Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Retsos
Geb
Level 187
God Stats
1W - 1L
1,775 SR
Queue Stats
126W - 108L
1,601 Elo+
Party 2
Loki
Loki
Tammenterh0
Loki
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
229W - 178L
1,546 Elo+
Solo
Cernunnos
Cernunnos
benzema30
Cernunnos
Level 157
God Stats
5W - 8L
1,375 SR
Queue Stats
157W - 168L
1,559 Elo+
Solo
Freya
Freya
plumpballs
Freya
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,620 Elo+
Party 2
Team Averages
Level 164
1,530 SR
1,565 Elo+

VS

Team Averages
Level 135
1,610 SR
1,571 Elo+
Scylla
Scylla
Infεrnø
Scylla
Level 170
God Stats
5W - 2L
1,731 SR
Queue Stats
16W - 14L
1,597 Elo+
Party 1
Bacchus
Bacchus
OsoPolarMiguel
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,550 Elo+
Party 1
Loki
Loki
SleepForDinner
Loki
Level 45
God Stats
13W - 10L
1,673 SR
Queue Stats
157W - 153L
1,611 Elo+
Solo
Achilles
Achilles
carlosxcvi
Achilles
Level 132
God Stats
6W - 5L
1,499 SR
Queue Stats
60W - 51L
1,579 Elo+
Party 3
Nut
Nut
rauldan1997
Nut
Level 170
God Stats
16W - 14L
1,644 SR
Queue Stats
318W - 316L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
3
0 / 0 / 0
3,033
607
430
2,718
1,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
Retsos
Geb
6
0 / 1 / 0
3,573
715
364
2,674
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
3,507
701
703
3,013
853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
benzema30
Cernunnos
5
0 / 2 / 0
3,373
675
1,565
3,893
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Freya
6
1 / 2 / 0
3,638
728
2,134
4,742
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Infεrnø
Scylla
7
0 / 0 / 0
3,986
797
332
1,638
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 2
3,941
788
2,082
3,183
2,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
3 / 0 / 0
4,221
844
1,128
3,910
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
carlosxcvi
Achilles
7
1 / 1 / 1
4,219
844
2,797
4,176
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 0 / 1
3,798
760
2,277
2,376
729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Scylla
Infεrnø
Scylla
0
0
0
0
W
0
0
2
1
L
Geb
Retsos
Geb
0
1
0
0
W
3
0
0
3
L
0
0
0
0
L
Cernunnos
benzema30
Cernunnos
0
2
0
0
W
Achilles
carlosxcvi
Achilles
1
1
1
1.5
L
Freya
1
2
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,196
Damage
8,616
17,040
Taken
15,283
5,632
Mitigated
6,672
6,874
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
430
49
0
1,502
2,718
1,202
0
384
2,334
3,350
0
W
Scylla
Infεrnø
Scylla
332
80
0
742
1,638
401
0
123
1,477
24,959
808
W
2,082
462
0
1,704
3,183
2,395
0
211
2,972
9,659
2,534
L
Geb
Retsos
Geb
364
0
0
940
2,674
1,000
0
266
2,303
15,646
0
W
1,128
470
0
2,518
3,910
1,038
0
354
3,556
0
16,842
L
703
228
0
1,347
3,013
853
0
359
2,654
0
20,971
L
Cernunnos
benzema30
Cernunnos
1,565
873
0
1,039
3,893
1,214
0
1,162
2,731
0
18,763
W
Achilles
carlosxcvi
Achilles
2,797
338
0
2,132
4,176
2,109
0
1,927
2,209
0
20,888
L
Freya
2,134
927
0
2,046
4,742
1,363
0
0
4,417
14,728
1,161
W
2,277
1,672
0
1,089
2,376
729
0
219
2,157
0
28,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,124
Gold Earned
20,165
158
Minions Killed
201
0
Camps Cleared
0
520,063
Distance Traveled
590,289
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,033
607
7
1
0
70,731
0
W
Scylla
3,986
797
65
13
0
112,707
0
W
Bacchus
3,941
788
22
4
0
124,037
1
L
Geb
3,573
715
44
9
0
111,968
0
W
Loki
4,221
844
34
7
0
141,177
0
L
Loki
3,507
701
46
9
0
125,752
0
L
Cernunnos
3,373
675
34
7
0
105,889
0
W
Achilles
4,219
844
31
6
0
113,642
0
L
Freya
3,638
728
27
5
0
105,723
0
W
Nut
3,798
760
49
10
0
98,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role