Player Matchup

Horus
Horus
Chimchimaru
Horus
Level 94
God Stats
31W - 26L
1,628 SR
Queue Stats
298W - 283L
1,512 Elo+
Solo
Nut
Nut
Jolt
Nut
Level 112
God Stats
25W - 29L
1,524 SR
Queue Stats
368W - 368L
1,555 Elo+
Party 1
Kuzenbo
Kuzenbo
ShoeStir
Kuzenbo
Level 141
God Stats
118W - 101L
1,643 SR
Queue Stats
753W - 732L
1,596 Elo+
Party 1
Tiamat
Tiamat
aprilfool98
Tiamat
Level 142
God Stats
18W - 13L
1,634 SR
Queue Stats
732W - 716L
1,571 Elo+
Party 1
Thor
Thor
dizzydee_nuts4
Thor
Level 105
God Stats
2W - 2L
1,424 SR
Queue Stats
43W - 44L
1,492 Elo+
Solo
Team Averages
Level 119
1,570 SR
1,545 Elo+

VS

Team Averages
Level 158
1,570 SR
1,547 Elo+
Yu Huang
Yu Huang
Kyxeo
Yu Huang
Level 203
God Stats
2W - 6L
1,522 SR
Queue Stats
84W - 66L
1,563 Elo+
Solo
Xbalanque
Xbalanque
Xorgxter
Xbalanque
Level 174
God Stats
3W - 0L
1,476 SR
Queue Stats
557W - 508L
1,550 Elo+
Solo
Osiris
Osiris
XxKrazyxX
Osiris
Level 107
God Stats
100W - 58L
1,706 SR
Queue Stats
337W - 325L
1,598 Elo+
Solo
Ne Zha
Ne Zha
guydolf
Ne Zha
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 282L
1,513 Elo+
Solo
Xing Tian
Xing Tian
xTHE_VIOLATOR
Xing Tian
Level 153
God Stats
13W - 14L
1,647 SR
Queue Stats
540W - 555L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,312
862
2,254
4,135
2,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nut
Jolt
Nut
5
1 / 0 / 1
3,432
686
1,837
1,941
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
ShoeStir
Kuzenbo
4
0 / 1 / 1
3,114
623
1,531
3,732
2,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
7
2 / 0 / 1
4,021
804
1,466
2,092
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
2,702
540
293
2,131
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kyxeo
Yu Huang
7
0 / 1 / 0
3,726
745
1,189
2,198
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
Xorgxter
Xbalanque
6
0 / 0 / 0
3,666
733
548
1,485
415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
XxKrazyxX
Osiris
7
1 / 1 / 0
3,636
727
1,715
5,158
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
guydolf
Ne Zha
5
1 / 1 / 0
3,043
609
1,895
2,625
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
xTHE_VIOLATOR
Xing Tian
5
0 / 1 / 1
3,249
650
1,923
4,318
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Nut
Jolt
Nut
1
0
1
1.5
W
Yu Huang
Kyxeo
Yu Huang
0
1
0
0
L
Kuzenbo
ShoeStir
Kuzenbo
0
1
1
0.5
W
Xbalanque
Xorgxter
Xbalanque
0
0
0
0
W
Osiris
XxKrazyxX
Osiris
1
1
0
1
L
Tiamat
2
0
1
2.5
L
0
1
0
0
W
Ne Zha
guydolf
Ne Zha
1
1
0
1
W
Xing Tian
xTHE_VIOLATOR
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,381
Damage
7,270
14,031
Taken
15,784
6,641
Mitigated
7,124
5,692
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,254
1,043
0
2,469
4,135
2,053
0
0
4,135
0
23,161
L
Nut
Jolt
Nut
1,837
1,469
0
545
1,941
591
0
741
1,200
0
11,906
W
Yu Huang
Kyxeo
Yu Huang
1,189
143
0
470
2,198
750
0
555
1,517
23,626
1,634
L
Kuzenbo
ShoeStir
Kuzenbo
1,531
938
0
1,225
3,732
2,513
0
918
2,814
7,032
0
W
Xbalanque
Xorgxter
Xbalanque
548
251
0
558
1,485
415
0
274
1,211
0
21,953
W
Osiris
XxKrazyxX
Osiris
1,715
561
0
2,096
5,158
2,869
0
0
4,844
0
18,699
L
Tiamat
1,466
86
0
953
2,092
796
0
675
1,295
16,488
0
L
293
0
0
500
2,131
688
0
552
1,529
0
5,258
W
Ne Zha
guydolf
Ne Zha
1,895
752
0
357
2,625
933
0
1,032
1,541
0
8,440
W
Xing Tian
xTHE_VIOLATOR
Xing Tian
1,923
411
70
1,543
4,318
2,157
0
897
3,360
8,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,581
Gold Earned
17,320
136
Minions Killed
136
0
Camps Cleared
0
441,903
Distance Traveled
488,820
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,312
862
45
9
0
90,615
1
L
Nut
3,432
686
23
5
0
84,032
0
W
Yu Huang
3,726
745
47
9
0
89,962
0
L
Kuzenbo
3,114
623
10
2
0
107,590
0
W
Xbalanque
3,666
733
38
8
0
89,092
0
W
Osiris
3,636
727
26
5
0
94,107
0
L
Tiamat
4,021
804
48
10
0
106,329
0
L
Thor
2,702
540
10
2
0
53,337
0
W
Ne Zha
3,043
609
18
4
0
114,453
0
W
Xing Tian
3,249
650
7
1
0
101,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role