Player Matchup

Gilgamesh
Gilgamesh
Carlosmlndz503
Gilgamesh
Level 105
God Stats
3W - 3L
1,859 SR
Queue Stats
90W - 106L
1,431 Elo+
Solo
Nu Wa
Nu Wa
GSAT_KSA
Nu Wa
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,262 Elo+
Solo
Anhur
Anhur
MsPojangle
Anhur
Level 145
God Stats
0W - 4L
1,342 SR
Queue Stats
5W - 15L
1,282 Elo+
Solo
Sylvanus
Sylvanus
TREY___DA
Sylvanus
Level 144
God Stats
5W - 5L
1,500 SR
Queue Stats
195W - 181L
1,507 Elo+
Solo
Artemis
Artemis
hotmagic101
Artemis
Level 61
God Stats
6W - 7L
1,481 SR
Queue Stats
28W - 41L
1,326 Elo+
Solo
Team Averages
Level 99
1,536 SR
1,362 Elo+

VS

Team Averages
Level 92
1,489 SR
1,449 Elo+
Set
Set
 
Set
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FishOnDaLin3
Erlang Shen
Level 142
God Stats
8W - 6L
1,494 SR
Queue Stats
27W - 30L
1,470 Elo+
Solo
Sol
Sol
Hitomichan71
Sol
Level 68
God Stats
17W - 10L
1,522 SR
Queue Stats
491W - 476L
1,524 Elo+
Solo
Chiron
Chiron
LittleRanger395
Chiron
Level 45
God Stats
5W - 9L
1,429 SR
Queue Stats
59W - 74L
1,401 Elo+
Party 1
Bacchus
Bacchus
TheSixthCircle
Bacchus
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
313W - 291L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carlosmlndz503
Gilgamesh
13
3 / 1 / 1
6,914
629
6,294
10,566
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
GSAT_KSA
Nu Wa
7
0 / 5 / 2
4,740
431
2,936
6,068
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
6
0 / 4 / 0
4,290
390
486
6,555
1,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TREY___DA
Sylvanus
11
2 / 4 / 0
6,061
551
5,670
10,121
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
hotmagic101
Artemis
7
0 / 4 / 2
4,693
427
4,222
7,861
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 0 / 1
7,626
693
6,071
9,686
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
FishOnDaLin3
Erlang Shen
10
1 / 2 / 1
6,258
569
5,406
9,037
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 1
6,324
575
4,738
6,756
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 1 / 6
6,700
609
4,939
6,783
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
7 / 0 / 5
6,943
631
5,984
10,775
10,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
18
18
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
0
1
6.5
L
Gilgamesh
Carlosmlndz503
Gilgamesh
3
1
1
3.5
W
Erlang Shen
FishOnDaLin3
Erlang Shen
1
2
1
0.75
L
Nu Wa
GSAT_KSA
Nu Wa
0
5
2
0.2
W
1
2
1
0.75
W
3
1
6
6
L
Anhur
0
4
0
0
L
Sylvanus
TREY___DA
Sylvanus
2
4
0
0.5
W
7
0
5
9.5
L
Artemis
hotmagic101
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,608
Damage
27,138
41,171
Taken
43,037
17,536
Mitigated
25,996
8,107
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,071
2,886
0
3,034
9,686
4,739
268
1,138
8,548
0
66,809
L
Gilgamesh
Carlosmlndz503
Gilgamesh
6,294
2,134
0
1,670
10,566
5,435
0
3,748
6,818
0
61,381
W
Erlang Shen
FishOnDaLin3
Erlang Shen
5,406
2,158
0
2,983
9,037
6,060
0
3,914
5,123
0
32,505
L
Nu Wa
GSAT_KSA
Nu Wa
2,936
1,329
0
692
6,068
1,895
0
1,618
4,450
20,194
0
W
4,738
2,895
0
1,660
6,756
1,716
3,128
245
6,511
32,284
1,723
W
4,939
1,466
181
3,251
6,783
2,574
221
1,862
4,921
0
45,443
L
Anhur
486
319
0
224
6,555
1,683
0
1,862
4,592
0
6,877
L
Sylvanus
TREY___DA
Sylvanus
5,670
1,664
166
3,498
10,121
5,811
0
594
9,126
28,707
6,896
W
5,984
1,000
0
678
10,775
10,907
0
1,101
9,674
21,611
0
L
Artemis
hotmagic101
Artemis
4,222
1,006
0
1,857
7,861
2,712
0
2,775
5,041
0
23,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,698
Gold Earned
33,851
240
Minions Killed
306
0
Camps Cleared
0
957,610
Distance Traveled
1,083,564
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,626
693
107
10
0
259,914
2
L
Gilgamesh
6,914
629
107
10
0
256,022
0
W
Erlang Shen
6,258
569
51
5
0
206,079
0
L
Nu Wa
4,740
431
31
3
0
160,765
0
W
Sol
6,324
575
56
5
0
172,842
0
W
Chiron
6,700
609
69
6
0
192,467
0
L
Anhur
4,290
390
9
1
0
188,289
0
L
Sylvanus
6,061
551
55
5
0
158,336
0
W
Bacchus
6,943
631
23
2
0
252,262
4
L
Artemis
4,693
427
38
3
0
194,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role