Player Matchup

Athena
Athena
Blue_SLAM99
Athena
Level 158
God Stats
2W - 3L
1,410 SR
Queue Stats
27W - 24L
1,555 Elo+
Party 1
Erlang Shen
Erlang Shen
Just_Dan_-_
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,456 Elo+
Party 1
Neith
Neith
MrxEscobar
Neith
Level 75
God Stats
9W - 7L
1,610 SR
Queue Stats
105W - 92L
1,531 Elo+
Solo
Scylla
Scylla
NAG_Doctor
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,471 Elo+
Party 1
Thor
Thor
Square_head656
Thor
Level 88
God Stats
5W - 5L
1,648 SR
Queue Stats
19W - 19L
1,508 Elo+
Party 1
Team Averages
Level 115
1,533 SR
1,504 Elo+

VS

Team Averages
Level 87
1,460 SR
1,542 Elo+
Hel
Hel
AlfaŽena
Hel
Level 49
God Stats
7W - 4L
1,547 SR
Queue Stats
39W - 29L
1,558 Elo+
Party 2
Vamana
Vamana
GigaSigmaChad
Vamana
Level 86
God Stats
1W - 0L
1,185 SR
Queue Stats
90W - 87L
1,605 Elo+
Party 2
Anhur
Anhur
MLGRen
Anhur
Level 88
God Stats
13W - 7L
1,542 SR
Queue Stats
67W - 45L
1,515 Elo+
Party 3
Bastet
Bastet
SutikkyiFingazu
Bastet
Level 127
God Stats
4W - 1L
1,526 SR
Queue Stats
117W - 121L
1,458 Elo+
Party 3
Ix Chel
Ix Chel
TRINUX
Ix Chel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 2 / 2
6,583
439
5,926
16,246
14,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Just_Dan_-_
Erlang Shen
15
1 / 2 / 0
8,082
539
9,559
17,910
22,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
1 / 2 / 0
6,834
456
7,392
8,387
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
NAG_Doctor
Scylla
11
1 / 2 / 1
6,367
424
6,089
7,971
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 2
6,752
450
3,296
14,869
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,566
504
7,241
7,084
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 1 / 1
9,211
614
12,937
15,523
19,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
MLGRen
Anhur
15
3 / 0 / 0
8,187
546
6,551
11,255
4,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 2
9,236
616
11,429
12,606
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
TRINUX
Ix Chel
12
0 / 2 / 2
6,890
459
4,676
8,661
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
11
11
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Athena
0
2
2
0.5
W
1
1
1
1.5
L
Erlang Shen
Just_Dan_-_
Erlang Shen
1
2
0
0.5
W
Anhur
MLGRen
Anhur
3
0
0
3
L
Neith
1
2
0
0.5
L
Scylla
NAG_Doctor
Scylla
1
2
1
0.75
L
0
3
2
0.33
W
7
0
2
8
W
Ix Chel
TRINUX
Ix Chel
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,262
Damage
42,834
65,383
Taken
55,129
48,224
Mitigated
38,894
19,611
Healing
25,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,241
674
2,859
3,329
7,084
4,832
0
2,526
4,558
30,359
0
L
Athena
5,926
1,874
420
2,757
16,246
14,369
6
5,490
10,678
26,000
1,618
W
12,937
6,595
0
3,819
15,523
19,351
38
682
13,502
0
88,592
L
Erlang Shen
Just_Dan_-_
Erlang Shen
9,559
4,590
0
7,336
17,910
22,491
0
0
16,717
715
67,841
W
Anhur
MLGRen
Anhur
6,551
4,076
0
5,280
11,255
4,867
738
975
10,280
0
75,976
L
Neith
7,392
1,665
0
2,666
8,387
2,621
0
1,522
6,865
0
62,767
L
Scylla
NAG_Doctor
Scylla
6,089
380
0
250
7,971
2,706
0
3,392
4,579
42,408
0
L
3,296
402
0
6,182
14,869
6,037
0
1,309
13,560
0
62,142
W
11,429
2,606
0
8,406
12,606
5,631
0
2,335
10,271
0
89,163
W
Ix Chel
TRINUX
Ix Chel
4,676
455
359
1,605
8,661
4,213
0
5,498
3,163
42,915
1,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
41,090
426
Minions Killed
531
0
Camps Cleared
0
1,455,557
Distance Traveled
1,534,324
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,566
504
52
3
0
277,942
3
L
Athena
6,583
439
46
3
0
320,293
1
W
Vamana
9,211
614
143
10
0
289,612
2
L
Erlang Shen
8,082
539
118
8
0
295,822
1
W
Anhur
8,187
546
121
8
0
294,723
0
L
Neith
6,834
456
92
6
0
266,821
0
L
Scylla
6,367
424
77
5
0
276,451
1
L
Thor
6,752
450
93
6
0
296,170
0
W
Bastet
9,236
616
145
10
0
363,925
2
W
Ix Chel
6,890
459
70
5
0
308,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role