Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DEADPOOL1906
Scylla
Level 163
God Stats
12W - 8L
1,900 SR
Queue Stats
204W - 208L
1,479 Elo+
Solo
King Arthur
King Arthur
PcAlt
King Arthur
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 106L
1,471 Elo+
Solo
Jing Wei
Jing Wei
kamaleonpard0
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 229L
1,534 Elo+
Solo
Charybdis
Charybdis
qwwes
Charybdis
Level 149
God Stats
0W - 2L
1,268 SR
Queue Stats
510W - 521L
1,461 Elo+
Solo
Team Averages
Level 143
1,533 SR
1,489 Elo+

VS

Team Averages
Level 134
1,541 SR
1,552 Elo+
He Bo
He Bo
GearEaterz
He Bo
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 103L
1,543 Elo+
Solo
Ishtar
Ishtar
JarethRevien
Ishtar
Level 126
God Stats
2W - 2L
1,507 SR
Queue Stats
150W - 143L
1,498 Elo+
Party 1
Tiamat
Tiamat
mechakiel
Tiamat
Level 125
God Stats
5W - 5L
1,456 SR
Queue Stats
299W - 267L
1,487 Elo+
Party 1
Khepri
Khepri
moondogio
Khepri
Level 158
God Stats
1W - 2L
1,270 SR
Queue Stats
238W - 247L
1,398 Elo+
Solo
Pele
Pele
numbers012345678
Pele
Level 116
God Stats
11W - 0L
1,969 SR
Queue Stats
483W - 141L
1,837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
3 / 5 / 10
9,590
799
9,892
17,254
19,428
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
14
2 / 3 / 5
8,103
675
4,874
6,162
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
PcAlt
King Arthur
16
3 / 7 / 3
8,982
749
8,943
16,150
18,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
kamaleonpard0
Jing Wei
7
1 / 1 / 0
6,462
539
1,331
2,229
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
qwwes
Charybdis
14
3 / 8 / 5
8,575
715
9,872
12,813
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
3 / 4 / 16
10,560
880
11,723
10,885
5,216
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
15
0 / 2 / 12
8,956
746
9,187
7,686
3,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
mechakiel
Tiamat
17
6 / 1 / 12
10,396
866
8,828
7,077
3,969
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
moondogio
Khepri
16
2 / 2 / 16
10,634
886
5,006
15,060
19,947
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
13 / 5 / 8
11,480
957
16,464
14,608
9,114
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
12
Kills
24
24
Deaths
14
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
5
10
1.6
L
Scylla
2
3
5
1.5
W
He Bo
3
4
16
2.75
W
Ishtar
0
2
12
3
L
King Arthur
PcAlt
King Arthur
3
7
3
0.64
L
Jing Wei
kamaleonpard0
Jing Wei
1
1
0
1
W
Tiamat
mechakiel
Tiamat
6
1
12
12
W
Khepri
moondogio
Khepri
2
2
16
5
W
13
5
8
3.4
L
Charybdis
qwwes
Charybdis
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,912
Damage
51,208
54,608
Taken
55,316
46,719
Mitigated
42,121
9,155
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,892
4,023
501
3,724
17,254
19,428
0
7,994
9,228
0
19,862
L
Scylla
4,874
265
609
860
6,162
2,587
0
3,533
2,603
16,787
309
W
He Bo
11,723
354
1,248
2,360
10,885
5,216
720
899
9,986
24,783
484
W
Ishtar
9,187
5,770
1,350
587
7,686
3,875
4,358
1,139
6,547
0
24,287
L
King Arthur
PcAlt
King Arthur
8,943
709
678
488
16,150
18,429
0
7,239
8,833
0
19,376
L
Jing Wei
kamaleonpard0
Jing Wei
1,331
823
46
467
2,229
753
0
844
1,385
0
3,207
W
Tiamat
mechakiel
Tiamat
8,828
869
1,411
1,463
7,077
3,969
1,572
599
6,478
23,275
618
W
Khepri
moondogio
Khepri
5,006
317
3,921
3,832
15,060
19,947
111
845
14,215
13,112
0
W
16,464
4,321
645
3,498
14,608
9,114
1,353
1,237
13,371
0
31,968
L
Charybdis
qwwes
Charybdis
9,872
4,575
852
930
12,813
5,522
0
5,299
7,405
0
20,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
52,026
98
Minions Killed
142
0
Camps Cleared
0
742,573
Distance Traveled
1,087,467
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,590
799
24
2
0
210,246
0
L
Scylla
8,103
675
21
2
0
153,540
2
W
He Bo
10,560
880
36
3
0
191,215
0
W
Ishtar
8,956
746
21
2
0
223,133
0
L
King Arthur
8,982
749
18
2
0
178,424
0
L
Jing Wei
6,462
539
5
0
0
70,487
0
W
Tiamat
10,396
866
31
3
0
212,618
0
W
Khepri
10,634
886
16
1
0
234,237
0
W
Pele
11,480
957
38
3
0
226,264
0
L
Charybdis
8,575
715
30
3
0
129,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role