Player Matchup

Apollo
Apollo
Gold V
BillBoarrd
Apollo
Gold V
Level 68
God Stats
3W - 2L
1,844 SR
Queue Stats
21W - 9L
1,676 MMR
Solo
Bellona
Bellona
Gold IV
CeeeBe
Bellona
Gold IV
Level 197
God Stats
2W - 2L
1,453 SR
Queue Stats
41W - 35L
1,639 MMR
Party 1
Thoth
Thoth
Gold II
MidTier
Thoth
Gold II
Level 122
God Stats
1W - 2L
1,442 SR
Queue Stats
68W - 63L
1,686 MMR
Party 1
Pele
Pele
Platinum III
rektbymadara
Pele
Platinum III
Level 63
God Stats
10W - 8L
1,870 SR
Queue Stats
75W - 71L
1,658 MMR
Solo
Geb
Geb
Gold I
telthazar1
Geb
Gold I
Level 82
God Stats
38W - 34L
1,701 SR
Queue Stats
341W - 364L
1,668 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,662 SR
1,665 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,738 SR
1,665 MMR
Jing Wei
Jing Wei
Gold III
alexjf
Jing Wei
Gold III
Level 148
God Stats
1W - 0L
1,323 SR
Queue Stats
154W - 156L
1,642 MMR
Solo
Sobek
Sobek
Gold IV
bahpittybob
Sobek
Gold IV
Level 81
God Stats
15W - 11L
1,630 SR
Queue Stats
52W - 61L
1,676 MMR
Solo
Chaac
Chaac
Gold I
hexedOblivion
Chaac
Gold I
Level 78
God Stats
4W - 0L
1,955 SR
Queue Stats
69W - 50L
1,654 MMR
Solo
Fenrir
Fenrir
Gold II
hockster12x
Fenrir
Gold II
Level 172
God Stats
6W - 3L
1,948 SR
Queue Stats
109W - 103L
1,677 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
raccoonofstealth
Morgan Le Fay
Gold III
Level 153
God Stats
4W - 7L
1,835 SR
Queue Stats
88W - 97L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BillBoarrd
Apollo
6
0 / 1 / 4
3,466
693
2,103
3,888
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
CeeeBe
Bellona
6
1 / 1 / 0
3,583
717
964
3,209
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thoth
MidTier
Thoth
7
2 / 0 / 1
3,685
737
1,788
1,016
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,421
484
0
0
0
6
2 / 1 / 0
3,857
771
1,406
3,983
1,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bans
KuzenboAthenaAwilix

VS

Bans
AresBake KujiraCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
alexjf
Jing Wei
6
0 / 0 / 0
3,479
696
132
618
171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,645
729
0
2,157
1,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 2 / 1
4,317
863
3,546
4,789
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
6
1 / 1 / 1
3,659
732
575
4,469
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
raccoonofstealth
Morgan Le Fay
6
0 / 2 / 0
3,642
728
602
2,607
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
BillBoarrd
Apollo
0
1
4
2
L
Bellona
CeeeBe
Bellona
1
1
0
1
L
Thoth
MidTier
Thoth
2
0
1
2.5
W
Jing Wei
alexjf
Jing Wei
0
0
0
0
W
0
0
0
0
W
2
2
1
1.25
W
Fenrir
1
1
1
1.5
W
Morgan Le Fay
raccoonofstealth
Morgan Le Fay
0
2
0
0
L
0
0
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,261
Damage
4,855
12,096
Taken
14,640
5,757
Mitigated
6,204
3,985
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BillBoarrd
Apollo
2,103
1,333
0
1,231
3,888
1,144
0
376
3,512
0
16,723
L
Bellona
CeeeBe
Bellona
964
366
0
1,039
3,209
2,437
0
0
3,209
0
16,971
L
Thoth
MidTier
Thoth
1,788
98
0
472
1,016
240
0
106
910
16,265
374
W
Jing Wei
alexjf
Jing Wei
132
132
0
336
618
171
590
0
618
0
22,272
W
0
0
0
1,483
2,157
1,420
234
0
2,122
8,353
0
W
3,546
1,168
0
1,480
4,789
2,229
0
1,494
3,193
0
21,147
W
Fenrir
575
225
0
2,630
4,469
1,483
0
438
4,031
0
17,197
W
Morgan Le Fay
raccoonofstealth
Morgan Le Fay
602
43
0
298
2,607
901
0
1,206
1,401
19,747
584
L
0
0
0
0
0
0
0
0
0
0
0
L
1,406
642
0
1,243
3,983
1,936
0
0
3,983
8,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,012
Gold Earned
18,742
104
Minions Killed
154
0
Camps Cleared
0
433,817
Distance Traveled
469,963
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,466
693
30
6
0
114,152
0
L
Bellona
3,583
717
35
7
0
99,399
0
L
Thoth
3,685
737
34
7
0
108,227
0
W
Jing Wei
3,479
696
38
8
0
91,108
2
W
Sobek
3,645
729
11
2
0
92,907
0
W
Chaac
4,317
863
42
8
0
94,083
0
W
Fenrir
3,659
732
37
7
0
105,546
0
W
Morgan Le Fay
3,642
728
26
5
0
86,319
4
L
Pele
2,421
484
0
0
0
0
0
L
Geb
3,857
771
5
1
0
112,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role