
708
54
4
0
278,911
0
L
Ullr
9,828
655
101
7
0
267,668
0
W
Chang'e
11,443
763
122
8
0
285,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role