Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Atroxick
Ah Muzen Cab
Gold II
Level 146
God Stats
15W - 11L
1,748 SR
Queue Stats
142W - 147L
1,514 MMR
Solo
Thor
Thor
Bronze III
InkedOutPanda
Thor
Bronze III
Level 192
God Stats
6W - 5L
1,716 SR
Queue Stats
132W - 142L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
MateusSeer
Kumbhakarna
Bronze III
Level 107
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
iPrettyRusty
Anhur
Bronze III
Level 117
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,703 SR
1,503 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,547 SR
1,504 MMR
Sobek
Sobek
Gold III
BigTexBaggy
Sobek
Gold III
Level 84
God Stats
8W - 8L
1,640 SR
Queue Stats
41W - 39L
1,497 MMR
Solo
Izanami
Izanami
Bronze III
DVDA 2K
Izanami
Bronze III
Level 105
God Stats
1W - 0L
1,201 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver II
GSCosmiK
Hun Batz
Silver II
Level 69
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 4L
1,498 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
MrBruh117
Baron Samedi
Gold II
Level 157
God Stats
5W - 3L
1,887 SR
Queue Stats
160W - 167L
1,527 MMR
Solo
Chaac
Chaac
Bronze III
Yeezuz-SCA
Chaac
Bronze III
Level 142
God Stats
3W - 4L
1,310 SR
Queue Stats
154W - 165L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 3 / 0
6,664
666
6,436
12,743
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
Atroxick
Ah Muzen Cab
12
1 / 2 / 1
6,243
624
3,110
7,820
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,717
572
1,379
6,295
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
MateusSeer
Kumbhakarna
7
0 / 0 / 0
4,665
467
1,152
5,761
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
4,998
500
3,533
6,083
1,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosAthenaPeleMaman Brigitte

VS

Bans
GilgameshHachimanAwilixThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,845
585
4,333
8,124
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DVDA 2K
Izanami
10
1 / 0 / 1
5,759
576
1,752
2,990
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
GSCosmiK
Hun Batz
10
0 / 1 / 3
5,388
539
2,558
7,131
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MrBruh117
Baron Samedi
11
2 / 2 / 0
5,903
590
4,100
4,162
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
12
3 / 2 / 0
6,646
665
7,775
9,928
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
0
0.67
L
Ah Muzen Cab
Atroxick
Ah Muzen Cab
1
2
1
0.75
W
1
0
1
1.5
W
Izanami
DVDA 2K
Izanami
1
0
1
1.5
W
Hun Batz
GSCosmiK
Hun Batz
0
1
3
1.5
L
1
0
1
1.5
L
Kumbhakarna
MateusSeer
Kumbhakarna
0
0
0
0
W
Baron Samedi
MrBruh117
Baron Samedi
2
2
0
1
W
Chaac
3
2
0
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,610
Damage
20,518
38,702
Taken
32,335
15,099
Mitigated
19,622
14,548
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,436
3,506
0
6,194
12,743
4,998
0
0
12,743
0
51,386
L
Ah Muzen Cab
Atroxick
Ah Muzen Cab
3,110
1,154
0
370
7,820
3,150
0
4,190
3,630
0
49,081
W
4,333
383
0
5,015
8,124
7,488
0
1,002
7,122
19,916
4,034
W
Izanami
DVDA 2K
Izanami
1,752
1,219
0
1,303
2,990
852
378
150
2,840
0
45,817
W
Hun Batz
GSCosmiK
Hun Batz
2,558
880
0
220
7,131
2,905
0
0
7,131
0
42,119
L
1,379
385
0
3,685
6,295
2,297
0
1,042
5,253
0
36,501
L
Kumbhakarna
MateusSeer
Kumbhakarna
1,152
23
35
1,928
5,761
2,779
0
1,269
4,492
8,396
0
W
Baron Samedi
MrBruh117
Baron Samedi
4,100
272
0
1,521
4,162
2,292
0
0
4,162
41,927
0
W
Chaac
7,775
1,227
0
5,006
9,928
6,085
0
0
9,928
0
53,171
L
3,533
1,760
0
2,336
6,083
1,875
0
1,264
4,819
0
40,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
29,541
339
Minions Killed
369
0
Camps Cleared
0
1,053,142
Distance Traveled
1,019,795
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,664
666
93
9
0
230,361
0
L
Ah Muzen Cab
6,243
624
83
8
0
217,707
0
W
Sobek
5,845
585
36
4
0
211,706
0
W
Izanami
5,759
576
81
8
0
196,653
2
W
Hun Batz
5,388
539
64
6
0
213,020
0
L
Thor
5,717
572
79
8
0
253,470
3
L
Kumbhakarna
4,665
467
12
1
0
148,144
2
W
Baron Samedi
5,903
590
83
8
0
196,852
1
W
Chaac
6,646
665
105
11
0
201,564
0
L
Anhur
4,998
500
72
7
0
203,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role