Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SwiftShott67
Ah Muzen Cab
Level 109
God Stats
1W - 4L
1,670 SR
Queue Stats
42W - 41L
1,491 Elo+
Party 1
Ares
Ares
TheFrenzyyyHD
Ares
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 101L
1,500 Elo+
Party 1
Ymir
Ymir
Zay The Man7340
Ymir
Level 98
God Stats
9W - 8L
1,454 SR
Queue Stats
410W - 384L
1,542 Elo+
Solo
Maman Brigitte
Maman Brigitte
sleepiiboye
Maman Brigitte
Level 108
God Stats
2W - 5L
1,452 SR
Queue Stats
378W - 350L
1,482 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,503 Elo+

VS

Team Averages
Level 103
1,551 SR
1,479 Elo+
Nox
Nox
GxthTea
Nox
Level 88
God Stats
9W - 5L
1,704 SR
Queue Stats
129W - 107L
1,523 Elo+
Solo
Anhur
Anhur
SCRUMMY KRUMMY
Anhur
Level 76
God Stats
30W - 24L
1,393 SR
Queue Stats
223W - 202L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
becoolant
Zhong Kui
Level 124
God Stats
17W - 11L
1,696 SR
Queue Stats
604W - 605L
1,442 Elo+
Solo
Bacchus
Bacchus
elpasodepeatones
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,458 Elo+
Solo
Nemesis
Nemesis
itorlamoppee
Nemesis
Level 126
God Stats
5W - 6L
1,462 SR
Queue Stats
170W - 153L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
3,384
338
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SwiftShott67
Ah Muzen Cab
9
1 / 1 / 0
5,319
532
4,958
4,912
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
5,035
504
1,593
6,772
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 1
6,253
625
3,863
8,397
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
sleepiiboye
Maman Brigitte
12
1 / 1 / 0
5,787
579
2,087
8,017
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 1 / 1
4,993
499
1,198
4,899
3,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 1
4,935
494
3,928
5,650
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
becoolant
Zhong Kui
11
1 / 0 / 1
6,465
647
2,882
3,064
2,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,676
468
1,857
6,101
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
itorlamoppee
Nemesis
11
1 / 0 / 1
5,659
566
4,100
7,622
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
3
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Nox
0
1
1
0.5
W
1
0
1
1.5
L
Ah Muzen Cab
SwiftShott67
Ah Muzen Cab
1
1
0
1
L
0
0
1
0.5
L
1
1
1
1.5
W
Zhong Kui
becoolant
Zhong Kui
1
0
1
1.5
W
0
2
0
0
W
Nemesis
itorlamoppee
Nemesis
1
0
1
1.5
L
Maman Brigitte
sleepiiboye
Maman Brigitte
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,501
Damage
13,965
28,098
Taken
27,336
13,351
Mitigated
14,646
7,548
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Nox
1,198
106
0
1,724
4,899
3,043
0
314
4,585
13,475
0
W
3,928
2,343
0
2,707
5,650
1,716
0
1,013
4,637
0
26,664
L
Ah Muzen Cab
SwiftShott67
Ah Muzen Cab
4,958
909
0
154
4,912
1,509
0
1,022
3,890
0
38,495
L
1,593
39
0
2,297
6,772
4,282
0
887
5,885
12,744
1,203
L
3,863
522
0
1,480
8,397
4,563
0
1,843
6,110
37,539
2,994
W
Zhong Kui
becoolant
Zhong Kui
2,882
287
0
2,296
3,064
2,290
302
961
2,103
47,580
3,140
W
1,857
26
0
1,472
6,101
4,533
0
3,464
2,083
19,036
0
W
Nemesis
itorlamoppee
Nemesis
4,100
2,236
0
547
7,622
3,064
0
901
6,695
0
45,921
L
Maman Brigitte
sleepiiboye
Maman Brigitte
2,087
226
0
3,617
8,017
2,997
0
1,705
6,312
49,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
26,728
246
Minions Killed
247
0
Camps Cleared
0
814,766
Distance Traveled
915,793
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,384
338
0
0
0
4,443
0
W
Nox
4,993
499
26
3
0
195,410
0
W
Anhur
4,935
494
31
3
0
180,977
0
L
Ah Muzen Cab
5,319
532
62
6
0
194,822
0
L
Ares
5,035
504
20
2
0
184,424
1
L
Ymir
6,253
625
75
8
0
186,060
2
W
Zhong Kui
6,465
647
80
8
0
184,472
0
W
Bacchus
4,676
468
28
3
0
162,382
3
W
Nemesis
5,659
566
82
8
0
192,552
0
L
Maman Brigitte
5,787
579
89
9
0
245,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role