Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
KanekixZeroTwo
Ishtar
Level 100
God Stats
0W - 2L
1,324 SR
Queue Stats
47W - 55L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
Solarpower123456
Ao Kuang
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
293W - 286L
1,474 Elo+
Solo
Cerberus
Cerberus
ivHxpe
Cerberus
Level 59
God Stats
1W - 1L
1,694 SR
Queue Stats
104W - 115L
1,476 Elo+
Party 2
Sol
Sol
Еnkidu
Sol
Level 159
God Stats
12W - 7L
1,498 SR
Queue Stats
58W - 53L
1,282 Elo+
Solo
Team Averages
Level 110
1,503 SR
1,441 Elo+

VS

Team Averages
Level 96
1,523 SR
1,486 Elo+
Scylla
Scylla
HenryH2002
Scylla
Level 95
God Stats
27W - 21L
1,479 SR
Queue Stats
272W - 267L
1,489 Elo+
Party 1
Artemis
Artemis
MatiPreiti
Artemis
Level 62
God Stats
6W - 7L
1,347 SR
Queue Stats
24W - 24L
1,432 Elo+
Solo
Loki
Loki
NLow62
Loki
Level 125
God Stats
2W - 6L
1,518 SR
Queue Stats
286W - 272L
1,488 Elo+
Party 1
Ullr
Ullr
ParagonZR
Ullr
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,406 Elo+
Solo
Charon
Charon
cobalt0s0s
Charon
Level 145
God Stats
10W - 6L
1,769 SR
Queue Stats
268W - 259L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 0
7,464
622
6,676
10,927
7,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
6,346
529
1,978
8,187
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 0
6,083
507
3,409
11,122
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ivHxpe
Cerberus
10
2 / 3 / 1
5,978
498
4,061
13,258
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
11
0 / 1 / 2
6,491
541
6,219
10,976
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HenryH2002
Scylla
11
1 / 2 / 2
6,178
515
8,438
5,310
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MatiPreiti
Artemis
12
5 / 0 / 1
7,001
583
7,997
5,638
1,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
NLow62
Loki
12
0 / 1 / 2
5,889
491
2,809
8,150
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ullr
12
2 / 1 / 0
6,728
561
5,570
10,047
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
cobalt0s0s
Charon
10
0 / 1 / 5
6,634
553
7,395
13,258
11,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
8
8
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
Scylla
HenryH2002
Scylla
1
2
2
1
L
0
2
0
0
W
Artemis
MatiPreiti
Artemis
5
0
1
5.5
W
Loki
NLow62
Loki
0
1
2
1
W
Ullr
2
1
0
2
L
2
1
0
2
W
Charon
cobalt0s0s
Charon
0
1
5
2.5
L
Cerberus
ivHxpe
Cerberus
2
3
1
0.83
L
Sol
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
32,209
54,470
Taken
42,403
28,402
Mitigated
23,320
18,359
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,676
1,625
0
3,875
10,927
7,434
0
1,001
9,926
0
58,595
W
Scylla
HenryH2002
Scylla
8,438
980
0
1,320
5,310
1,843
0
4,396
914
41,265
2,059
L
1,978
1,377
0
3,378
8,187
2,956
0
1,846
6,325
0
40,892
W
Artemis
MatiPreiti
Artemis
7,997
3,354
0
2,715
5,638
1,899
957
2,513
3,125
0
44,887
W
Loki
NLow62
Loki
2,809
694
0
3,956
8,150
2,887
0
2,198
5,952
0
42,188
W
Ullr
5,570
2,188
0
2,267
10,047
5,646
0
421
9,626
0
46,269
L
3,409
978
0
707
11,122
4,755
0
2,637
8,293
46,565
1,489
W
Charon
cobalt0s0s
Charon
7,395
2,075
0
3,433
13,258
11,045
9
4,077
9,181
31,398
1,727
L
Cerberus
ivHxpe
Cerberus
4,061
427
87
3,421
13,258
9,664
0
4,274
8,732
22,931
0
L
Sol
6,219
3,082
0
6,891
10,976
3,593
0
4,933
5,575
56,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
32,430
397
Minions Killed
351
0
Camps Cleared
0
1,217,850
Distance Traveled
1,179,318
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,464
622
108
9
0
237,652
2
W
Scylla
6,178
515
105
9
0
225,071
0
L
Ishtar
6,346
529
80
7
0
230,170
2
W
Artemis
7,001
583
69
6
0
245,569
0
W
Loki
5,889
491
58
5
0
260,788
0
W
Ullr
6,728
561
89
7
0
224,935
1
L
Ao Kuang
6,083
507
73
6
0
272,106
0
W
Charon
6,634
553
30
3
0
222,955
0
L
Cerberus
5,978
498
46
4
0
237,658
4
L
Sol
6,491
541
90
8
0
240,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role