Player Matchup

Mulan
Mulan
Cdawgs30
Mulan
Level 40
God Stats
40W - 39L
1,551 SR
Queue Stats
173W - 171L
1,568 Elo+
Party 2
Arachne
Arachne
OffDatDank
Arachne
Level 84
God Stats
13W - 14L
1,523 SR
Queue Stats
26W - 32L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jayacks
Morgan Le Fay
Level 56
God Stats
10W - 7L
1,760 SR
Queue Stats
159W - 157L
1,588 Elo+
Party 2
Team Averages
Level 60
1,611 SR
1,516 Elo+

VS

Team Averages
Level 69
1,684 SR
1,599 Elo+
Cliodhna
Cliodhna
Norahlia
Cliodhna
Level 57
God Stats
1W - 2L
1,672 SR
Queue Stats
105W - 111L
1,543 Elo+
Party 1
Tiamat
Tiamat
OldPoshKidz
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,504 Elo+
Solo
Horus
Horus
SaiEve
Horus
Level 89
God Stats
4W - 2L
1,879 SR
Queue Stats
10W - 8L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cdawgs30
Mulan
14
7 / 0 / 11
9,045
905
9,939
7,030
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
OffDatDank
Arachne
13
7 / 1 / 9
8,616
862
11,209
12,050
5,346
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
jayacks
Morgan Le Fay
13
5 / 0 / 10
8,392
839
11,491
5,886
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Norahlia
Cliodhna
10
1 / 9 / 0
6,550
655
8,308
14,274
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
10
0 / 5 / 1
6,204
620
3,464
9,338
5,305
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
SaiEve
Horus
10
0 / 5 / 1
6,087
609
4,269
13,462
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
19
Kills
1
1
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
Cdawgs30
Mulan
7
0
11
12.5
L
Cliodhna
Norahlia
Cliodhna
1
9
0
0.11
W
Arachne
OffDatDank
Arachne
7
1
9
11.5
L
Tiamat
0
5
1
0.1
L
Horus
SaiEve
Horus
0
5
1
0.1
W
Morgan Le Fay
jayacks
Morgan Le Fay
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,639
Damage
16,041
24,966
Taken
37,074
13,593
Mitigated
21,551
8,264
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Cdawgs30
Mulan
9,939
1,206
0
3,770
7,030
5,753
544
1,063
5,523
0
19,298
L
Cliodhna
Norahlia
Cliodhna
8,308
825
0
1,242
14,274
5,817
0
3,309
10,617
0
30,688
W
Arachne
OffDatDank
Arachne
11,209
8,628
0
3,143
12,050
5,346
394
975
10,846
0
31,111
L
Tiamat
3,464
561
0
821
9,338
5,305
0
3,720
5,466
12,014
530
L
Horus
SaiEve
Horus
4,269
2,134
1,108
3,417
13,462
10,429
0
4,268
8,709
0
13,548
W
Morgan Le Fay
jayacks
Morgan Le Fay
11,491
1,547
0
1,351
5,886
2,494
262
1,093
4,627
42,806
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
18,841
138
Minions Killed
108
0
Camps Cleared
0
634,065
Distance Traveled
504,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,045
905
28
3
0
210,250
0
L
Cliodhna
6,550
655
56
6
0
172,335
0
W
Arachne
8,616
862
34
3
0
213,993
0
L
Tiamat
6,204
620
27
3
0
160,035
0
L
Horus
6,087
609
25
3
0
172,205
0
W
Morgan Le Fay
8,392
839
76
8
0
209,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role