Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BrbSmokinWeed
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
blackcoma
Baron Samedi
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,737 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,579 Elo+

VS

Team Averages
Level 55
1,513 SR
1,463 Elo+
Cthulhu
Cthulhu
GrandCameron13
Cthulhu
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 150L
1,260 Elo+
Solo
Scylla
Scylla
Nevr_Fall
Scylla
Level 56
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 2L
1,580 Elo+
Solo
Cupid
Cupid
SkippyBendrix
Cupid
Level 61
God Stats
0W - 3L
1,340 SR
Queue Stats
50W - 42L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 0 / 6
8,314
756
7,000
11,618
14,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 6
7,967
724
4,729
12,838
11,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
blackcoma
Baron Samedi
13
5 / 0 / 5
8,780
798
11,725
9,895
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,421
675
7,874
13,039
10,549
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Nevr_Fall
Scylla
12
1 / 4 / 1
7,182
653
5,809
6,289
2,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 4 / 1
7,452
677
9,896
8,698
3,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
6
6
W
2
2
6
2.5
L
0
2
2
0.5
L
Scylla
Nevr_Fall
Scylla
1
4
1
0.38
L
1
4
1
0.38
W
Baron Samedi
blackcoma
Baron Samedi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,454
Damage
23,579
34,351
Taken
28,026
31,166
Mitigated
15,713
12,469
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,000
2,747
0
1,102
11,618
14,381
225
4,033
7,571
18,178
0
W
4,729
2,052
1,930
2,398
12,838
11,422
424
4,932
7,866
0
13,927
L
7,874
184
0
2,064
13,039
10,549
330
9,081
3,958
26,322
844
L
Scylla
Nevr_Fall
Scylla
5,809
732
0
0
6,289
2,120
0
3,993
2,296
21,695
0
L
9,896
5,561
116
1,680
8,698
3,044
506
5,695
3,003
0
34,332
W
Baron Samedi
blackcoma
Baron Samedi
11,725
938
2,748
4,291
9,895
5,363
808
4,417
5,458
33,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
22,055
83
Minions Killed
125
0
Camps Cleared
0
588,463
Distance Traveled
530,200
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,314
756
17
2
0
186,746
0
W
Horus
7,967
724
23
2
0
216,816
0
L
Cthulhu
7,421
675
41
4
0
203,376
0
L
Scylla
7,182
653
31
3
0
146,750
0
L
Cupid
7,452
677
53
5
0
180,074
2
W
Baron Samedi
8,780
798
43
4
0
184,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role