Player Matchup

Heimdallr
Heimdallr
Gold IV
Dkdeathfoot
Heimdallr
Gold IV
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 46L
1,752 MMR
Party 1
Cerberus
Cerberus
Gold IV
Roddeboiii
Cerberus
Gold IV
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 45L
1,814 MMR
Party 1
Geb
Geb
Gold III
astrobat
Geb
Gold III
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 44L
1,801 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,500 SR
1,789 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,751 SR
1,974 MMR
Chronos
Chronos
Gold V
Raze I Styx
Chronos
Gold V
Level 106
God Stats
1W - 0L
1,399 SR
Queue Stats
4W - 2L
1,651 MMR
Solo
Bacchus
Bacchus
Platinum V
Rengokushindo
Bacchus
Platinum V
Level 157
God Stats
21W - 18L
1,734 SR
Queue Stats
452W - 417L
1,607 MMR
Solo
Hachiman
Hachiman
Masters
Wooxill
Hachiman
Masters
Level 105
God Stats
24W - 1L
2,119 SR
Queue Stats
43W - 5L
2,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dkdeathfoot
Heimdallr
18
2 / 2 / 0
11,436
715
18,346
14,264
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Roddeboiii
Cerberus
14
0 / 5 / 0
9,262
579
9,521
23,782
26,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 3 / 2
9,867
617
14,180
17,425
23,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
AphroditeNe ZhaAchillesKuzenboVulcan

VS

Bans
ThothAresAnhurAthenaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Raze I Styx
Chronos
17
2 / 1 / 5
11,383
711
8,139
14,417
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
15
2 / 1 / 4
10,289
643
8,499
16,703
22,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Wooxill
Hachiman
19
6 / 0 / 4
13,209
826
32,732
19,700
9,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dkdeathfoot
Heimdallr
2
2
0
1
W
Chronos
Raze I Styx
Chronos
2
1
5
4.5
W
Bacchus
2
1
4
4
L
Cerberus
Roddeboiii
Cerberus
0
5
0
0
W
Hachiman
Wooxill
Hachiman
6
0
4
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,047
Damage
49,370
55,471
Taken
50,820
58,146
Mitigated
37,966
11,209
Healing
24,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dkdeathfoot
Heimdallr
18,346
8,328
0
3,920
14,264
8,560
0
4,541
9,233
0
88,400
W
Chronos
Raze I Styx
Chronos
8,139
4,028
0
5,572
14,417
6,519
1,802
7,283
6,540
56,754
0
W
Bacchus
8,499
938
0
4,827
16,703
22,398
799
3,779
12,067
17,342
797
L
Cerberus
Roddeboiii
Cerberus
9,521
244
0
5,272
23,782
26,133
0
5,316
17,929
27,553
662
W
Hachiman
Wooxill
Hachiman
32,732
24,975
0
14,015
19,700
9,049
1,177
9,790
9,066
0
109,002
L
14,180
678
0
2,017
17,425
23,453
0
5,125
12,005
31,789
1,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
34,881
243
Minions Killed
241
0
Camps Cleared
0
884,178
Distance Traveled
953,622
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,436
715
149
9
0
306,866
0
W
Chronos
11,383
711
95
6
0
335,303
3
W
Bacchus
10,289
643
18
1
0
297,434
4
L
Cerberus
9,262
579
62
4
0
282,054
7
W
Hachiman
13,209
826
128
8
0
320,885
0
L
Geb
9,867
617
32
2
0
295,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role