Player Matchup

Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
Dōmm
Bellona
Platinum IV
Level 58
God Stats
1W - 0L
1,485 SR
Queue Stats
22W - 12L
2,017 MMR
Party 2
Anhur
Anhur
Platinum II
Zète
Anhur
Platinum II
Level 153
God Stats
2W - 0L
1,297 SR
Queue Stats
12W - 8L
2,056 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,427 SR
1,858 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,588 SR
2,094 MMR
Sun Wukong
Sun Wukong
Platinum III
Bib1ical
Sun Wukong
Platinum III
Level 154
God Stats
3W - 2L
1,696 SR
Queue Stats
110W - 74L
2,133 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
GodsOnFire
Xing Tian
Platinum II
Level 63
God Stats
0W - 4L
1,285 SR
Queue Stats
31W - 29L
1,988 MMR
Solo
Hachiman
Hachiman
Diamond V
Octucyack
Hachiman
Diamond V
Level 138
God Stats
8W - 5L
1,784 SR
Queue Stats
53W - 38L
2,162 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
2 / 1 / 5
11,383
711
18,598
23,777
34,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Dōmm
Bellona
18
4 / 2 / 3
11,478
717
13,262
18,889
22,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Zète
Anhur
16
1 / 1 / 4
10,663
666
12,011
11,361
5,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonKuzenboThothAchillesOsiris

VS

Bans
Ne ZhaBake KujiraAgniCerberusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bib1ical
Sun Wukong
17
2 / 1 / 2
10,652
666
15,965
18,393
19,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
GodsOnFire
Xing Tian
15
2 / 2 / 1
9,601
600
11,280
18,214
20,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Octucyack
Hachiman
15
0 / 4 / 3
9,663
604
14,620
12,384
5,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
5
4.5
L
Sun Wukong
Bib1ical
Sun Wukong
2
1
2
3
W
Bellona
Dōmm
Bellona
4
2
3
2.75
L
Xing Tian
GodsOnFire
Xing Tian
2
2
1
1.25
L
Hachiman
Octucyack
Hachiman
0
4
3
0.38
W
Anhur
Zète
Anhur
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,871
Damage
41,865
54,027
Taken
48,991
62,124
Mitigated
46,591
18,093
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
18,598
3,704
0
9,493
23,777
34,167
398
5,399
16,660
36,026
3,684
L
Sun Wukong
Bib1ical
Sun Wukong
15,965
2,027
0
5,809
18,393
19,862
0
4,260
12,720
3,623
47,857
W
Bellona
Dōmm
Bellona
13,262
3,633
0
4,559
18,889
22,927
475
5,272
12,497
0
47,608
L
Xing Tian
GodsOnFire
Xing Tian
11,280
679
0
1,793
18,214
20,737
0
4,975
11,487
27,390
0
L
Hachiman
Octucyack
Hachiman
14,620
8,391
0
2,460
12,384
5,992
0
5,345
6,471
0
55,247
W
Anhur
Zète
Anhur
12,011
7,023
0
4,041
11,361
5,030
1,966
876
10,080
0
76,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
29,916
228
Minions Killed
176
0
Camps Cleared
0
938,896
Distance Traveled
884,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,383
711
48
3
0
300,247
2
L
Sun Wukong
10,652
666
66
4
0
307,054
0
W
Bellona
11,478
717
73
5
0
349,032
0
L
Xing Tian
9,601
600
28
2
0
310,091
3
L
Hachiman
9,663
604
82
5
0
267,388
0
W
Anhur
10,663
666
107
7
0
289,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role