Player Matchup

Artio
Artio
Banana62
Artio
Level 115
God Stats
1W - 0L
1,253 SR
Queue Stats
6W - 7L
1,369 Elo+
Party 1
Ullr
Ullr
Clurnts
Ullr
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
Itismoist224
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,428 Elo+
Party 1
Horus
Horus
raftychicken
Horus
Level 118
God Stats
9W - 9L
1,379 SR
Queue Stats
60W - 61L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
zestyVEVO
Ne Zha
Level 127
God Stats
5W - 1L
1,615 SR
Queue Stats
40W - 42L
1,470 Elo+
Party 1
Team Averages
Level 106
1,449 SR
1,436 Elo+

VS

Team Averages
Level 139
1,458 SR
1,499 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GuardianWall
Hera
Level 181
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,381 Elo+
Solo
Nut
Nut
GxZ10
Nut
Level 159
God Stats
5W - 6L
1,404 SR
Queue Stats
231W - 222L
1,509 Elo+
Solo
Bellona
Bellona
Iamoakie
Bellona
Level 89
God Stats
6W - 14L
1,376 SR
Queue Stats
103W - 91L
1,552 Elo+
Solo
Pele
Pele
SnDxTriumph
Pele
Level 107
God Stats
1W - 3L
1,510 SR
Queue Stats
94W - 70L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Banana62
Artio
10
0 / 0 / 1
5,903
590
2,628
6,707
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Clurnts
Ullr
10
1 / 0 / 1
5,820
582
3,101
5,223
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Itismoist224
Baron Samedi
10
0 / 2 / 4
5,658
566
3,405
5,576
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 0
7,227
723
6,209
9,432
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
zestyVEVO
Ne Zha
12
5 / 1 / 1
6,640
664
5,824
9,215
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 2
5,449
545
4,138
4,493
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 2
4,793
479
3,440
5,695
1,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
GxZ10
Nut
10
0 / 1 / 0
5,075
508
2,881
5,758
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Iamoakie
Bellona
9
0 / 3 / 0
5,110
511
5,352
11,322
11,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
5,435
544
4,747
9,701
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
3
3
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
2
1
W
Artio
Banana62
Artio
0
0
1
0.5
W
Ullr
Clurnts
Ullr
1
0
1
1.5
L
1
1
2
2
L
Nut
GxZ10
Nut
0
1
0
0
L
Bellona
Iamoakie
Bellona
0
3
0
0
W
Baron Samedi
Itismoist224
Baron Samedi
0
2
4
1
L
1
3
1
0.5
W
3
0
0
3
W
Ne Zha
zestyVEVO
Ne Zha
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,167
Damage
20,558
36,153
Taken
36,969
23,004
Mitigated
19,734
11,942
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,138
249
0
414
4,493
1,450
0
1,781
2,712
31,228
0
W
Artio
Banana62
Artio
2,628
348
256
3,285
6,707
5,129
0
1,885
4,822
22,731
0
W
Ullr
Clurnts
Ullr
3,101
954
0
1,143
5,223
1,781
1,383
453
4,770
0
39,564
L
3,440
959
0
2,463
5,695
1,498
51
2,050
3,645
24,028
0
L
Nut
GxZ10
Nut
2,881
1,342
56
1,228
5,758
2,085
0
969
4,789
0
30,329
L
Bellona
Iamoakie
Bellona
5,352
2,070
0
1,584
11,322
11,509
0
365
10,052
0
30,798
W
Baron Samedi
Itismoist224
Baron Samedi
3,405
224
186
1,376
5,576
2,403
180
3,462
2,114
31,721
809
L
4,747
758
0
4,004
9,701
3,192
0
1,125
8,535
0
40,720
W
6,209
2,074
40
4,073
9,432
8,591
20
0
8,579
1,283
41,787
W
Ne Zha
zestyVEVO
Ne Zha
5,824
1,787
0
1,583
9,215
5,100
264
1,778
7,398
0
48,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
25,862
300
Minions Killed
269
0
Camps Cleared
0
1,063,097
Distance Traveled
1,024,069
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,449
545
61
6
0
221,742
1
W
Artio
5,903
590
44
4
0
230,775
0
W
Ullr
5,820
582
58
6
0
219,400
2
L
Hera
4,793
479
30
3
0
178,711
0
L
Nut
5,075
508
51
5
0
187,962
1
L
Bellona
5,110
511
53
5
0
203,197
1
W
Baron Samedi
5,658
566
59
6
0
194,376
1
L
Pele
5,435
544
74
7
0
232,457
0
W
Horus
7,227
723
69
7
0
169,430
2
W
Ne Zha
6,640
664
70
7
0
249,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role