Player Matchup

Fenrir
Fenrir
LTMortem
Fenrir
Level 157
God Stats
8W - 13L
1,105 SR
Queue Stats
113W - 131L
1,548 Elo+
Party 1
Bacchus
Bacchus
Newtzz
Bacchus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 54L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
ThicccChocolate
Gilgamesh
Level 123
God Stats
16W - 7L
1,704 SR
Queue Stats
195W - 162L
1,569 Elo+
Party 3
Danzaburou
Danzaburou
Zebco32
Danzaburou
Level 159
God Stats
9W - 5L
1,500 SR
Queue Stats
474W - 447L
1,579 Elo+
Solo
Merlin
Merlin
xModifyys
Merlin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 154L
1,610 Elo+
Party 3
Team Averages
Level 127
1,462 SR
1,566 Elo+

VS

Team Averages
Level 114
1,527 SR
1,536 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CrispyRightToe
Geb
Level 122
God Stats
57W - 53L
1,472 SR
Queue Stats
374W - 363L
1,557 Elo+
Party 2
Vulcan
Vulcan
Onionmuffins101
Vulcan
Level 109
God Stats
48W - 37L
1,642 SR
Queue Stats
235W - 246L
1,530 Elo+
Party 2
Thanatos
Thanatos
PinappleSoda
Thanatos
Level 79
God Stats
9W - 15L
1,294 SR
Queue Stats
188W - 166L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Yourchoice555
Danzaburou
Level 135
God Stats
22W - 18L
1,726 SR
Queue Stats
428W - 409L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LTMortem
Fenrir
15
7 / 3 / 2
8,298
638
7,557
11,141
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Newtzz
Bacchus
11
4 / 3 / 5
6,941
534
6,591
9,451
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ThicccChocolate
Gilgamesh
13
0 / 2 / 2
7,530
579
4,367
10,908
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Zebco32
Danzaburou
16
7 / 1 / 5
9,756
750
13,574
12,827
6,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
xModifyys
Merlin
14
2 / 1 / 4
8,277
637
6,560
7,333
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 1 / 0
8,379
645
7,895
10,177
8,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 4 / 2
5,789
445
4,649
10,547
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 2
6,582
506
5,700
8,011
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
PinappleSoda
Thanatos
13
6 / 3 / 1
7,520
578
7,848
15,014
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Yourchoice555
Danzaburou
13
1 / 6 / 2
7,646
588
8,065
11,877
4,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
9
10
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
0
2
L
0
4
2
0.25
W
Fenrir
LTMortem
Fenrir
7
3
2
2.67
W
Bacchus
Newtzz
Bacchus
4
3
5
2.17
L
0
6
2
0.17
L
Thanatos
PinappleSoda
Thanatos
6
3
1
2.17
W
Gilgamesh
ThicccChocolate
Gilgamesh
0
2
2
0.5
L
Danzaburou
Yourchoice555
Danzaburou
1
6
2
0.33
W
Danzaburou
Zebco32
Danzaburou
7
1
5
9.5
W
Merlin
xModifyys
Merlin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,649
Damage
34,157
51,660
Taken
55,626
30,393
Mitigated
30,083
13,426
Healing
22,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,895
1,302
0
6,993
10,177
8,204
0
1,068
8,349
61,964
1,266
L
4,649
734
0
1,614
10,547
7,330
0
2,230
7,832
13,958
0
W
Fenrir
LTMortem
Fenrir
7,557
2,179
0
1,736
11,141
5,316
0
3,083
7,994
0
56,262
W
Bacchus
Newtzz
Bacchus
6,591
693
0
1,337
9,451
7,629
0
3,133
6,273
21,981
0
L
5,700
3,010
0
589
8,011
2,897
0
3,843
3,687
56,360
0
L
Thanatos
PinappleSoda
Thanatos
7,848
2,243
0
10,545
15,014
6,835
0
2,913
11,747
0
60,884
W
Gilgamesh
ThicccChocolate
Gilgamesh
4,367
1,156
0
2,976
10,908
8,222
0
5,852
4,590
0
53,100
L
Danzaburou
Yourchoice555
Danzaburou
8,065
4,181
0
3,220
11,877
4,817
923
1,292
10,269
0
66,272
W
Danzaburou
Zebco32
Danzaburou
13,574
7,541
0
6,062
12,827
6,453
347
1,942
10,885
0
78,921
W
Merlin
xModifyys
Merlin
6,560
326
0
1,315
7,333
2,773
0
4,099
3,150
55,100
1,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,802
Gold Earned
35,916
455
Minions Killed
409
0
Camps Cleared
0
1,400,504
Distance Traveled
1,329,756
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,379
645
134
10
0
233,922
0
L
Geb
5,789
445
5
0
0
280,756
0
W
Fenrir
8,298
638
81
6
0
307,844
0
W
Bacchus
6,941
534
37
3
0
302,210
4
L
Vulcan
6,582
506
82
6
0
269,254
2
L
Thanatos
7,520
578
82
6
0
318,946
0
W
Gilgamesh
7,530
579
104
8
0
263,575
2
L
Danzaburou
7,646
588
106
8
0
226,878
0
W
Danzaburou
9,756
750
115
9
0
264,360
4
W
Merlin
8,277
637
118
9
0
262,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role