Player Matchup

Nemesis
Nemesis
DemonaBlood
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 1
Nut
Nut
RaginInferno134
Nut
Level 126
God Stats
22W - 31L
1,433 SR
Queue Stats
101W - 114L
1,374 Elo+
Solo
Chernobog
Chernobog
Ragnarlordbock
Chernobog
Level 140
God Stats
0W - 2L
1,277 SR
Queue Stats
12W - 13L
1,257 Elo+
Party 1
Zeus
Zeus
Striixkez
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,395 Elo+
Solo
Kukulkan
Kukulkan
l1 Sin l1
Kukulkan
Level 47
God Stats
19W - 30L
1,358 SR
Queue Stats
155W - 213L
1,315 Elo+
Solo
Team Averages
Level 80
1,414 SR
1,320 Elo+

VS

Team Averages
Level 67
1,494 SR
1,400 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bosmic-
Freya
Level 55
God Stats
9W - 3L
1,585 SR
Queue Stats
96W - 98L
1,414 Elo+
Solo
Susano
Susano
Cousinvinny5681
Susano
Level 68
God Stats
3W - 2L
1,531 SR
Queue Stats
210W - 214L
1,409 Elo+
Solo
Olorun
Olorun
Pistolonme5353
Olorun
Level 67
God Stats
25W - 27L
1,450 SR
Queue Stats
31W - 36L
1,340 Elo+
Party 2
Chaac
Chaac
RIPwandamaximoff
Chaac
Level 59
God Stats
3W - 2L
1,406 SR
Queue Stats
170W - 173L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemonaBlood
Nemesis
8
0 / 4 / 1
4,593
459
3,167
9,096
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,486
449
0
5,052
1,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Ragnarlordbock
Chernobog
10
1 / 0 / 0
5,066
507
1,387
4,841
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
2 / 2 / 0
5,792
579
4,386
6,366
2,215
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
l1 Sin l1
Kukulkan
8
0 / 1 / 0
4,631
463
3,373
5,581
2,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 1
5,336
534
4,187
5,209
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Bosmic-
Freya
9
0 / 2 / 2
4,963
496
2,439
5,817
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 0 / 3
5,725
573
2,135
6,613
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 2 / 0
6,068
607
2,525
5,651
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 0
6,371
637
4,062
6,879
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
7
7
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
1
1.5
W
Freya
Bosmic-
Freya
0
2
2
0.5
W
1
0
3
2.5
L
Nemesis
DemonaBlood
Nemesis
0
4
1
0.13
W
3
2
0
1.5
W
2
0
0
2
L
0
0
0
0
L
Chernobog
Ragnarlordbock
Chernobog
1
0
0
1
L
Zeus
2
2
0
1
L
Kukulkan
l1 Sin l1
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,313
Damage
15,348
30,936
Taken
30,169
11,070
Mitigated
12,488
5,501
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,187
144
1,614
3,670
5,209
2,272
54
2,136
3,073
22,600
763
W
Freya
Bosmic-
Freya
2,439
1,000
0
904
5,817
2,173
99
965
4,852
26,037
2,623
W
2,135
506
0
3,414
6,613
2,286
0
1,075
5,538
0
35,695
L
Nemesis
DemonaBlood
Nemesis
3,167
1,590
0
490
9,096
3,474
0
1,620
7,251
0
27,166
W
2,525
761
0
1,211
5,651
1,917
1,096
1,767
3,884
31,846
0
W
4,062
526
0
1,056
6,879
3,840
625
1,810
5,069
0
40,856
L
0
0
0
1,208
5,052
1,557
0
0
5,052
0
25,282
L
Chernobog
Ragnarlordbock
Chernobog
1,387
793
0
1,232
4,841
1,706
0
1,356
3,235
0
40,258
L
Zeus
4,386
1,257
0
598
6,366
2,215
0
1,986
4,380
36,971
0
L
Kukulkan
l1 Sin l1
Kukulkan
3,373
580
0
1,973
5,581
2,118
0
2,945
1,978
15,514
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
28,463
246
Minions Killed
275
0
Camps Cleared
0
894,135
Distance Traveled
968,380
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,336
534
58
6
0
194,794
2
W
Freya
4,963
496
45
5
0
193,368
0
W
Susano
5,725
573
66
7
0
247,040
2
L
Nemesis
4,593
459
41
4
0
206,611
0
W
Olorun
6,068
607
44
4
0
167,839
0
W
Chaac
6,371
637
62
6
0
165,339
0
L
Nut
4,486
449
51
5
0
154,595
0
L
Chernobog
5,066
507
67
7
0
174,743
0
L
Zeus
5,792
579
61
6
0
168,091
0
L
Kukulkan
4,631
463
26
3
0
190,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role