Player Matchup

Apollo
Apollo
Gold V
BillBoarrd
Apollo
Gold V
Level 69
God Stats
3W - 2L
1,678 SR
Queue Stats
15W - 8L
1,676 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Curbearr
Sun Wukong
Platinum IV
Level 124
God Stats
46W - 38L
1,655 SR
Queue Stats
68W - 67L
1,675 MMR
Solo
Bacchus
Bacchus
Gold IV
LuneThaGOAT
Bacchus
Gold IV
Level 50
God Stats
3W - 1L
1,689 SR
Queue Stats
20W - 21L
1,671 MMR
Party 3
Anhur
Anhur
Gold V
TheWinkyInky
Anhur
Gold V
Level 67
God Stats
3W - 1L
1,934 SR
Queue Stats
11W - 7L
1,682 MMR
Party 3
Bastet
Bastet
Gold I
hexedOblivion
Bastet
Gold I
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 50L
1,677 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 78
1,691 SR
1,676 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,627 SR
1,676 MMR
Charon
Charon
Gold I
Cameinyabox
Charon
Gold I
Level 86
God Stats
20W - 13L
1,848 SR
Queue Stats
313W - 310L
1,578 MMR
Party 2
Ullr
Ullr
Gold II
PlayinFromPrison
Ullr
Gold II
Level 85
God Stats
18W - 17L
1,655 SR
Queue Stats
28W - 26L
1,790 MMR
Party 2
Ganesha
Ganesha
Platinum V
Talonreese
Ganesha
Platinum V
Level 121
God Stats
4W - 4L
1,575 SR
Queue Stats
103W - 105L
1,682 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
Tyl3r2k
Erlang Shen
Platinum III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 74L
1,662 MMR
Party 1
Bellona
Bellona
Gold I
telthazar1
Bellona
Gold I
Level 82
God Stats
7W - 9L
1,558 SR
Queue Stats
341W - 364L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BillBoarrd
Apollo
16
2 / 2 / 4
9,428
629
3,094
10,050
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Curbearr
Sun Wukong
16
5 / 0 / 3
10,023
668
9,758
13,334
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
LuneThaGOAT
Bacchus
12
1 / 1 / 7
7,649
510
5,318
10,272
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 1 / 1
9,160
611
10,078
13,570
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 11
8,771
585
13,460
13,566
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
KuzenboThorSusanoKukulkan

VS

Bans
SurtrSobekThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 2 / 0
7,575
505
6,044
8,790
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 0
9,108
607
7,349
9,617
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Talonreese
Ganesha
11
0 / 4 / 1
6,993
466
2,448
12,504
12,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Tyl3r2k
Erlang Shen
12
0 / 5 / 2
6,555
437
6,416
13,295
9,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
telthazar1
Bellona
12
0 / 4 / 0
7,333
489
10,803
14,431
18,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
4
4
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
BillBoarrd
Apollo
2
2
4
2
L
Charon
1
2
0
0.5
W
Sun Wukong
Curbearr
Sun Wukong
5
0
3
6.5
W
Bacchus
LuneThaGOAT
Bacchus
1
1
7
4.5
L
3
3
0
1
L
Ganesha
Talonreese
Ganesha
0
4
1
0.13
W
4
1
1
4.5
L
Erlang Shen
Tyl3r2k
Erlang Shen
0
5
2
0.2
W
6
0
11
11.5
L
Bellona
telthazar1
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,708
Damage
33,060
60,792
Taken
58,637
40,057
Mitigated
48,590
23,357
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BillBoarrd
Apollo
3,094
1,660
0
3,874
10,050
4,334
2,615
957
9,093
0
89,533
L
Charon
6,044
176
0
750
8,790
4,194
0
1,332
7,407
58,150
0
W
Sun Wukong
Curbearr
Sun Wukong
9,758
1,614
0
5,107
13,334
12,635
643
496
11,692
0
83,015
W
Bacchus
LuneThaGOAT
Bacchus
5,318
813
0
1,939
10,272
10,736
0
1,771
8,243
18,521
0
L
7,349
2,348
0
1,648
9,617
4,157
0
1,057
8,560
0
87,997
L
Ganesha
Talonreese
Ganesha
2,448
268
0
1,199
12,504
12,147
0
880
11,570
21,110
0
W
10,078
5,869
0
7,016
13,570
5,947
440
2,722
10,089
0
88,792
L
Erlang Shen
Tyl3r2k
Erlang Shen
6,416
2,700
0
3,057
13,295
9,655
0
687
12,527
0
54,168
W
13,460
4,725
0
5,421
13,566
6,405
0
1,914
11,341
0
75,858
L
Bellona
telthazar1
Bellona
10,803
2,634
0
2,658
14,431
18,437
0
1,362
12,103
94
52,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,031
Gold Earned
37,564
566
Minions Killed
478
0
Camps Cleared
0
1,600,772
Distance Traveled
1,528,647
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,428
629
154
10
0
302,612
2
L
Charon
7,575
505
106
7
0
289,572
2
W
Sun Wukong
10,023
668
149
10
0
337,921
3
W
Bacchus
7,649
510
23
2
0
323,353
4
L
Ullr
9,108
607
169
11
0
295,245
3
L
Ganesha
6,993
466
14
1
0
326,993
6
W
Anhur
9,160
611
139
9
0
259,123
3
L
Erlang Shen
6,555
437
86
6
0
339,584
0
W
Bastet
8,771
585
101
7
0
377,763
2
L
Bellona
7,333
489
103
7
0
277,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role